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2024-10-03put GameControl behind a feature flagleviathan
2024-10-03avatar_motion-->GameControl translation and flycamLeviathan Linden
2024-10-03add GameControl feature and SDL2 dependencyLeviathan Linden
2024-09-23Merge remote branch 'develop'into release/luau-scriptingNat Goodspeed
2024-09-17Fix Visual Studio complaints in LLTrans (#2575)Ansariel Hiller
2024-09-10Pass std::string_view by value, not by const reference.Nat Goodspeed
Consensus seems to be that (a) string_view is, in effect, already a reference, (b) it's small enough to make pass-by-value reasonable and (c) the optimizer can reason about values way better than it can about references.
2024-09-05Fix typo in cppfeatures_test.cppNat Goodspeed
2024-09-05Merge branch 'release/luau-scripting' into lua-merge-devNat Goodspeed
2024-09-05Merge branch 'develop' into release/luau-scriptingNat Goodspeed
2024-09-05Merge branch 'release/luau-scripting' into lua-resultsetNat Goodspeed
2024-09-04Windows build fixesNat Goodspeed
2024-09-04Fix test: new traceback info changed error message.Nat Goodspeed
2024-08-28Ditch trailing spaces.Nat Goodspeed
2024-08-28Merge branch 'main' into release/luau-scripting.Nat Goodspeed
2024-07-29Update expired cert in integration test (#2140)Maxim Nikolenko
see fe8c976 for more info Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2024-07-24Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus
2024-07-24Update expired cert in integration testAndrey Lihatskiy
see fe8c976 for more info
2024-07-23Update expired cert in integration testAndrey Lihatskiy
see fe8c976 for more info
2024-07-18Make `LLEventPump::listen()` also accept new `LLAwareListener`.Nat Goodspeed
`listen()` still takes `LLEventListener`, a `callable(const LLSD&)`, but now also accepts `LLAwareListener`, a `callable(const LLBoundListener&, const LLSD&)`. This uses `boost::signals2::signal::connect_extended()`, which, when the signal is called, passes to a connected listener the `LLBoundListener` (aka `boost::signals2::connection`) representing its own connection. This allows a listener to disconnect itself when done. Internally, `listen_impl()` now always uses `connect_extended()`. When passed a classic `LLEventListener`, `listen()` wraps it in a lambda that ignores the passed `LLBoundListener`. `listen()` also now accepts `LLVoidListener`, and internally wraps it in a lambda that returns `false` on its behalf.
2024-07-10Merge branch 'lua-atexit-run' into lua-no-reuse.Nat Goodspeed
We couldn't discard the "p.s." fiber.run() call from LuaState::expr() until we could count on fiber.lua's LL.atexit(fiber.run) call being executed after each Lua script or chunk, and we couldn't count on that until we made LLLUAmanager::runScriptFile() instantiate and destroy its LuaState on the C++ Lua-specific coroutine. Now that we've done that, use LL.atexit(fiber.run) instead of the whole special-case "p.s." in LuaState::expr().
2024-07-10Remove ability to reuse a LuaState between LLLUAmanager functions.Nat Goodspeed
Remove LLLUAmanager::mumbleScriptLine() LuaState& parameters. Make startScriptLine(), waitScriptLine() and runScriptLine() exactly parallel to startScriptFile(), waitScriptFile() and runScriptFile(). That means that runScriptLine()'s C++ coroutine instantiates and destroys its own LuaState, which means that LL.atexit() functions will run on the Lua-specific C++ coroutine rather than (say) the viewer's main coroutine. Introduce LLLUAmanager::script_result typedef for std::pair<int, LLSD> and use in method returns. Remove LuaState::initLuaState(); move its logic back into the constructor. Remove initLuaState() calls in the expr() error cases: they're moot now that we won't get subsequent expr() calls on the same LuaState instance. Remove LLFloaterLUADebug "Use clean lua_State" checkbox and the cleanLuaState() method. Remove mState member. Remove explicit LuaState declarations from LLLUAmanager tests. Adapt one test for implicit LuaState: it was directly calling LuaState::obtainListener() to discover the LuaListener's reply-pump name. But since that test also captures two leap.request() calls from the Lua script, it can just look at the "reply" key in either of those requests.
2024-07-02Eliminate c_str() calls from LLControlGroup::loadFromFile() calls.Nat Goodspeed
Passing std::string::c_str() to a (const std::string&) function parameter is worse than clutter, it's pointless overhead: it forces the compiler to construct a new std::string instance, instead of passing a const reference to the one you already have in hand.
2024-07-02Make require() implementation honor LuaRequirePath setting.Nat Goodspeed
Remove LL_TEST special case from require() code (to search in the viewer's source tree). Instead, make llluamanager_test.cpp append to LuaRequirePath to get the same effect.
