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path: root/indra/newview/viewer_manifest.py
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2023-09-08SL-19242: Resolve '..' in viwer_app path before trying to upload.Nat Goodspeed
2023-09-08SL-19242: Post -app artifact, not -exe, with entire install image.Nat Goodspeed
Previously we posted Windows-exe, macOS-exe artifacts that were a little inconsistent: Windows-exe contained just the Windows executable, whereas macOS-exe contained the whole .app tree (but without the .app directory). Change to post Windows-app, macOS-app artifacts that each contain the whole viewer install image, including the top-level application name directory. This is what we'll need to codesign and notarize.
2023-09-02SL-19242: Fix duplicated 'Second Life Mumble.app' path componentNat Goodspeed
in the path passed as the macOS viewer_exe GitHub output.
2023-09-02SL-19242: Emphasize to upload-artifact that our .app is a directoryNat Goodspeed
2023-09-01SL-19243: Upload Mac .app as another build artifact.Nat Goodspeed
2023-08-31SL-19243: Try to robustify GH Mac volume detachNat Goodspeed
Use a retry loop very like the code-signing retry loop.
2023-08-31SL-19243: Try to run Windows BugSplat uploads as a separate GH job.Nat Goodspeed
Upload a new Windows-exe artifact containing just the executable (needed by BugSplat) separately from the artifact containing the whole NSIS installer. This requires a new viewer_exe step output set by viewer_manifest.py. Define viewer_channel and viewer_version as build job outputs. Set viewer_channel in build.yaml when tag is interpreted. Set viewer_version in build.sh at the point when it would have posted viewer_version.txt to codeticket. Add a post-windows-symbols job dependent on the build job that engages secondlife/viewer-post-bugsplat-windows, which in turn engages secondlife/post-bugsplat-windows. We keep the actual upload code in a separate repo in case we need to modify that code before rerunning to resolve upload errors. If we kept the upload code in the viewer repo itself, rerunning the upload with modifications would necessarily require rerunning the viewer build, which would defeat the purpose of SL-19243. Because of that new upload job in build.yaml, skip Windows symbol uploads in build.sh. Use a simple (platform name) artifact name for metadata because of flatten_files.py's filename collision resolution. Use hyphens, not spaces, in remaining artifact names: apparently download-artifact doesn't much like artifacts with spaces in their names. Only run the release job when in fact there's a tag. Without that, we get errors. We need not create flatten_files.py's output directory beforehand because it will do that implicitly.
2023-08-24Merge remote-tracking branch 'origin/main' into DRTVWR-489Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h # indra/llmath/llvolume.cpp # indra/llrender/llgl.cpp # indra/llxml/llcontrol.cpp # indra/newview/llpanelnearbymedia.cpp # indra/newview/llsceneview.cpp # indra/newview/llselectmgr.cpp # indra/newview/llstartup.cpp # indra/newview/lltextureview.cpp # indra/newview/llvovolume.cpp # indra/newview/skins/default/xui/en/menu_viewer.xml
2023-07-18SL-18837: Try waiting a couple seconds before hdiutil detachNat Goodspeed
to try to avoid "Resource busy" errors from hdiutil.
2023-06-28DRTVWR-582: Merge branch DRTVWR-582-maint-U into contribute-frozenNat Goodspeed
to resolve conflicts in installer_template.nsi
2023-05-31SL-18330: Consistently use new standalone Python llsd package.Nat Goodspeed
2023-05-19DRTVWR-558: Merge branch 'main' of secondlife/viewer into actionsNat Goodspeed
2023-04-10SL-18679: Find newer NSIS installation pathBennett Goble
2023-04-03DRTVWR-489: Fix things up after a messy merge with main because of a ↵Callum Prentice
gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
2023-03-20Merge branch 'DRTVWR-568' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-02-08Merge branch 'xcode-14.1' into DRTVWR-489-emojiKitty Barnett
2023-01-24DRTVWR-489-emoji: Trying to get to the bottom of a TeamCity build failure ↵Callum Linden
with access to TeramCity - with all the ICU4C DLLs removed, the viewer builds fine which does suggest a size/disk space issue. Trying with the (porposed) minimum set to see if this helps. Likely it won't because the main one (icudt48.dll) is much, much bigger than the others combined - but we shall see
2023-01-24DRTVWR-489-emoji: Trying to get to the bottom of a TeamCity build failure ↵Callum Linden
with access to TeramCity - one theory is that the extra size of these DLLs consumes too much disk space and results in the NSIS internal compiler error we observe - removing these tempoorarily to see what difference that makes
2023-01-23DRTVWR-489-emoji: Update the machinery that copies over the ICU4C DLLs into ↵Callum Linden
the right place in Windows builds
2022-11-09Merge branch contribution/emoji into DRTVWR-489-emojiKitty Barnett
2022-10-24Merge master into DRTVWR-568 (and fix conflicts)Callum Linden
2022-10-23Bring back Nat's tribute to Macho Man Randy Savage by reverting:Nicky
"SL-18389 - tracking down an odd code-signing issue on mac - speculative fix - this is the only different between this and other viewers that do run correctly" This reverts commit 074ff9fd4bbe0a6c6d589b3bdf5fe1a48df0b1ed.
