summaryrefslogtreecommitdiff
path: root/indra/newview/skins
AgeCommit message (Collapse)Author
2012-12-17Merge with viewer-materials tipKitty Barnett
2012-12-11Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-12-05merge changes for MAINT-1951Nat Goodspeed
2012-12-03Started LLMaterialMgr to handle viewer<->region materials communicationKitty Barnett
* refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead * replaced "Object editing" results list with information about the active selection instead
2012-12-02Changed line editors to spin controls for all material float parameters in ↵Kitty Barnett
the debug floater
2012-11-29merge changes for initial build floater texture controls reorg (no new ↵Oz Linden
functionality)
2012-11-27Minor tweaks to the layout of the materials debug panel to adjust for the ↵William Todd Stinson
3rd tab.
2012-11-27Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-27First pass at re-implementing the POST functionality to query values for ↵William Todd Stinson
selected visible objects.
2012-11-27merge changes for DRTVWR-230Oz Linden
2012-11-26MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in ↵Dave Parks
setGraphicsLevel Reviewed by Simon
2012-11-21Pull and merge https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-15Initial texture panel rework: moved controls, new labels, eliminated flip ↵Tonya Souther
checkboxes and apply button, added selection dropdowns.
2012-11-13Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-13Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-07INTL-46 massive Chinese translation update for set28--set34, including new fileseli
2012-11-07sync with viewer-development (for 1 DE file)eli
2012-11-01NORSPEC-8: Adding ability to parse GET data over multiple frames to avoid ↵William Todd Stinson
viewer timeout and crash on regions with large numbers of materials.
2012-10-16MAINT-1737: Removing the visibility check from the rebake navmesh menu ↵William Todd Stinson
option because it is does work well in the case of the torn-off menu mode.
2012-10-16MAINT-1737: Adding a menu option to the Pathfinding menu to allow rebuilding ↵William Todd Stinson
of the region's navmesh.
2012-10-16MAINT-1738: Repositioning the 'Show in linksets' and 'Show in characters' ↵William Todd Stinson
in-world context menu options.
2012-10-16Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-10-16sync with viewer-developmenteli
2012-10-15MAINT-1640: Changing the pathfinding sub-menu to be tear-off.William Todd Stinson
2012-10-10Adding a setting to allow user to edit the specular color alpha.William Todd Stinson
2012-10-09Adding a reset inputs button to the edit tab.William Todd Stinson
2012-10-09Adjusting the layout and adding functionality to query the viewerable ↵William Todd Stinson
objects with non-null material ids.
2012-10-09Initial pass at getting a list of viewer objects with non-null material IDs.William Todd Stinson
2012-10-08Adding new material fields for the GET method.William Todd Stinson
2012-10-04Adding the new material settings to the edit values. And an initial ↵William Todd Stinson
re-organization of the groups into tabs. Still a WIP, but somewhat usable.
2012-10-03Moving the debug materials floater under the Develop menu and renaming.William Todd Stinson
2012-10-03Renaming the XUI files for floater_stinson to floater_debug_materials.William Todd Stinson
2012-09-25Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-09-20Pull and merge from ↵William Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179.
2012-09-20reapply 72c9af4eec84: MAINT-840 VWR-28604 DEV-2548: [PUBLIC]Object by ↵simon@Simon-PC.lindenlab.com
multiple creators shows creator as "(unknown)" in Inventory. Now shows "(unknown / multiple)". Reviewed by Kelly
2012-09-11merge changes for DRTVWR-213Oz Linden
2012-09-10FIX INTL-104 Translation of Set34 in 8 languages, including Steam contenteli
2012-09-10FIX INTL-106 French linguistic fixeseli
2012-09-10Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the ↵William Todd Stinson
repository.
2012-09-06Updating the viewer to handle diffuse alpha as mode rather than a boolean.William Todd Stinson
2012-09-06DRTVWR-232: MAINT-1440: FIXED Call Tools.TakeCopy instead of ↵maxim_productengine
InspectObject.TakeFreeCopy
2012-11-14Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2012-11-13DRTVWR-210: sanitize ampersand embedded in strings.xml messagesNat Goodspeed
2012-11-13Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2012-11-06Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2012-11-06Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2012-11-05STEAM-14: login when user presses Enter at username or password.Nat Goodspeed
The tricky thing about this fix is that the "Log In" button used to be in the same layout_panel as the username and password fields. Now it's not, so the fact that it's the default button for its layout_panel doesn't matter because that layout_panel doesn't have focus. Richard pointed out that we can make the commit action for the username and password fields initiate login -- as long as neither field implicitly runs its commit action when it loses focus!
2012-10-16Reference new "[sourceid]" substitution in "create_account_url".Nat Goodspeed
join.secondlife.com needs to know the sourceid as well as the user's language of choice. Ensure that sourceid gets passed with the URL.
