Age | Commit message (Collapse) | Author |
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Reviewed with Ambroff
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These changes had been made last month, but got smooshed.
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As requested by the search team.
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- we'll be managing its state rather manually, not necessarily conforming to 'toggle' semantics.
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Various trivial UI behavioral changes for disabling/enabling old/new floaters when bringing up properties of objects/items.
This is to make the UI behavior compliant with the Inventory Panel MVP.
Also added missing sidepanel_task_info.xml (although this is not actually enabled for viewer2.0).
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because it has no name=
I18N: 2 nodes in panel_preferences_privacy.xml cant be localized because it has no name=
I18N: 2 EN files menu_inspect_object_gear.xml, panel_group.xml use duplicate name= parameters from a copy/paste error
L10N: rephrase for localizability in panel_preferences_advanced.xml and panel_preferences_sound.xml
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It was failing to open due to an unknown string and the L$5 button was
labelled incorrectly (it said L$1).
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and Buy Land floaters.
We now check for a new estimatedLocalCost key from the XML-RPC server,
which provides the estimated cost in the user's local currency, e.g.,
"US$ 10.00" or "10.00 Euros". Note: the server is not currently
sending this information.
The previous codepath still exists and should be unaffected. That is,
we will continue to check for an estimatedCost key from the server with
a value specified in US cents. We give precedence to estimatedLocalCost
though and may want to remove this code once the international billing
server changes go live.
<lynx@lindenlab.com> HG: branch 'default' HG: changed
indra/newview/llcurrencyuimanager.cpp HG: changed
indra/newview/llcurrencyuimanager.h HG: changed
indra/newview/llfloaterbuyland.cpp HG: changed
indra/newview/skins/default/xui/en/floater_buy_land.xml
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--HG--
branch : avatar-pipeline
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in range
EXT-2306 Default voice input/output pref panel to closed
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EXT-2310 : "Save Texture As" for inventory right-click menu
"Save Texture As" now works properly and brings up the texture preview while saving.
Also added "Save Texture As" to the right-click inventory context menu.
--HG--
branch : avatar-pipeline
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http://jira.secondlife.com/browse/EXT-2177
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this was a fairly trivial UI change....
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as overlay icon (in order to produce tool-tip). Created panel_profile_user.xml which is a profile panel specifically for the current user, and modified panel_me_profile to call it accordingly.
http://jira.secondlife.com/browse/EXT-2245
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The current URL is now re-fetched from the current selection.
Also did some minor refactoring
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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objects/avatars - this is expected.
Effect from DaveP long ago, hover code by me long ago, just changing the default setting.
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(ad70c07b05b6 was 'Reduced "Medium" font size, which is a temporary fix until menu font can be defined specifically. http://jira.secondlife.com/browse/EXT-1315')
This change was too all-around impactful just for the sake of the menu font - it made medium and small font sizes indistinguishable, leading to lots of invisible mismatches as long as this hack persisted...
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--HG--
branch : product-engine
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I've added a hyperlink to the "You just entered a region using a
different server version" notification. Users can click over this link
to view the release notes for that server version.
This notification recently started turning up in the local chat log,
so the above solution works in that case as well as if it remained as
a popup notification panel.
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--HG--
branch : product-engine
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should follow avatar icon and should not overlap it when being resized
--HG--
branch : product-engine
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group chat(See old communication floater))
--HG--
branch : product-engine
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--HG--
branch : product-engine
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