2024-07-01Fix test buildsRye Mutt
2024-06-27Introduce TypeTag<T> template whose int value differs for each T.Nat Goodspeed
This replaces type_tag<T>(), which searched and possibly extended the type_tags unordered_map at runtime. If we called lua_emplace<T>() from different threads, that would require locking type_tags. In contrast, the compiler must instantiate a distinct TypeTag<T> for every distinct T passed to lua_emplace<T>(), so each gets a distinct value at static initialization time. No locking is required; no lookup; no allocations. Add a test to llluamanager_test.cpp to verify that each distinct T passed to lua_emplace<T>() gets its own TypeTag<T>::value, and that each gets its own destructor -- but that different lua_emplace<T>() calls with the same T share the same TypeTag<T>::value and the same destructor.
2024-06-18Remove special-case ~LuaState() code to call fiber.run().Nat Goodspeed
Instead, make fiber.lua call LL.atexit(fiber.run) to schedule that final run() call at ~LuaState() time using the generic mechanism. Append an explicit fiber.run() call to a specific test in llluamanager_test.cpp because the test code wants to interact with multiple Lua fibers *before* we destroy the LuaState.
2024-06-17Store script's LuaListener in userdata in lua_State's Registry.Nat Goodspeed
Instead of deriving LuaListener from LLInstanceTracker with an int key, generating a unique int key and storing that key in the Registry, use new lua_emplace<LuaState>() to store the LuaListener directly in a Lua userdata object in the Lua Registry. Because lua_emplace<T>() uses LL.atexit() to guarantee that ~LuaState will destroy the T object, we no longer need ~LuaState() to make a special call specifically to destroy the LuaListener, if any. So we no longer need LuaState::getListener() separate from obtainListener(). Since LuaListener is no longer an LLInstanceTracker subclass, make LuaState::obtainListener() return LuaListener& rather than LuaListener::ptr_t.
2024-06-10Post-merge - trim trailing whitespaceAndrey Lihatskiy
2024-06-01Re-enable a lot of compiler warnings for MSVC and address the C4267 ↵Ansariel
"possible loss of precision" warnings
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-15Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.Nat Goodspeed
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-24Merge 'main' into release/luau-scripting on promotion of Maint YZNat Goodspeed
2024-04-24Fix BOOL vs bool issues after mergeAnsariel
2024-04-24Merge branch 'main' into marchcat/a-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llimage/llimage.cpp # indra/llui/llsearcheditor.cpp # indra/llui/llview.cpp # indra/newview/llagent.cpp # indra/newview/llappviewer.cpp # indra/newview/llfloatercamera.cpp # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llinventoryfunctions.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llpanelgroupbulkban.cpp # indra/newview/llsidepanelappearance.cpp # indra/newview/llvovolume.cpp
2024-04-18Add llluamanager_test.cpp test that terminates runaway Lua script.Nat Goodspeed
Also tweak existing Lua interleaved-responses test to accommodate new Lua periodic suspend behavior.
2024-04-16Merge branch 'main' into release/luau-scriptingNat Goodspeed
2024-04-11Merge branch 'main' of https://github.com/secondlife/viewer into ↵Ansariel
DRTVWR-600-maint-A # Conflicts: # indra/llcommon/llapp.cpp # indra/llcommon/llapp.h # indra/llimage/llimageworker.cpp # indra/llui/llcontainerview.cpp # indra/llui/llcontainerview.h # indra/llui/llkeywords.cpp # indra/llui/lltabcontainer.cpp # indra/llui/lltextbase.cpp # indra/newview/llappviewer.cpp # indra/newview/llfavoritesbar.cpp # indra/newview/llfavoritesbar.h # indra/newview/llfloaterimnearbychathandler.cpp # indra/newview/llfloaterpreference.cpp # indra/newview/llhudnametag.h # indra/newview/llinventorypanel.cpp # indra/newview/llinventorypanel.h # indra/newview/llmeshrepository.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llpaneleditwearable.cpp # indra/newview/llpanelprofilepicks.cpp # indra/newview/llpanelvoicedevicesettings.h # indra/newview/llpreviewscript.cpp # indra/newview/llpreviewscript.h # indra/newview/llselectmgr.cpp # indra/newview/lltranslate.cpp # indra/newview/llviewerassetupload.cpp # indra/newview/llviewermessage.cpp
2024-04-10Merge branch 'main' into marchcat/y-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp
2024-03-28Use LLApp::setQuitting(). Expect killed-script error.Nat Goodspeed
2024-03-28Terminate Lua scripts hanging in LL.get_event_next().Nat Goodspeed
Make LuaListener listen for "LLApp" viewer shutdown events. On receiving such, it closes its queue. Then the C++ coroutine calling getNext() wakes up with an LLThreadSafeQueue exception, and calls LLCoros::checkStop() to throw one of the exceptions recognized by LLCoros::toplevel(). Add an llluamanager_test.cpp test to verify this behavior.
2024-03-25Add LL. prefix to viewer entry points, fix existing references.Nat Goodspeed
2024-03-24Introduce LLStreamListener: bundle LLEventStream+LLTempBoundListener.Nat Goodspeed
This is a very common pattern, especially in test code, but elsewhere in the viewer too. Use it in llluamanager_test.cpp.
