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path: root/indra/newview/viewer_manifest.py
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2024-03-08Merge branch 'main' into release/luau-scripting for Emoji release.Nat Goodspeed
2024-02-29Add indra/newview/scripts/lua directory, copied into viewer image.Nat Goodspeed
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-10-16SL-18837: Second Life Release.app=>Second Life Viewer.app in tarballNat Goodspeed
2023-10-16SL-18837: Create Second Life Viewer.app, not Second Life Release.appNat Goodspeed
2023-10-04SL-18837: Restore setting ViewerManifest.package_file.Nat Goodspeed
This is referenced after running the packaging.
2023-10-03SL-19242: Remove signing and packaging from viewer_manifest.pyNat Goodspeed
for Mac and Windows. That's now done by subsequent jobs in the GitHub build. Remove workflow step to upload installers before signing and packaging jobs. Remove from viewer_manifest.py conditionals for 32-bit Windows or Mac. Also bump to actions/checkout@v4, per dependabot.
2023-09-26SL-19242: Store Mac app bundle in tarball with top-level .app name.Nat Goodspeed
We were creating the tarball with the app bundle stored as the whole 'Users/someone/.../newview/Release/Second Life Mumble.app' path. Don't.
2023-09-26SL-19242: Allow overwriting the Mac viewer's app bundle tarball.Nat Goodspeed
2023-09-26SL-19242: Package Mac app image as tarball for artifact uploading.Nat Goodspeed
actions/upload-artifact doesn't preserve symlinks, which are important for our Mac viewer and its embedded frameworks. But tar does, so pack up the whole bundle as a tarball before posting as a GitHub artifact.
2023-09-20SL-19242: Pass channel and imagename to sign-pkg-mac/action.yaml.Nat Goodspeed
The viewer_manifest.py logic to determine the name of the viewer installer .dmg is a little convoluted. Make it tell viewer-build-util/sign-pkg-mac that name, rather than passing it all the relevant inputs and composing it redundantly. sign-pkg-mac also wants the viewer channel to determine the application name.
2023-09-13SL-19242: Capture the BugSplat @rpath as str, not bytes.Nat Goodspeed
2023-09-13SL-19242: Ensure NSIS file paths don't end with backslash.Nat Goodspeed
If they do, NSIS takes it as line continuation.
2023-09-13SL-19242: On NSIS error, dump the generated .nsi file.Nat Goodspeed
2023-09-13SL-19242: Write relative pathnames into NSIS input file.Nat Goodspeed
2023-09-13SL-19242: Don't die if Windows app image installers/windows exists.Nat Goodspeed
2023-09-13SL-19242: Add NSIS language files etc. to Windows-app artifact.Nat Goodspeed
2023-09-13SL-19242: Don't exclude the prepared .nsi file from Windows-app.Nat Goodspeed
Since we need to run NSIS in a separate job step, allow the Windows-app build artifact to include the temporary .nsi file prepared by filling in our template. Also tweak the logic that finds and runs NSIS.
2023-09-11SL-19242: Exclude installer from Windows-app artifact.Nat Goodspeed
2023-09-11SL-19242: Adjust Windows relative path base directory.Nat Goodspeed
2023-09-11SL-19242: Have to prefix upload-artifact exclude paths with pathname.Nat Goodspeed
2023-09-11SL-19242: Fix minor error in viewer_manifest.set_github_output().Nat Goodspeed
2023-09-11SL-19242: Eliminate cruft from Windows app image artifactNat Goodspeed
2023-09-11SL-19242: Try harder to post artifacts containing exactly app image.Nat Goodspeed
In a Windows build tree, we don't actually have an app-named top directory, so don't package its containing directory -- just the app dir itself, e.g. "newview/Release". In a Mac build tree, though we do have "Second Life Mumble.app", its parent directory also contains other large stuff. Try posting a temp directory containing a symlink to the .app. Ditch the "!*.bat" exclusion: the presence of a second path (even an exclusion) changes how upload-artifact nests its contents.
2023-09-09SL-19242: Try passing upload-artifact a normalized relative path.Nat Goodspeed
2023-09-08SL-19242: Resolve '..' in viwer_app path before trying to upload.Nat Goodspeed
2023-09-08SL-19242: Post -app artifact, not -exe, with entire install image.Nat Goodspeed
Previously we posted Windows-exe, macOS-exe artifacts that were a little inconsistent: Windows-exe contained just the Windows executable, whereas macOS-exe contained the whole .app tree (but without the .app directory). Change to post Windows-app, macOS-app artifacts that each contain the whole viewer install image, including the top-level application name directory. This is what we'll need to codesign and notarize.
2023-09-02SL-19242: Fix duplicated 'Second Life Mumble.app' path componentNat Goodspeed
in the path passed as the macOS viewer_exe GitHub output.
