Age | Commit message (Collapse) | Author |
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try to remove unneeded background
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remove unneeded background
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remove unneeded background
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brad/maint-a-merge-to-gltf-dev
# Conflicts:
# indra/newview/gltf/primitive.cpp
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DRTVWR-600-maint-A
# Conflicts:
# indra/llappearance/llavatarappearance.h
# indra/llimage/llimage.cpp
# indra/llmath/llvolume.cpp
# indra/llmath/llvolume.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llrendertarget.cpp
# indra/llrender/llshadermgr.cpp
# indra/newview/lldynamictexture.cpp
# indra/newview/llenvironment.cpp
# indra/newview/llfetchedgltfmaterial.cpp
# indra/newview/llfloaterimagepreview.cpp
# indra/newview/llfloaterimagepreview.h
# indra/newview/llfloaterregioninfo.cpp
# indra/newview/llfloaterregioninfo.h
# indra/newview/llmaniprotate.cpp
# indra/newview/llmaniptranslate.cpp
# indra/newview/llpanelvolume.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llselectmgr.h
# indra/newview/llsurface.cpp
# indra/newview/llsurface.h
# indra/newview/llsurfacepatch.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltinygltfhelper.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llviewerwindow.h
# indra/newview/llvlcomposition.cpp
# indra/newview/llvlcomposition.h
# indra/newview/llvocache.cpp
# indra/newview/llvovolume.cpp
# indra/newview/pipeline.cpp
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source for viewer 7.1.8.9375512768
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fixing a few minor oopsies
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Not sure why we have duplicates
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project/gltf_development
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Made it too big last time
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Floater cleanup attempt
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better match blufault colours
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not sure where I was going with this
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remove unneeded panel background
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Remove unneeded panel background
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remove unneeded panel background
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Remove unneeded background from permissions
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Remove unneeded backgrounds
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make background of minimap reveal window background
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Remove unneeded backgrounds
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Looked kind of fuzzy with how it was originally scaled
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:P
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oopsie
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Forgot about these lol
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Misc adjustments to inv folders, info_over, and hand.png
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Add MP_Logo.png, use in place of SL_Logo.png for System_Notification in textures.xml
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Can't believe I missed this lmao
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hue shift
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make textures.xml point to the same file for both window and window_notitle rather than having two identical files
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Make stepper clash less with slightly rounded text field
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slightly rounded text fields!
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Desaturation
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Special thanks just a little too wide
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Special thanks needed some more space, and the top portion had too much!
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Add sutble gloss to tabs, hue-shift steppers, adjust navbar bg & linden dollar background
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Make floater rounded corners more consistent and defined
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* #1535 Image loading/saving support in boost::json driven GLTF parser
* #1536 GLB Support in boost::json drvien GLTF parser
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Oopsie whoopsie lol
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so that there isn't wasted space.
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