Age | Commit message (Collapse) | Author |
|
|
|
* Add missing names for controls to make content localizable
* Fix labels for controls that are obviously wrong/make no sense
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Communicate menu (#2707)
|
|
|
|
|
|
|
|
It needs a rework
|
|
Communicate menu (#2707)
|
|
for testing purposes
|
|
"Current Window" to determine correct image size and upload cost
|
|
on previously selected snapshot type and not necessarily snapshot to inventory
|
|
image size and display upload cost to user
|
|
|
|
|
|
This reverts commit 5c16ae13758bdfe8fe1f13d5f67eabbb6eaa30a1.
Fix is correct, but should wait untill server sided fix gets deployed.
|
|
|
|
# Conflicts:
# indra/newview/llfeaturemanager.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvoicewebrtc.cpp
|
|
|
|
|
|
|
|
|
|
# Conflicts:
# indra/newview/llviewertexturelist.cpp
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Add a menus.lua autorun script that waits until login, then adds the Lua
floaters back into the Develop->Consoles menu where they were originally.
Extend UI.addMenuItem() and addMenuSeparator() to support pos argument.
|
|
#2519)
|
|
|
|
|
|
unsupported (#2491)
fixes secondlife/viewer#1856
|
|
# Conflicts:
# indra/llcommon/llerror.h
|
|
secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tab
|
|
|
|
|
|
Introduce SMAA and rework post process chain for better visual quality
|
|
Add SMAA buffer generation passes
Add quality levels for both FXAA and SMAA
Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs
Move application of noise to final render pass to screen to avoid damaging other post process effects
|
|
|