2023-09-02SL-19242: Emphasize to upload-artifact that our .app is a directoryNat Goodspeed
2023-09-01SL-19243: Upload Mac .app as another build artifact.Nat Goodspeed
2023-08-31SL-19243: Try to robustify GH Mac volume detachNat Goodspeed
Use a retry loop very like the code-signing retry loop.
2023-08-31SL-19243: Try to run Windows BugSplat uploads as a separate GH job.Nat Goodspeed
Upload a new Windows-exe artifact containing just the executable (needed by BugSplat) separately from the artifact containing the whole NSIS installer. This requires a new viewer_exe step output set by viewer_manifest.py. Define viewer_channel and viewer_version as build job outputs. Set viewer_channel in build.yaml when tag is interpreted. Set viewer_version in build.sh at the point when it would have posted viewer_version.txt to codeticket. Add a post-windows-symbols job dependent on the build job that engages secondlife/viewer-post-bugsplat-windows, which in turn engages secondlife/post-bugsplat-windows. We keep the actual upload code in a separate repo in case we need to modify that code before rerunning to resolve upload errors. If we kept the upload code in the viewer repo itself, rerunning the upload with modifications would necessarily require rerunning the viewer build, which would defeat the purpose of SL-19243. Because of that new upload job in build.yaml, skip Windows symbol uploads in build.sh. Use a simple (platform name) artifact name for metadata because of flatten_files.py's filename collision resolution. Use hyphens, not spaces, in remaining artifact names: apparently download-artifact doesn't much like artifacts with spaces in their names. Only run the release job when in fact there's a tag. Without that, we get errors. We need not create flatten_files.py's output directory beforehand because it will do that implicitly.
2023-08-24Merge remote-tracking branch 'origin/main' into DRTVWR-489Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h # indra/llmath/llvolume.cpp # indra/llrender/llgl.cpp # indra/llxml/llcontrol.cpp # indra/newview/llpanelnearbymedia.cpp # indra/newview/llsceneview.cpp # indra/newview/llselectmgr.cpp # indra/newview/llstartup.cpp # indra/newview/lltextureview.cpp # indra/newview/llvovolume.cpp # indra/newview/skins/default/xui/en/menu_viewer.xml
2023-07-18SL-18837: Try waiting a couple seconds before hdiutil detachNat Goodspeed
to try to avoid "Resource busy" errors from hdiutil.
2023-06-28DRTVWR-582: Merge branch DRTVWR-582-maint-U into contribute-frozenNat Goodspeed
to resolve conflicts in installer_template.nsi
2023-05-31SL-18330: Consistently use new standalone Python llsd package.Nat Goodspeed
2023-05-19DRTVWR-558: Merge branch 'main' of secondlife/viewer into actionsNat Goodspeed
2023-04-10SL-18679: Find newer NSIS installation pathBennett Goble
2023-04-03DRTVWR-489: Fix things up after a messy merge with main because of a ↵Callum Prentice
gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
2023-03-20Merge branch 'DRTVWR-568' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-02-08Merge branch 'xcode-14.1' into DRTVWR-489-emojiKitty Barnett
2023-01-24DRTVWR-489-emoji: Trying to get to the bottom of a TeamCity build failure ↵Callum Linden
with access to TeramCity - with all the ICU4C DLLs removed, the viewer builds fine which does suggest a size/disk space issue. Trying with the (porposed) minimum set to see if this helps. Likely it won't because the main one (icudt48.dll) is much, much bigger than the others combined - but we shall see
2023-01-24DRTVWR-489-emoji: Trying to get to the bottom of a TeamCity build failure ↵Callum Linden
with access to TeramCity - one theory is that the extra size of these DLLs consumes too much disk space and results in the NSIS internal compiler error we observe - removing these tempoorarily to see what difference that makes
2023-01-23DRTVWR-489-emoji: Update the machinery that copies over the ICU4C DLLs into ↵Callum Linden
the right place in Windows builds
2022-11-09Merge branch contribution/emoji into DRTVWR-489-emojiKitty Barnett
2022-10-24Merge master into DRTVWR-568 (and fix conflicts)Callum Linden
2022-10-23Bring back Nat's tribute to Macho Man Randy Savage by reverting:Nicky
"SL-18389 - tracking down an odd code-signing issue on mac - speculative fix - this is the only different between this and other viewers that do run correctly" This reverts commit 074ff9fd4bbe0a6c6d589b3bdf5fe1a48df0b1ed.
2022-10-20Merge branch 'master' into DRTVWR-570-maint-QAndrey Lihatskiy
# Conflicts: # indra/newview/llnetmap.cpp # indra/newview/llnetmap.h
2022-10-18SL-18389 - tracking down an odd code-signing issue on mac - speculative fix ↵Callum Prentice
- this is the only different between this and other viewers that do run correctly
2022-10-12Upload installer, build Release, use large runnerSignal Linden