2024-03-23Make leap.request() work even from Lua's main thread.Nat Goodspeed
Recast fiber.yield() as internal function scheduler(). Move fiber.run() after it so it can call scheduler() as a local function. Add new fiber.yield() that also calls scheduler(); the added value of this new fiber.yield() over plain scheduler() is that if scheduler() returns before the caller is ready (because the configured set_idle() function returned non-nil), it produces an explicit error rather than returning to its caller. So the caller can assume that when fiber.yield() returns normally, the calling fiber is ready. This allows any fiber, including the main thread, to call fiber.yield() or fiber.wait(). This supports using leap.request(), which posts a request and then waits on a WaitForReqid, which calls ErrorQueue:Dequeue(), which calls fiber.wait(). WaitQueue:_wake_waiters() must call fiber.status() instead of coroutine.status() so it understands the special token 'main'. Add a new llluamanager_test.cpp test to exercise calling leap.request() from Lua's main thread.
2024-03-22Fix a couple bugs in fiber.lua machinery.Nat Goodspeed
This fixes a hang if the Lua script explicitly calls fiber.run() before LuaState::expr()'s implicit fiber.run() call. Make fiber.run() remove the calling fiber from the ready list to avoid an infinite loop when all other fibers have terminated: "You're ready!" "Okay, yield()." "You're ready again!" ... But don't claim it's waiting, either, because then when all other fibers have terminated, we'd call idle() in the vain hope that something would make that one last fiber ready. WaitQueue:_wake_waiters() needs to wake waiting fibers if the queue's not empty OR it's been closed. Introduce leap.WaitFor:close() to close the queue gracefully so that a looping waiter can terminate, instead of using WaitFor:exception(), which stops the whole script once it propagates. Make leap's cleanup() function call close(). Streamline fiber.get_name() by using 'or' instead of if ... then. Streamline fiber.status() and fiber.set_waiting() by using table.find() instead of a loop.
2024-03-21WIP: Add fiber.lua module and use in leap.lua and WaitQueue.lua.Nat Goodspeed
fiber.lua goes beyond coro.lua in that it distinguishes ready suspended coroutines from waiting suspended coroutines, and presents a rudimentary scheduler in fiber.yield(). yield() can determine that when all coroutines are waiting, it's time to retrieve the next incoming event from the viewer. Moreover, it can detect when all coroutines have completed and exit without being explicitly told. fiber.launch() associates a name with each fiber for debugging purposes. fiber.get_name() retrieves the name of the specified fiber, or the running fiber. fiber.status() is like coroutine.status(), but can return 'ready' or 'waiting' instead of 'suspended'. fiber.yield() leaves the calling fiber ready, but lets other ready fibers run. fiber.wait() suspends the calling fiber and lets other ready fibers run. fiber.wake(), called from some other coroutine, returns the passed fiber to ready status for a future call to fiber.yield(). fiber.run() drives the scheduler to run all fibers to completion. If, on completion of the subject Lua script, LuaState::expr() detects that the script loaded fiber.lua, it calls fiber.run() to finish running any dangling fibers. This lets a script make calls to fiber.launch() and then just fall off the end, leaving the implicit fiber.run() call to run them all. fiber.lua is designed to allow the main thread, as well as explicitly launched coroutines, to make leap.request() calls. This part still needs debugging. The leap.lua module now configures a fiber.set_idle() function that honors leap.done(), but calls get_event_next() and dispatches the next incoming event. leap.request() and generate() now leave the reqid stamp in the response. This lets a caller handle subsequent events with the same reqid, e.g. for LLLuaFloater. Remove leap.process(): it has been superseded by fiber.run(). Remove leap.WaitFor:iterate(): unfortunately that would run afoul of the Luau bug that prevents suspending the calling coroutine within a generic 'for' iterator function. Make leap.lua use weak tables to track WaitFor objects. Make WaitQueue:Dequeue() call fiber.wait() to suspend its caller when the queue is empty, and Enqueue() call fiber.wake() to set it ready again when a new item is pushed. Make llluamanager_test.cpp's leap test script use the fiber module to launch coroutines, instead of the coro module. Fix a bug in which its drain() function was inadvertently setting and testing the global 'item' variable instead of one local to the function. Since some other modules had the same bug, it was getting confused. Also add printf.lua, providing a printf() function. printf() is short for print(string.format()), but it can also print tables: anything not a number or string is formatted using the inspect() function. Clean up some LL_DEBUGS() output left over from debugging lua_tollsd().
2024-03-13Add tests for leap.request(). Use new coro.lua module.Nat Goodspeed
request() test ensures that the response for a given reqid is routed to the correct coroutine even when responses arrive out of order.
2024-03-11Add llluamanager_test test exercising leap.WaitFor.Nat Goodspeed
2024-03-08Enhance llluamanager_test.cpp.Nat Goodspeed
Sketch in an initial test that requires one of our bundled Lua modules. Each time we run Lua, report any error returned by the Lua engine. Use llcoro::suspendUntilEventOn(LLEventMailDrop) as shorthand for initializing an explicit LLTempBoundListener with a listen() call with a lambda.