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2023-09-10Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-08-29Replace login viewer name's left with circle logoErik Kundiman
2023-08-29Adjust the creditsErik Kundiman
2023-08-29Copyright notice repro on statically linked libsErik Kundiman
2023-08-28Temporary login MP logo so that we don't use SL'sErik Kundiman
https://secondlife.com/corporate/third-party-viewers Section 5.c
2023-08-25SL-20197 Remove 'Edit PBR material' from context menu when editing an attachmentAlexander Gavriliuk
2023-08-24Merge tag '6.6.14-release'Erik Kundiman
source for viewer 6.6.14.581101
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-08-21SL-20145 GLTF specific feature notificationAndrey Kleshchev
2023-08-21SL-20145 New inventory feature notificationAndrey Kleshchev
Pulled in relevant parts from SL-19929
2023-08-11SL-20024: Show loading message when inventory permissions are loadingCosmic Linden
2023-08-11SL-20024: Do not show material preview for no-modify materialsCosmic Linden
2023-08-04SL-20105 Add materials asset to 'Adjust Content Permissions' floaterMnikolenko Productengine
2023-07-29Customise APP_NAME values to Megapahit, & the capsErik Kundiman
2023-07-28SL-20094 Add "Select Reflection Probes" checkboxRunitaiLinden
2023-07-20SL-20043 notification shouldn't persist between sessionsMnikolenko Productengine
2023-07-20SL-20042 remove extra space from the message textMnikolenko Productengine
2023-07-19Add FreeBSDLocalesErik Kundiman
2023-07-18SL-19953 Change label of alpha value in GLTF material editor to "Alpha"RunitaiLinden
2023-07-17Merge pull request #285 from secondlife/marchcat/SL-19669marchcat-pe
INTL-490 Japanese Translation Update
2023-07-17Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-07-17Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/llcommon/llerrorthread.cpp
2023-07-13SL-19999 stop outputing debug info about created material asset id unnecessarilyBrad Linden
2023-07-11SL-19728 Objects that cannot be clicked or cammed unless in edit modeAlexander Gavriliuk
2023-07-11SL-19141 Fixed applying a no-copy texture to two objects failing silentlyAndrey Kleshchev
2023-06-22SL-19785 Fix for blown out skies from Glow Focus. Add notification when ↵RunitaiLinden
editing legacy skies.
2023-06-15SL-19878 Remove auto-adjust legacy skies checkbox.RunitaiLinden
2023-06-12SL-19856 Adjust water fog density range. Incidental decruft.RunitaiLinden
2023-06-09SL-19844 People floater - Remove the 'Remove friend' menu itemAlexander Gavriliuk
2023-06-04SL-19669 Restored XML formatting for the Japanese translationsAndrey Lihatskiy
2023-06-04Merge remote-tracking branch 'loque-viewer/DRTVWR-580-maint-T' into ↵Andrey Lihatskiy
marchcat/SL-19669-upd
2023-06-03Inventory mistranslation fix.Logue
Translate untranslated parts of Preferences panel.
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵RunitaiLinden
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad.
2023-06-02Revert Call translation to 'コール'.Logue
Chang 'water' translation '水' to '水面'. Unify the ground translation with '地面' expect land floater. Fixed mistranslation of widget. Re-translate panel_settings_sky_density.xml.
2023-05-31Follow 5b9b4fcf6657ce2cfa5fde85012fe24213df37b5 translation.Logue
(Add Performance floater translation etc.) Changed 'lighting' translation ('照明' and 'ライティング') to '光源'. Changed 'world' translation '世界' to 'ワールド'. (To be consistent with 'ミニマップ' translations.) Adjusted the translation to be more natural Japanese when the settings.xml object passed items. (experimental)
2023-05-31Merged DRTVWR-577 Japanese Translation. (HTML)Logue
2023-05-31Merged DRTVWR-577 Japanese Translation.Logue
2023-05-30Removed unused Japanese translation *.xml files.Logue
2023-05-30SL-17429 Message user when their inventory hits AIS2 limitsAndrey Kleshchev
2023-05-28INTL-490 Japanese Translation UpdateAndrey Lihatskiy
provided by Logue Takacs
2023-05-26SL-19753 PBR Re-add Build option Rev#3Andrey Kleshchev
2023-05-24SL-19757 Restore word "Materials" to editor's menu #2Andrey Kleshchev
2023-05-24SL-19767 Fix sit&stand being disabled by defaultAndrey Kleshchev
2023-05-23SL-19635 Better error handlingAndrey Kleshchev
2023-05-23SL-19754 Expose the new exposure setting in basic PreferencesAndrey Kleshchev
2023-05-23SL-19757 Restore word "Materials" to editor's menuAndrey Kleshchev
2023-05-23SL-19753 PBR Some changes to the right-click menuAndrey Kleshchev
2023-05-22SL-19635 Implement DeepL tranlation supportAndrey Kleshchev
2023-05-22SL-19735 Remove FB Connect Test; remove unused variableMaxim Nikolenko
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
* Add a binary cache for compiled shaders using glProgramBinary * Add additional sanity checking to shader binary save and load, hook up cache clear and menu option * Fix default init of shader cache data struct and clear gl errors before glGetError calls --------- Co-authored-by: RunitaiLinden <davep@lindenlab.com>