Age | Commit message (Collapse) | Author |
|
reviewed by James
|
|
combination is long
|
|
Reviewed with Erica (language) / Leyla (code)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Now refers to Username. Also checked with Char to make sure
it's OK to refer to Steller Sunshine (she's fine with it) and
fixed the spelling of "Steller"
|
|
Added outfit baking notification.
Cleaned up some code around notifications.
Added some more clarity to notification message wording.
|
|
Product team request. Reviewed with Leyla
|
|
|
|
|
|
- Added callback for radio buttons
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/392/
--HG--
branch : product-engine
|
|
|
|
topleft layout
reviewed by Leyla
|
|
Added timestamp for avatar rez messages.
Added messaging when entering/leaving Edit Appearance Mode.
|
|
Fixed memory leak.
Prettied up formatting for debug readouts.
Added more notifications for rez and cloud time.
|
|
--HG--
branch : product-engine
|
|
Reviwed by Mike Antipov at https://codereview.productengine.com/secondlife/r/400/
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
Fixed missing closing XML tag.
|
|
|
|
Default value for button's attribute 'image_unselected' was overriden: image_unselected=\"PushButton_On\".
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/399/
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
|
|
Texture floater now scrolls appropriately.
|
|
reviewed by James
|
|
|
|
(Last commit was actually for outbound). Reviewed with Leyla
|
|
|
|
|
|
in Outfit Editor)
- HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments.
- In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections.
- Added class LLCOFDragAndDropObserver to implement the drag and drop.
- Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver.
Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver.
Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
reviewed by Mike Antipov
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
pointed them to the My Outfits tab.
Renamed the following menu items to "Change Outfit" and made them open My Outfits tab:
- Avatar in-world context menu -> My Appearance.
- Avatar inspector menu -> My Appearance.
- Me -> My Appearance.
To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels.
Also done the following cleanups and minor improvements:
- Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members.
- Removed empty LLSidepanelAppearance::updateVerbs() method.
- Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/
--HG--
branch : product-engine
|
|
scaling while resizing
--HG--
branch : product-engine
|
|
* Added 4 buttons with tooltips:
** Build - Shows/hides Build Tools
** Search - Shows/hides Search
** Map - Shows/hides World Map
** Mini-Map - Shows/hides Mini-Map
* Made their width and minimal width the same as "Move" and "View" buttons (increased default total width of the bottom tray to make Layout Stack initialize its panels with default values from xml)
* Added appropriate menu items in context menu to Show these buttons in the bottom tray (with functionality)
* Set on click actions for this buttons. ("Build" temporary made disabled because default toggle registration is not enough for this floater.)
Dev Notes:
* Improved LLBottomTray::initResizeStateContainers to fill mObjectDefaultWidthMap using mStateProcessedObjectMap & mButtonsProcessOrder container
* Improved LLBottomTray::canButtonBeShown to process variable number of buttons that can be hidden on resize
QA Notes:
Resize behavior with new buttons can already be tested.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/
--HG--
branch : product-engine
|
|
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/387/
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
All >>' link in the Gestures list
- Added new setting GesturesMarketplaceURL in settings.xml to represent URL which points to the Gesture's Marketplace.
- Added mGetMoreItemIndex instance variable (similar to mViewAllItemIndex which was already there).
- Added mGetMoreItemIndex handling in the LLGestureComboList::onCommitGesture() (again, similar to mViewAllItemIndex).
- Added new string in strings.xml with name GetMoreGestures to represent Gesture's list item.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/386/
--HG--
branch : product-engine
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Added lookups via new name cache system. Added optional short_name
parameter to show only display names in the list (don't need this yet).
Removed top-level global refresh of all name list controls when legacy
name cache receives names -- it was inefficient and we don't need it
anymore. Reviewed with Leyla.
|