Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-28 | DRTVWR-559 Touch up performance floater graphics preferences to remove ↵ | RunitaiLinden | |
preferences that no longer exist. | |||
2023-04-28 | Merge pull request #198 from secondlife/DRTVWR-559-merge-539 | Brad Linden | |
DRTVWR-559 merge 539 | |||
2023-04-26 | DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" ↵ | RunitaiLinden | |
for adjusting legacy gamma when probe ambiance is 0 and dynamic exposure when probe ambiance is not zero. | |||
2023-04-26 | Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539 | Brad Linden | |
2023-04-21 | DRTVWR-559 Don't use automatic probes on water (fixes lots of visual artifacts) | RunitaiLinden | |
2023-04-20 | SL-19614 Make 'ambiance' slider's digits match invement | Andrey Kleshchev | |
Value gets rounded towards closest increment, no point displaying smaller values | |||
2023-04-18 | DRTVWR-559 Add control for automatic reflection probes to advanced ↵ | RunitaiLinden | |
preferences and featuretable. Remove Reflections checkbox. Don't persist reflection probe volume display between sessions. Incidental decruft. | |||
2023-04-18 | SL-19591 Prompt user to save current settings as Graphics Preset before ↵ | Andrey Lihatskiy | |
enabling AutoFPS | |||
2023-04-11 | SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵ | RunitaiLinden | |
brightness to allow ACES Hill all the time. | |||
2023-04-07 | SL-19538 Clear probes on sky setting slam. Better probe update ↵ | Dave Parks | |
prioritization. Incidental decruft. | |||
2023-04-06 | SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic ↵ | Dave Parks | |
exposure controls not persist, limit exposure range, and do a debug gl pass. | |||
2023-04-04 | SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151) | RunitaiLinden | |
* SL-19538 Remove hacky ambiance scale and take the mittens off probe ambiance values. Fix for sky brightening being done in sRGB space. | |||
2023-03-31 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp | |||
2023-03-31 | SL-19425 capitalization fix | Mnikolenko Productengine | |
2023-03-29 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-03-27 | SL-17761 Updated the login failure message | Andrey Lihatskiy | |
2023-03-23 | SL-19169 Local material updates aren't applied with non-default transforms | Andrey Kleshchev | |
2023-03-21 | SL-19289 UI for Estate Floater - Block Scripted Agents from Estate/Region | Andrey Lihatskiy | |
2023-03-19 | SL-19425 add third option to Settings affect: World Only | Mnikolenko Productengine | |
2023-03-13 | SL-17761: Replace 'Grid emergency' message with generic error | Bennett Goble | |
The viewer currently presents a startling "Grid emergency" warning if an unrecognized error is returned from login. Let's tone this down a bit and present the error as it is: an unrecognized login failure rather than SLearth exploding. | |||
2023-03-07 | SL-19349 Fix for hang on bulk upload of materials, add bulk upload option to ↵ | Dave Parks | |
material selector, incidental decruft. | |||
2023-02-28 | SL-18435 Rename texture tab combo box items and change "PBR" label on ↵ | Dave Parks | |
material swatch to "Material" | |||
2023-02-28 | SL-19263 Tidy up the reflection probe warning modal and add a cancel button. | Dave Parks | |
2023-02-24 | DRTVWR-559 Add controls for tonemapper to advanced preferences. | Dave Parks | |
2023-02-15 | SL-18927 Warn *before* destroying content, not after. Followup from last ↵ | Dave Parks | |
commit -- immediately apply scale to sphere probes. | |||
2023-02-08 | DRTVWR-559 Remove some 32-bit color paranoia checks (potential fix for ↵ | Dave Parks | |
running under wine) | |||
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵ | Dave Parks | |
wrong color space. | |||
2023-02-03 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # doc/contributions.txt # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt | |||
2023-02-02 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-02-02 | Merge branch 'main' into DRTVWR-573-maint-R | Andrey Lihatskiy | |
2023-02-02 | SL-19094 Move Desired frame rate button to top level | Maxim Nikolenko | |
2023-02-02 | SL-19126 Add a button to Graphics Presets fly-out to open Auto adjust settings | Maxim Nikolenko | |
2023-01-31 | SL-19110 Fast hashing classes for use in place of the slow LLMD5, where ↵ | Henri Beauchamp | |
speed matters. (#64) This commit adds the HBXX64 and HBXX128 classes for use as a drop-in replacement for the slow LLMD5 hashing class, where speed matters and backward compatibility (with standard hashing algorithms) and/or cryptographic hashing qualities are not required. It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just "warm" for some) paths meeting the above requirements, while paving the way for future use cases, such as in the DRTVWR-559 and sibling branches where the slow LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and could be use such a (way) faster algorithm with very significant benefits and no negative impact. Here is the comment I added in indra/llcommon/hbxx.h: // HBXXH* classes are to be used where speed matters and cryptographic quality // is not required (no "one-way" guarantee, though they are likely not worst in // this respect than MD5 which got busted and is now considered too weak). The // xxHash code they are built upon is vectorized and about 50 times faster than // MD5. A 64 bits hash class is also provided for when 128 bits of entropy are // not needed. The hashes collision rate is similar to MD5's. // See https://github.com/Cyan4973/xxHash#readme for details. | |||
2023-01-27 | SL-17640 Make Materials Upload UI localizable | Andrey Kleshchev | |
2023-01-27 | SL-18930 Update Autotune panel | Maxim Nikolenko | |
2023-01-12 | SL-18947 Disable 'save' buttons by default, until material gets loaded | Andrey Kleshchev | |
2023-01-12 | Merge branch 'main' into DRTVWR-573-maint-R | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp | |||
2023-01-10 | SL-18923 Add Reset to default settings button | Maxim Nikolenko | |
2023-01-06 | SL-18907 Add Reflection Probe Ambiance slider to Personal Lighting Floater | Mnikolenko Productengine | |
2023-01-06 | SL-17659 Reset button for user profile | Andrey Kleshchev | |
2023-01-05 | SL-18884 Remove dead spot from Back button | Maxim Nikolenko | |
2022-12-14 | SL-18782 WIP -- Functional Build->Options->Show Reflection Probe Volumes | Dave Parks | |
2022-12-13 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2022-12-13 | SL-18782 Make primitive parameters automatically follow Reflection Probe ↵ | Dave Parks | |
controls. | |||
2022-12-13 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml | |||
2022-12-12 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2022-12-13 | SL-18647 Removed obsolete Material Editor button | Andrey Kleshchev | |
Was a placeholder when there was no other way to bring it up | |||
2022-12-12 | Merge branch 'main' into DRTVWR-570-maint-Q | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloater360capture.cpp | |||
2022-12-09 | SL-18776 Fix handling for an empty avatar list | Andrey Kleshchev | |
2022-12-06 | SL-18784 Refactor physics shape display to not require its own render ↵ | Dave Parks | |
target. Remove "Hover Glow Objects" to free up a superfluous render target. |