2022-10-20Merge branch 'master' into DRTVWR-570-maint-QAndrey Lihatskiy
# Conflicts: # indra/newview/llnetmap.cpp # indra/newview/llnetmap.h
2022-10-18SL-18389 - tracking down an odd code-signing issue on mac - speculative fix ↵Callum Prentice
- this is the only different between this and other viewers that do run correctly
2022-10-12Upload installer, build Release, use large runnerSignal Linden
2022-10-11Replace llbase with llsd moduleSignal Linden
2022-10-01SL-16542 Pull in chunks of graham's openjpeg code, update openjpeg and ↵Andrey Kleshchev
enable partial bitstreams Openjpeg was modified: "p_max_len -= l_nb_bytes_read;" was causing an overflow. I'm not sure if I did something incorectly in opj_skip/opj_seek viewer side, but seems like openjpeg should have been checking remaining space in p_max_len either way. P.S. Many thanks to Chafey and Neopallium for implementing openjpeg's partial bitstream support
2022-09-16Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵Nicky Dasmijn
DRTVWR-568_cmake
2022-08-29Review + resolve minor issuesKitty Barnett
2022-08-28Merge branch 'contribution/emoji'Kitty Barnett
2022-08-23DRTVWR-558: macOS Monterey objdump apparently needs --optionNat Goodspeed
instead of -option as before.
2022-07-12SL-17754 FIXED "first_login_image.jpg" file is not loadedMnikolenko Productengine
2022-06-05Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵Nicky
DRTVWR-543-maint_cmake
2022-05-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
2022-05-26Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-05-10SL-17376 Do not fail build if vcruntime140_1 is missingAndrey Kleshchev
If there is no vcruntime140_1 in the build system, it is likely that file is not required for the viewer to run.
2022-05-09SL-17376 Fix viewer failing due to missing vcruntime140_1Andrey Kleshchev
2022-05-08- Slightly better documentation string for --configuration, as this really ↵Nicky
is used for the configs build subdirectory. - Always pass the correct configuration for --buildtype - Use 'buildtype' when determining defbug/release/... build. --configuration should not be used for this, as it is the subdirectories name (CMAKE_CFG_INTDIR)
2022-05-01Fix for viewer_manifest.py using a hardcoded path to grab runtime files.Nicky
2022-04-18Merge remote-tracking branch 'origin/DRTVWR-543-maint' into ↵Nicky
DRTVWR-543-maint_cmake
2022-04-18Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llfloatersearch.cpp # indra/newview/llgroupactions.cpp # indra/newview/llvovolume.cpp
2022-04-09Cleanup windows step that copies input artifacts. Make sure the rightNicky
paths are used, throw out files not even existing anymore.
2022-04-07When opening contributions.txt viewer_manifest.py was making assumptios of ↵Nicky
the build tree layout and how it should be relative to the source tree. This is not necessarily correct. By using 'source' and constructiong the path relative to this directory we always get a correct answer.
2022-04-05Merged in SL-16918 (pull request #898)Sabrina Shanman
SL-16918: Improve click and drag on minimap Approved-by: Andrey Lihatskiy
2022-03-28SL-17079: Merge 'sl-17079' into DRTVWR-546 for Mac updater fix.Nat Goodspeed
2022-03-22More DRTVWR-550 Teamcity build fix. another piece of python2 syntax leftover ↵Brad Kittenbrink
in an error handling block
2022-03-22Fix DRTVWR-550 TeamCity build. codesigning retry block had some leftover ↵Brad Kittenbrink
python2 syntax
2022-03-14Revert "Debug Fmod with logging"Andrey Kleshchev
This reverts commits b21c17eee973dc06c1392dd45dbc19c1ce394852 and 2f78338aeb3d0297813bc9c9c7a9d75a2055000d. 'Debug Fmod' was not an intended commit, was meant for local testing. But might be a good idea to make this a part of DebWithRelInfo or provide a cmake switch.
2022-03-09More DRTVWR-550 Teamcity build fix. another piece of python2 syntax leftover ↵Brad Kittenbrink
in an error handling block
2022-03-09Fix DRTVWR-550 TeamCity build. codesigning retry block had some leftover ↵Brad Kittenbrink
python2 syntax