Age | Commit message (Collapse) | Author |
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Although the XUI for this popup, and the code to display and respond to it,
have been present from the first rev in the current viewer repository, I can
find no trace of it ever having been called.
Reword embedded link in popup message in each supported language: directly
mentioning secondlife.com in display text engages anti-URL-spoofing logic,
causing the popup to display the whole messy URL with sourceid and lang
params. Change to say "Second Life web site" instead -- needs translations.
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The "Start at:" combo box and the grid-selector box can be turned on and off
with checkboxes on the Preferences floater. Break the bottom-left layout_panel
on panel_login into several different layout_panels so when these UI elements
disappear, other controls move left to fill the holes. Similarly, when you
turn on either or both of the UI elements in question, the remaining controls
in that general bottom-left area move right to accommodate.
Tweak C++ and non-English panel_login.xml overrides to reflect widgets'
containment in new layout_panel elements.
Discard obsolete "mode_selection_text" and "mode_combo" translations from non-
English panel_login.xml overrides.
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Revert to corresponding original login_help text for each affected language.
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en/panel_login.xml had to be changed to enlarge certain fields for other
languages (rather than overriding sizes in each of several other languages).
Still need to translate new create_account_text and verify guessed log_in_text.
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This includes replacing the small "Sign up" link with a "CREATE YOUR ACCOUNT:
Start now" button, requiring a small tweak to the C++ code to Do The Right
Thing when the button (vs. the link) is clicked.
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Of course, preserve lang= localization from default skin.
Assume that localized steam/xui/*/strings.xml file without create_account_url key will
default to create_account_url key from steam/xui/en/strings.xml. That's how it
works in the default skin, anyway.
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Splitting the 'add' from modifications unique to this skin facilitates code
review.
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We have appropriate translations of the join.secondlife.com registration path,
but the Russian and Turkish [create_account_url] strings in strings.xml didn't
specify them. At Eli's request, added lang= params to these two.
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The URL whose simple form is http://join.secondlife.com actually appears in a
number of places in the localized notifications.xml files. It's supposed to be
localized for the current viewer language -- and in strings.xml, it is. But
the same URL is restated a couple times in notifications.xml, sometimes
localized, sometimes not.
Add "create_account_url" to init_default_trans_args(), permitting us to embed
[create_account_url] anywhere in the skin files. Then replace all known
occurrences of that URL in notifications.xml files with [create_account_url].
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We already have a "create_account_url" string in strings.xml, and in fact --
according to Eli -- the strings.xml values are "better" for non-English
languages. Unfortunately those "better" strings weren't being used. They were
tied to the FirstRun notification, which seems to have been disengaged.
Changed llpanellogin.cpp to look in strings.xml rather than panel_login.xml
when clicking the "Sign Up" link on the login panel.
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- Fix for potential truncation
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- Requested permissions are added dynamically to the dialog's footer
- And the footer is not shown when it is empty
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- Added new tag called "footer" to the notification. This tag allows to display messages under the buttons in toasts.
- Created new class LLToastScriptQuestion for the "ScriptQuestionCaution" notification. This notification supports tag <footer>.
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on and off.
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HTTP when all objects loading are done.
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As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
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request from similator and display a notification
Reviewed by Simon
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bool to enum
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Abuse window
- Simply disabled url parsing
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Lighting and Shadows on Intel when drivers are up to date.
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