2012-10-16Steam skin no longer needed: we can now embed "[sourceid]" in URLs.Nat Goodspeed
The whole point of --skin steam was to override (specifically) "create_account_url" in strings.xml, adding to each URL value a sourceid= URL parameter. Now we can do that more simply with '--set sourceid blah'. Less overhead, less maintenance, scales better to potential future sourceid values. Remove the steam skin.
2012-10-10Introduce new LLDir::findSkinnedFilenames() method. Use as needed.Nat Goodspeed
In a number of different places, for different reasons, the viewer wants to load a UI-related file that might be overridden by a non-default skin; and within that skin, might further be overridden by a non-default language. Apparently, for each of those use cases, every individual developer approached it as an entirely new problem, solving it idiosyncratically for that one case. Not only is this a maintenance problem, but it rubs one's nose in the fact that most such solutions consider only a subset of the relevant skin directories. Richard and I evolved an API intended to address all such cases: a central LLDir method returning a list of relevant pathnames, from most general to most localized, filtered to present only existing files; plus a couple of convenience methods to specifically obtain the most general and most localized available file. There were several load-skinned-file methods (LLFloater::buildFromFile(), LLPanel::buildFromFile() and LLUICtrlFactory::createFromFile() -- apparently cloned-and-modified from each other) that contained funky bolted-on logic to output the loaded data to an optional passed LLXMLNodePtr param. The trouble is that passing that param forced each of these methods to subvert its normal search: specifically for that case, it needed to find the baseline XML file instead of the localized one. Richard agreed that for the intended usage (reformatting XML files) we should use XML schema instead, and that the hacky functionality should be removed. Remove it. Also remove LLUICtrlFactory::getLocalizedXMLNode(), only used for those three special cases. Some callers explicitly passed the optional LLXMLNodePtr param as NULL. Remove that. Remove LLFloaterUIPreview::displayFloater(save) param, which relied on the optional output LLXMLNodePtr param. Make onClickSaveFloater() and onClickSaveAll() emit popupAndPrintWarning() about discontinued functionality. Recast LLFloater::buildFromFile(), LLPanel::buildFromFile(), LLUICtrlFactory::createFromFile(), LLNotifications::loadTemplates(), LLUI::locateSkin(), LLFontRegistry::parseFontInfo(), LLUIColorTable::loadFromSettings(), LLUICtrlFactory::loadWidgetTemplate(), LLUICtrlFactory::getLayeredXMLNode(), LLUIImageList::initFromFile(), LLAppViewer::launchUpdater() and LLMediaCtrl::navigateToLocalPage() to use findSkinnedFilenames(). (Is LLAppViewer::launchUpdater() ever called any more? Apparently so -- though the linux-updater.bin logic to process the relevant command-line switch has been disabled. Shrug.) (Is LLMediaCtrl::navigateToLocalPage() ever used?? If so, why?) Remove LLUI::setupPaths(), getXUIPaths(), getSkinPath() and getLocalizedSkinPath(). Remove the skins/paths.xml file read by setupPaths(). The only configuration it contained was the pair of partial paths "xui/en" and "xui/[LANGUAGE]" -- hardly likely to change. getSkinPath() specifically returned the first of these, while getLocalizedSkinPath() specifically returned the second. This knowledge is now embedded in findSkinnedFilenames(). Also remove paths.xml from viewer_manifest.py. Remove injected xui_paths from LLFontGL::initClass() and LLFontRegistry::LLFontRegistry(). These are no longer needed since LLFontRegistry can now directly consult LLDir for its path search. Stop passing LLUI::getXUIPaths() to LLFontGL::initClass() in LLViewerWindow's constructor and initFonts() method. Add LLDir::append() and add() methods for the simple task of combining two path components separated by getDirDelimiter() -- but only if they're both non-empty. Amazing how often that logic is replicated. Replace some existing concatenations with add() or append(). New LLDir::findSkinnedFilenames() method must know current language. Allow injecting current language by adding an LLDir::setSkinFolder(language) param, and pass it where LLAppViewer::init() and initConfiguration() currently call setSkinFolder(). Also add LLDir::getSkinFolder() and getLanguage() methods. Change LLFLoaterUIPreview's LLLocalizationResetForcer helper to "forcibly reset language" using LLDir::setSkinFolder() instead of LLUI::setupPaths(). Update LLDir stubs in lldir_stub.cpp and llupdaterservice_test.cpp. Add LLDir::getUserDefaultSkinDir() to obtain often-overlooked possible skin directory -- like getUserSkinDir() but with "default" in place of the current skin name as the last path component. (However, we hope findSkinnedFilenames() obviates most explicit use of such individual skin directory pathnames.) Add LLDir unit tests for new findSkinnedFilenames() and add() methods -- the latter exercises append() as well. Tweak indra/integration_tests/llui_libtest/llui_libtest.cpp for all the above. Notably, comment out its export_test_floaters() function, since the essential LLFloater::buildFromFile(optional LLXMLNodePtr) functionality has been removed. This may mean that llui_libtest.cpp has little remaining value, not sure.