Age | Commit message (Collapse) | Author |
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voice' floater)
- reverted workaround implemented in the d1e9333a6203 changeset. Bug will be fixed in the correct way.
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multifloater tabs)
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floater).
- Enabling/disabling 'Call'menu item is moved to createMenu(). Some way to properly enable/disable it in
enableContextMenuItem() should be found.
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if match URL regexp
Solution:
disabling html parsing in teleport history item.
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disabled).
- Added check for call availability in miniinspector's context menu
- Removed ability to call yourself in group chat context menu
- Added check for call availability for context menu which appears on right mouse click on avatar in game area
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Review #89
This implements the changes Sam wanted in order to reduce the confusion over media enabled-ness, in particular:
- "Media Enabled" pref now only controls "AudioStreamingMedia"
- No more "tentative" state
- New "Music Enabled" pref
- First run dialog controls Media and Music (Sam, this is a change from your request...I think it works better)
- Put a reflection of the "Media Enabled" checkbox in the Nearby Media Floater
- Get rid of the "AudioStreamingVideo" setting altogether (whatever used it, it should now obey "AudioStreamingMedia").
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auto-response
added a modal warning window
"Non-friends won't know that you've choosen to ignore their calls and instant messages."
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Land/Assets accordion
if you place UI elements __outside__ of panel rect - they will be visible but unclickable...
so I revert UI changes since they are maybe looks better...but useless.
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languages related to Localization Cycle 2.
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EXT-4660 : Can delete a bodypart from the COF through inventory view or WEARING tab delete key
EXT-4662 : remove leading separator from COF right-click menu
EXT-4633 : AppearanceSP trash button doesn't update enabled state correctly
Bunch of UI fixes related to the trash/delete functionality in InventoryFloater/SP and AppearanceSP "WEARING" tab. The main idea is that we don't want to allow deletion of bodyparts and folder links from the COF by the user.
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Corrected indent of my_panel content. Changed the order of buttons of avatar list item, notice that it affects all avatar lists(on people panel, group chat participants, etc).
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issue in side panel.
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Favorites Bar
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Inventory floater doesn't trigger "save" button to become active).
Modified LLTextureCtrl's no_commit_on_selection paramater behavior so that
the widget gets dirty only on DnD or when the OK button is pressed in the picker.
This is needed for panels that rely on LLTextureCtrl::isDirty() to enable their "Apply" button.
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active notifications.
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listing by role & online status
and few additional fixes...
LLScrollListItem->getValue() doesn't contain LLUUID anymore
also fix xml - no icons in Allowed Abilities
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reviewed by Callum
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reviewed by Callum
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Turns out the UI controls weren't hooked up to anything and so not showing that the parcel was actually voice enabled.
Fixed by restoring the same functionality for these controls as in previous viewers, i.e. they now reflect the state of the current parcel, but are disabled when voice is disabled on the region.
Reviewed by Lynx.
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