Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
description area
|
|
item which doesn't match the type.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
behavior
|
|
|
|
a member of
|
|
|
|
|
|
|
|
|
|
|
|
|
|
the right
|
|
(10625 guess).
|
|
|
|
Clamp fog distance multiplier to >= 0.05 and adjust min range on control as well.
Make sky shaders use dist mul consistently.
|
|
|
|
|
|
|
|
|
|
be changed while a keyframe is selected.
|
|
|
|
light contributions
(engages AMBIENT_KILL, SUNLIGHT_KILL, and LOCAL_LIGHT_KILL defines in shaders to accomplish
those tasks as required by each render mode).
|
|
|
|
|
|
|