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AgeCommit message (Collapse)Author
2023-06-29SL-19928 Make thumbnail selection failures more user friendlyAndrey Kleshchev
2023-06-27SL-19274 Update 'switch view' labelAndrey Kleshchev
2023-06-27SL-19904 Outfit gallery keyboard supportAndrey Kleshchev
2023-06-24SL-19604 Fix gallery view having huge ident at the bottomAndrey Kleshchev
2023-06-23SL-19914 Inventory gallery Tab supportAndrey Kleshchev
2023-06-22SL-19785 Fix for blown out skies from Glow Focus. Add notification when ↵RunitaiLinden
editing legacy skies.
2023-06-20SL-18977 Borders of inventory view in inventory floater seem to be cut a bitAlexander Gavriliuk
2023-06-16SL-19863 FIXED Items are not copied when attempting to paste into gallery modeMaxim Nikolenko
2023-06-15SL-19878 Remove auto-adjust legacy skies checkbox.RunitaiLinden
2023-06-15Revert "SL-18977 Borders of inventory view in inventory floater seem to be ↵Andrey Kleshchev
cut a bit" This reverts commit 7ac094e92105122b22b4693dafae7f0cee72d9a0. Commit breaks gallery panel, it is not ready.
2023-06-15SL-19863 remove unused menu items to get rid of callback warningsMaxim Nikolenko
2023-06-15SL-18977 Borders of inventory view in inventory floater seem to be cut a bitAlexander Gavriliuk
2023-06-14SL-19686 WIP Switching single folder view for large inventories causes stallsAndrey Kleshchev
2023-06-12SL-19856 Adjust water fog density range. Incidental decruft.RunitaiLinden
2023-06-09SL-19844 People floater - Remove the 'Remove friend' menu itemAlexander Gavriliuk
2023-06-09SL-18977 Borders of inventory view in inventory floater seem to be cut a bitAlexander Gavriliuk
2023-06-02SL-17429 Message user when their inventory hits AIS3 limits #2Andrey Kleshchev
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵RunitaiLinden
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad.
2023-06-02SL-19795 Remove extra panels, reuse combination ones insteadAndrey Kleshchev
2023-06-01SL-19795 Smarter combination inventory resizingAndrey Kleshchev
2023-05-31SL-19795 fix inventory list offsetAndrey Kleshchev
2023-05-31Revert "SL-19795 Unified scroll"Andrey Kleshchev
2023-05-30SL-17429 Message user when their inventory hits AIS2 limitsAndrey Kleshchev
2023-05-29SL-17429 Message user when their inventory hits AIS2 limitsAndrey Kleshchev
2023-05-26SL-19753 PBR Re-add Build option Rev#3Andrey Kleshchev
2023-05-24SL-19757 Restore word "Materials" to editor's menu #2Andrey Kleshchev
2023-05-24SL-19767 Fix sit&stand being disabled by defaultAndrey Kleshchev
2023-05-23SL-19635 Better error handlingAndrey Kleshchev
2023-05-23SL-19754 Expose the new exposure setting in basic PreferencesAndrey Kleshchev
2023-05-23SL-19757 Restore word "Materials" to editor's menuAndrey Kleshchev
2023-05-23SL-19753 PBR Some changes to the right-click menuAndrey Kleshchev
2023-05-22SL-19635 Implement DeepL tranlation supportAndrey Kleshchev
2023-05-22SL-19735 Remove FB Connect Test; remove unused variableMaxim Nikolenko
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
* Add a binary cache for compiled shaders using glProgramBinary * Add additional sanity checking to shader binary save and load, hook up cache clear and menu option * Fix default init of shader cache data struct and clear gl errors before glGetError calls --------- Co-authored-by: RunitaiLinden <davep@lindenlab.com>
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-17Merge branch 'main' into DRTVWR-567Andrey Lihatskiy
# Conflicts: # doc/contributions.txt
2023-05-17Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-05-17Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/newview/llagentlistener.cpp # indra/newview/llcommanddispatcherlistener.cpp # indra/newview/llfilepicker_mac.mm # indra/newview/llworldmapview.cpp
2023-05-17Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/llcharacter/llkeyframemotion.cpp # indra/newview/llfilepicker.cpp
2023-05-15SL-19676 - more IL control, added Reset Interest List Debug menu commandsimon
2023-05-12SL-19712 Folders and items shouldn't be both called itemsAndrey Kleshchev
2023-05-09Merge pull request #205 from secondlife/sl-19676-360mode-statssimon-linden
sl-19676 - Stats on updates and scene loading
2023-05-04First work on sl-19676 - Stats on updatessimon
2023-05-03SL-19681 Merge pull request #202 from PanteraPolnocyakleshchev
Fix typos in floater_scene_load_stats.xml and llviewerstats.cpp
2023-05-02Update floater_scene_load_stats.xmlPantera Północy
Reducing the packet loss...
2023-05-02Merge branch 'main' into DRTVWR-567Andrey Lihatskiy
# Conflicts: # indra/newview/llappviewer.cpp
2023-05-02Merge branch 'main' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-05-02Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-05-02Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-04-28DRTVWR-559 Touch up performance floater graphics preferences to remove ↵RunitaiLinden
preferences that no longer exist.