Age | Commit message (Collapse) | Author |
|
setting.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
behavior
|
|
|
|
the right
|
|
(10625 guess).
|
|
|
|
Clamp fog distance multiplier to >= 0.05 and adjust min range on control as well.
Make sky shaders use dist mul consistently.
|
|
be changed while a keyframe is selected.
|
|
|
|
light contributions
(engages AMBIENT_KILL, SUNLIGHT_KILL, and LOCAL_LIGHT_KILL defines in shaders to accomplish
those tasks as required by each render mode).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Update base URLs to match new viewer release note URL
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
textures
|
|
|
|
SL-10957 [EEP] Add Reset button to revert to shared environment
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SL-10864 -Normal and Specular textures can be rotated with checked align planar faces checkbox
Implement separate texture layers alignment.
|
|
|
|
reanimate a day cycle when setting a fixed sky. Add new floater for setting the shared environment to local and allowing modifications.
|
|
|
|
|
|
|
|
difficult to read.
|