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IM history)
- Changed old label with new one.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/333/
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button and put proper icon on it
Replaced 'lock' button with icon.
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and put proper icon on it
Replaced LLPanelInventoryListItem with LLPanelInventoryListItem. This class is capable of showing widgets on left and right sides of panel.
Implemented LLPanelClothingListItem and LLPanelBodyPartListItem - makes use of new LLPanelInventoryListItem and is able to show buttons specified in tickets. Buttons are
shown on mouse_enter event and hidden on mouse_leave event. Buttons are - delete, move up, move down, lock, edit. It's item's user responsibility
to control buttons visibility.
Made LLInventoryItemsList::addNewItem virtual to allow inheritors create specific(non-default) items.
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/325/
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"clothing" accordion tab of outfit editor
- added grouping clothing items by wearable type (shirt, jeans etc.)
- added sorting clothing items by wearing order in groups
- added separators between items of the same wearable type (lists: clothing, body parts)
- added list specific button bars
- partially added dummy items for missing wearable types in the COF (clothing list)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
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editors to the textures stored in the wearables themselves):
- added PickerControlEntry - dictionary entry which contains information about particular picker control
- added ColorSwatchCtrls and TextureCtrls - lists of PickerControlEntries, contain information about color and texture controls for particular EWearableType
- implemented some helper functions for picker management
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/327/
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- Removed string fragmentation by changing concatenation of name and action to whole-sentence strings.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/328
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to be translated marked with translate="false" attribute.
Trivial, not reviewed.
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provide a message suggesting the user try global search.)
Implemented passing of entered filter substring without head spaces to search URI in help message for null filtered results.
* Updated setting "no item message" to use search term from filter editor for avatar & group lists and for inventory panels.
* Updated appropriate translatable strings to get [SEARCH_TERM] substitution.
* Updated processing of filter substring to pass original string to methods applied new filter.
Additional necessary changes
* Changed place to set "no item message" for group list from refresh to where filter is updated (like in avatar lists)
* Removed converting of filter substring to upper case in Places & My Appearance sidepanels (this conversion has already been implemented in where filter is applied)
* Added a separate message for Landmarks to set search URI to secondlife:///app/search/places for Lanmarks panel;
other inventory related panels have URL to all searched categories (secondlife:///app/search/all)
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/326/
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- Made the indicator rotate clockwise (by flipping the images and reversing the order they're traversed).
- The textures are now preloaded.
Approved by Erica.
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reviewded Mike Antipov
https://codereview.productengine.com/secondlife/r/319/
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Simple perpetual loading indicator a la MacOS X or YouTube.
Implements spinning by changing pre-defined images.
The images are hardcoded, shared by all instances of the widget.
Number of rotations per second can be changed via params.
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/320/
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"clothing" accordion tab of outfit editor
Initial implementation (no sorting, no grayed items from Base outfit)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
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number is unable to be seen)
- Made \"port number\" field more wider
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/316/
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window. Blank space needed between \"...de terreno.\" and \"Este terreno...\")
- added space in the strings.xml for translation, so that languages that need the space (English, Spanish, French, etc.) can have it, and languages that don't (Japanese, Chinese etc) can remove it
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/314/
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> Objetos. Overlapped text and arrow.)
- applied wrap to string that overlaps line editor
- deleted overriden dimensions in other locales
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/309/
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-increased floater minimal width
-decreased width of TextBox with truncated string and used 'use_ellipses' for it
-deleted overriden button width dimension in DE locale
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/315/
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appearance sidebar (tier 1)
llui:
- Setting container panel for accordion tab control to dynamically add tabs to accordions.
- Added method to dynamically remove accordion tabs.
- Added LLIconCtrl image setter.
newview:
- Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it.
- Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab.
- Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView.
- Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type.
- Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/285/
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region maturity) - added displaying maturity rating with an icon.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/229/.
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is shown while connecting to ad-hoc voice chat).
Bug consisted of two problems- showing empty outgoing call floater and corrupted text in outgoing call floater. First was ad-hoc and group call specific and was caused by not showing appropriate text for STATE_READY voice channel state. Second was caused by too small space between "Connecting to..." and "Leaving..." textboxes, which enden in their collision for long names.
- First problem was fixed by adding STATE_READY case into appropriate switch where textboxes are made visible.
- Second was solved by placing "Leaving..." textbox lower
Reviewed by Vadim Sachuk at https://codereview.productengine.com/secondlife/r/310/
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in top-level appearance sidebar)
Code improvements:
* Moved Accordion tab + Flat list into separate xml.
* Implemented dynamic creation of the accordion tab via xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/312/
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Vewer 2 is 1/2 that in Vewer 1
reviewed Mike Antipov
https://codereview.productengine.com/secondlife/r/305/
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Semi-automatically resolved conflicts in:
* BuildParams
* indra/newview/CMakeLists.txt
* indra/newview/llviewermessage.cpp
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- added functionality to change order of wearables
- added ad-hoc up and down buttons on a button bar ("up" means closer to the body) - https://jira.secondlife.com/secure/attachment/38464/screenshot-1.jpg
- added displaying wearables as sorted by order on the Edit Outfit panel (top list)
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/280/
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abajo para g\" should be \"(arrástralo abajo para guardarlo)\" or...)
- Deleted overriden dimensions in FR locale
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/291/
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- Decreased space between tabs and panel in tab container
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/297/
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- Main changes:
- Increased floater, tabcontainer, scrollcontainer and 'Revert' button width
- Made layout of Item Action Label and 'Save', 'Save As', 'Revert' buttons equally for all panels
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/288/
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to\")
- Increased buttons width and panel width
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/295/
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appears in EN)
- Added instead of hardcoded string two strings to the strings.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/294/
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inventory for "add wearables" panel of outfit editor
1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction.
2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data.
3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request)
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/
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need tooltips and clicking should link to a help article.
Added LLButton::setImagePressed(), there was no way to set pressed image at run-time. The only place where pressed image is initialized was LLButton constructor.
Replaced Maturity icon with button to simplify handling clicks. Icon does not provide click callback and we would need to handle mouse up/down events and track clicked widget.
Added icon for Moderate regions.
Did not find maturity help topic, added a "TODO".
Reviewed by Sergey Litovchuk - https://codereview.productengine.com/secondlife/r/243/
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This is workaroung to actually enable selection functionality in that tab. Copied default "allow_select" value from widget to group list xml.
Trivial change, not reviewed.
Real reason is that for some reason base attributes are not loaded from the flat_list_view.xml file.
It is investigated in scope of EXT-6990.
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prim
reviewed by Richard CC#206
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instead of profile) - added 'Url.ShowProfile' action.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/282/
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- hard coded?) - added 2 UI strings: "world_map_person" and "world_map_people".
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/290/
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