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Semi-automatically resolved conflicts in:
* BuildParams
* indra/newview/CMakeLists.txt
* indra/newview/llviewermessage.cpp
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abajo para g\" should be \"(arrástralo abajo para guardarlo)\" or...)
- Deleted overriden dimensions in FR locale
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/291/
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- Decreased space between tabs and panel in tab container
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/297/
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- Main changes:
- Increased floater, tabcontainer, scrollcontainer and 'Revert' button width
- Made layout of Item Action Label and 'Save', 'Save As', 'Revert' buttons equally for all panels
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/288/
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to\")
- Increased buttons width and panel width
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/295/
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appears in EN)
- Added instead of hardcoded string two strings to the strings.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/294/
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inventory for "add wearables" panel of outfit editor
1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction.
2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data.
3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request)
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/
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need tooltips and clicking should link to a help article.
Added LLButton::setImagePressed(), there was no way to set pressed image at run-time. The only place where pressed image is initialized was LLButton constructor.
Replaced Maturity icon with button to simplify handling clicks. Icon does not provide click callback and we would need to handle mouse up/down events and track clicked widget.
Added icon for Moderate regions.
Did not find maturity help topic, added a "TODO".
Reviewed by Sergey Litovchuk - https://codereview.productengine.com/secondlife/r/243/
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This is workaroung to actually enable selection functionality in that tab. Copied default "allow_select" value from widget to group list xml.
Trivial change, not reviewed.
Real reason is that for some reason base attributes are not loaded from the flat_list_view.xml file.
It is investigated in scope of EXT-6990.
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prim
reviewed by Richard CC#206
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instead of profile) - added 'Url.ShowProfile' action.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/282/
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- hard coded?) - added 2 UI strings: "world_map_person" and "world_map_people".
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/290/
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provide a message suggesting the user try global search.)
implementation for:
* Places->My Landmarks
* My Inventory->My Inventory
* My Inventory->Recent
* My Appearance->Wearing
* My Appearance->My Outfits
updated common text and search url (secondlife:///app/search/all because concrete category without <search_term> is not supported).
* People/Friends (Common avatar list support can not be used due to accordions)
* added two strings with help messages into panel_people.xml (one for case when an avatar has no any friends - moved from textbox, another to be shown when there are no friends matching filter)
* moved logic to show help text into separate method
* and updated to be used in both cases: friend list is changed, filter is changed.
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"my outfits" tab in top-level appearance sidebar (tier 1)
llui:
- Setting container panel for accordion tab control to dynamically add tabs to accordions.
- Added method to dynamically remove accordion tabs.
- Added LLIconCtrl image setter.
newview:
- Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it.
- Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab.
- Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView.
- Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type.
- Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit.
Known issues:
- Only first outfit tab is displayed in "My Outfits" until this tab is expanded.
- Bottom bar buttons and filter field not functioning for "My Outfits" tab since LLOutfitsList still doesn't support selection, filtering and sorting.
- "My Outfits" and "Wearing" tabs of "Appearance" side panel might need a common interface to use LLOutfitsList and LLinventoryPanel as tabs in LLPanelOutfitsInventory or "Wearing" tab should be replaces with LLOutfitsList class object i.e. a flat list.
On review - https://codereview.productengine.com/secondlife/r/285/
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notifications.
Utilized old save and load notification code.
Main concern was with notifications that have complex responder - UserGiveItem, ObjectGiveItem. Those responders are object with own fields that need to persist through sessions.
Notifications that should be saved are marked with persist="true" in notifications.xml
Notifications using functor responders are saved automatically.
Notifications using object responders need additional tuning. Responder object should be a) serializable(implement LLNotificationResponderInterface), b) registered with LLResponderRegistry.
At this point following notifications persist through sessions: UserGiveItem, ObjectGiveItem, TeleportOffered, FrienshipOffered.
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/211/
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branch : notifications
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Increased IM control panel width by nine pixels to avoid truncation in all languages(longest are Spanish and German).
Also updated IM floater width(by nine pixels) to avoid any possible truncation.
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/252/
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the button and respective code were removed.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/283/.
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a message suggesting the user try global search.)
Partial implementation of help text in case of empty list when filtered for Nearby and Recent lists of People panel:
* Extracted support implementation of several messages for empty list depend of filtering from LLGroupList to LLFlatListEx
* change inheritence of LLGroupList and LLAvatarList from LLFlatListView to LLFlatListViewEx
* updated panel people to init Nearby & Recent lists with appropriate messages.
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allowed to edit but changes can not be saved
https://codereview.productengine.com/secondlife/r/281/
vsavchuk
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Contrato tab. Space in blank needed).
Added a space after the colon, so the translatable string is now "Last Modified: ".
Reviewed by Mike: https://codereview.productengine.com/secondlife/r/272/
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Added text left padding: 5px.
Reviewed by Mike: https://codereview.productengine.com/secondlife/r/271/
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doesn't work).
Disabled links in the remove pick dialog.
This seems to be the simpliest solution and the same is done e.g. in the teleport confirmation dialog.
I'm not sure how to fix the drop-down menu.
Reviewed by Mike: https://codereview.productengine.com/secondlife/r/269/
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- moved the common code (menu stuff handling) from LLIMP2PChiclet, LLAdHocChiclet, LLIMGroupChiclet to their parent LLIMChiclet
- added popup menus to LLInvOfferChiclet and LLScriptChiclet (notice that just the closing menu item was added because these chiclets are not connected with IM sessions.)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/254/
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on relogging
https://codereview.productengine.com/secondlife/r/270/
reviewed mantipov
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https://codereview.productengine.com/secondlife/r/11/
reviewed Tofu Linden
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NOTE: this is a temporary fix, see EXT-6564(Fix wearable editing panels) for more info.
Fix info:
- Moved edit wearable button to place where it does not break widget paddings.
- Updated code that calculates button position.
- Sending button to front to ensure it is clickable and visible.
Not reviewed.
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to be localized
Added "DefaultMimeType" string to strings.xml to make "none/none" mime type localizable.
Replaced all occurrences of "none/none" string with call to static method.
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/265/
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Cielo avanzado > Editor del ciclo de un día. \"Configuración del fotograma clav\" should be \"Configuración del fotograma clave\".)
- Some redesign of floater_day_cycle.
- Main changes:
increased view_border size;
moved controls to the right of increased view_border to the right;
increased spinner width to see all its content;
moved 'Play' and 'Stop!' buttons in one row with 'Use estate time' button.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/258/
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Region/Estate > REGIÓN/ESTADO > Estado. txt overlap the nexts windows.)
- Increased panel and view_border size, moved name_lists to the right
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/257/
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para g\" should be \"(arrástralo abajo para guardarlo)\" or...)
- Applied word wrap
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/264/
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preferences > graphic > advanced))
- Made labels of sliders wider
- Increased distance between radio groups
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/263/
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