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path: root/indra/newview/skins/default/xui
AgeCommit message (Expand)Author
2023-07-17Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-07-13SL-19999 stop outputing debug info about created material asset id unnecessarilyBrad Linden
2023-07-11SL-19728 Objects that cannot be clicked or cammed unless in edit modeAlexander Gavriliuk
2023-07-11SL-19141 Fixed applying a no-copy texture to two objects failing silentlyAndrey Kleshchev
2023-07-07SL-19963 Group Profile's money details have misleading dateAndrey Kleshchev
2023-06-30SL-19929 Picker's warning small adjustmentAndrey Kleshchev
2023-06-29SL-19929 New inventory feature notificationAndrey Kleshchev
2023-06-29SL-19928 Make thumbnail selection failures more user friendlyAndrey Kleshchev
2023-06-27SL-19274 Update 'switch view' labelAndrey Kleshchev
2023-06-27SL-19904 Outfit gallery keyboard supportAndrey Kleshchev
2023-06-24SL-19604 Fix gallery view having huge ident at the bottomAndrey Kleshchev
2023-06-23SL-19914 Inventory gallery Tab supportAndrey Kleshchev
2023-06-22SL-19785 Fix for blown out skies from Glow Focus. Add notification when edit...RunitaiLinden
2023-06-20SL-18977 Borders of inventory view in inventory floater seem to be cut a bitAlexander Gavriliuk
2023-06-16SL-19863 FIXED Items are not copied when attempting to paste into gallery modeMaxim Nikolenko
2023-06-15SL-19878 Remove auto-adjust legacy skies checkbox.RunitaiLinden
2023-06-15Revert "SL-18977 Borders of inventory view in inventory floater seem to be cu...Andrey Kleshchev
2023-06-15SL-19863 remove unused menu items to get rid of callback warningsMaxim Nikolenko
2023-06-15SL-18977 Borders of inventory view in inventory floater seem to be cut a bitAlexander Gavriliuk
2023-06-14SL-19686 WIP Switching single folder view for large inventories causes stallsAndrey Kleshchev
2023-06-12SL-19856 Adjust water fog density range. Incidental decruft.RunitaiLinden
2023-06-09SL-19844 People floater - Remove the 'Remove friend' menu itemAlexander Gavriliuk
2023-06-09SL-18977 Borders of inventory view in inventory floater seem to be cut a bitAlexander Gavriliuk
2023-06-04SL-19669 Restored XML formatting for the Japanese translationsAndrey Lihatskiy
2023-06-04Merge remote-tracking branch 'loque-viewer/DRTVWR-580-maint-T' into marchcat/...Andrey Lihatskiy
2023-06-02SL-17429 Message user when their inventory hits AIS3 limits #2Andrey Kleshchev
2023-06-03Inventory mistranslation fix.Logue
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-06-02SL-19795 Remove extra panels, reuse combination ones insteadAndrey Kleshchev
2023-06-02Revert Call translation to 'コール'.Logue
2023-06-01SL-19795 Smarter combination inventory resizingAndrey Kleshchev
2023-05-31SL-19795 fix inventory list offsetAndrey Kleshchev
2023-05-31Revert "SL-19795 Unified scroll"Andrey Kleshchev
2023-05-31Follow 5b9b4fcf6657ce2cfa5fde85012fe24213df37b5 translation.Logue
2023-05-31Merged DRTVWR-577 Japanese Translation.Logue
2023-05-30Removed unused Japanese translation *.xml files.Logue
2023-05-30SL-17429 Message user when their inventory hits AIS2 limitsAndrey Kleshchev
2023-05-29SL-17429 Message user when their inventory hits AIS2 limitsAndrey Kleshchev
2023-05-28INTL-490 Japanese Translation UpdateAndrey Lihatskiy
2023-05-26SL-19753 PBR Re-add Build option Rev#3Andrey Kleshchev
2023-05-24SL-19757 Restore word "Materials" to editor's menu #2Andrey Kleshchev
2023-05-24SL-19767 Fix sit&stand being disabled by defaultAndrey Kleshchev
2023-05-23SL-19635 Better error handlingAndrey Kleshchev
2023-05-23SL-19754 Expose the new exposure setting in basic PreferencesAndrey Kleshchev
2023-05-23SL-19757 Restore word "Materials" to editor's menuAndrey Kleshchev
2023-05-23SL-19753 PBR Some changes to the right-click menuAndrey Kleshchev
2023-05-22SL-19635 Implement DeepL tranlation supportAndrey Kleshchev
2023-05-22SL-19735 Remove FB Connect Test; remove unused variableMaxim Nikolenko
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden