Age | Commit message (Collapse) | Author |
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Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/651/
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branch : product-engine
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/632/
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"add_button_and_combobox".
Reviewed by Neal Orman https://codereview.productengine.com/secondlife/r/639/
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branch : product-engine
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branch : product-engine
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Wearables panel.
Implemented behavior:
* Normally Back button appears narrow without label
* When wearable is changed - "Save" label is set and button gets wide. Left Border of Title is moved to the right.
Note: "Save" label is shown without truncation in all languages, Title can be truncated with dots.
* When changes are saved/reverted - label is removed, button shrinks, Title left border is moved to the its default place.
* Added consistent tooltip for title (the same as a title).
* Added tooltip for button: "Save changes if necessary and return back"
Details:
* added getter for button's font
* implemented derived from LLButton class for Back button to enable setting necessary label's padding in xml
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/636/
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Reviwed by Neal Orman at https://codereview.productengine.com/secondlife/r/645/
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this is necessary to avoid new translate cycle for already translated strings in format <string name=""> VALUE <string/>
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branch : product-engine
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updated icon, and fixed XUI so it displays properly.
Code reviewed by Monroe
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green is too green. EmphasisColor is the new green.
Reviewed by Erica
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- Moved My Outfits gear menu from llpaneloutfitsinventory.cpp to lloutfitslist.cpp
Revieved by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/604/.
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branch : product-engine
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similar to My Outfits view.
- Added common interface for My Outfits and Wearing tabs.
- Changed LLPanelOutfitsInventory to use common interface for My Outfits and Wearing tabs.
- Removed dependency on outfits side panel from inventory bridge context menus.
- Removed unused LLShowCreatedOutfit class from llagentwearables.cpp.
- Restored opening newly created outfit in My Outfits tab.
- Fixed worn items indication for Wearing tab items.
Revieved by Neal Orman at https://codereview.productengine.com/secondlife/r/604/.
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/634/
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branch : product-engine
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use it for "edit outfit" flatlist controls.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/641/
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branch : product-engine
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branch : product-engine
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the Inventory is worn, "Wear..." menu items state is made consistent with "Wear" button.
* Empty string is replaced with "Changing outfits" while changing COF;
* Fixed title to show "No Outfit" after an outfit from the Inventory is worn;
* Fixed bug with visible indicator after an empty folder is DnD from the Inventory "Clothing"
* Updated context and Gear "Wear..." menu items to take into account "isCOFChangeInProgress" state in on_enable callbacks
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/625/
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Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/578/
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Changed text color to white as requested.
Verified results are acceptable
XUI reviewed by Erica
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"Add more" panel (Edit Outfit)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/626/
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/624/
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Backed out changeset: f0e9147baf74
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right-click on an attachment
EXT-2485 [BSI] Drop and Detach are too close
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