Age | Commit message (Collapse) | Author |
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reviewed by Callum
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We now display custom labels and tooltips for the various
secondlife:///app/agent SLapp suffixes that we support. These include:
/mute, /unmute, /pay, /im, /offerteleport, and /requestfriend. For
example, entering:
secondlife:///app/agent/3e2d81e8-6269-8100-860e-c64e5cee3c2c/mute
Now displays the SLapp in text chat as "Mute <Name>", rather than
simply "<Name>".
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need 'en' xui xml designer rework for multiple languages)
* Increased max width of tabs from 54 to 100 px to accommodate all tabs' labels.
Note: scroll arrows appear for all locales. Full redesign is required for the Build floater
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/48/
--HG--
branch : product-engine
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designer to adjust width.
increased width of the "last interaction" text editor to accomodate two japanese hieroglyphs
when 2 digit number is shown
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/47/
--HG--
branch : product-engine
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Einstellungen, Tab Sound & Medien: Stummschalten, wenn minimiert is truncated
* Increased floater width from 620 to 658 px to accommodate it to checkbox label width.
* Updated "Busy mode response" (on General tab) texteditor and "Always show" & "Never show" lists (on Notifications tab) to be looks better on a wider width.
* Content of other panels was not redesigned.
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branch : product-engine
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branch : product-engine
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branch : product-engine
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> Wearing tab - where it's linked description)
- Replaced hardcoded '(active)' string with [GESLABEL] arg. <string name=\"ActiveGesture\" value=\"[GESLABEL] (TRANSLATION OF 'active')\"/> - this line with translation should be added to the rest locales
- Corrected \"[ATTACHMENT_POINT]\" arg assigning. Now \"[ATTACHMENT_POINT]\" assigned with LLTrans::getString() and gets translated string.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/45/
--HG--
branch : product-engine
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\"Accessories\" folder)
Added localization string to the strings.xml for Accessories folder and localization support of Accessories folder from source code (llfolderviewitem.cpp).
<string name=\"InvFolder Accessories\">TRANSLATION TO THE CORRESPONDING LANGUAGE</string> -- this string should be added to the strings.xml for each locale.
Note: due to Accessories category is created out of viewer & has the FT_NONE type it can not be localized as other protected (system) categories.
So, hack was provided to check this folder (in a Library) & localize it.
Reviewd by Mike Antipov at https://codereview.productengine.com/secondlife/r/42/
--HG--
branch : product-engine
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"MiddleMouse" needs to be localized)
Control value is preserved, it is being localized on presentation
Reviewed by Richard at https://codereview.productengine.com/secondlife/r/24/
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branch : product-engine
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to be localized
extracted strings used in LLAppViewer::forceDisconnect(...) calls
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/41/
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branch : product-engine
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script within Contents is in EN (task inventory)
* Added new string name="PanelContentsTooltip into strings.xml
* Set this tooltip to LLFolderView inside the Build Tool
Note: Fix for localization of default "New Script" name will be fixed in the EXT-5839.
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/43/
--HG--
branch : product-engine
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parameter overrides
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viewer
Moved # items fetched string into panel_main_inventory (out of floater_inventory) so that it's shared by all inventory views.
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many labels to match EN)
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- Moved hardcoded strings in LLFloaterBuyCurrency::buyCurrency() calls to strings.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/33/
--HG--
branch : product-engine
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in EN (Save [WHAT])
Removed unused hardcoded strings, replaced "Save [WHAT]" with simple "Save Pick" as it's the only label needed for this button.
Reviewer by Kent Quirk https://codereview.productengine.com/secondlife/r/28/
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branch : product-engine
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receiving inventory offers: The item term needs to be localized
Localized asset type names will be taken from strings.xml.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/15/
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branch : product-engine
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roles need to be localized
reviwed https://codereview.productengine.com/secondlife/r/22/
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branch : product-engine
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branch : product-engine
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Reviwed https://codereview.productengine.com/secondlife/r/13/
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branch : product-engine
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Media" "Show:" and "On other Avatars"
fixed "name" attributes
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/37/
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branch : product-engine
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moved out "Login failed." to strings.xml
Reviewed by Q at https://codereview.productengine.com/secondlife/r/27/
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branch : product-engine
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messages need to be localized).
Reviewed by Richard: https://codereview.productengine.com/secondlife/r/31/
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branch : product-engine
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truncated "Sprechen". need xui designer to widen it by some 10 pixels
* restored Speak button shrink feature
* redesigned Speak button to accommodate label in 'de' locale
** made it wider to 5 px
** made label left-aligned
** set left padding to 12px
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/36/
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branch : product-engine
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translation
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branch : product-engine
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Removed deprecated string to resolve duplicated names(string.save and button.save).
Reviewed by Callum Prentice https://codereview.productengine.com/secondlife/r/12/
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branch : product-engine
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"(will update after save)"
Replaced hardcoded string with xml string.
Reviewed by Leyla Farazha https://codereview.productengine.com/secondlife/r/8/
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branch : product-engine
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Show IMs in: and (requires restart) need to be localized (panel_preferences_chat.xml)
Added widget missing names to make localization tool work.
Reviewed by Callum Prentice https://codereview.productengine.com/secondlife/r/7/
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branch : product-engine
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localizations)
just cleaned up notifications.xml
reviewed by Richard and Tofu at https://codereview.productengine.com/secondlife/r/1/
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branch : product-engine
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doesn't publish, and doesn't let you edit.
Changed the way panels handle classified publishing - each classified panel will keep listening to callbacks and will know when classified is published successfuly.
If publish failed, panel will allow user to edit classified and try publishing again.
All unpublished classifieds will be lost on Viewer restart.
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branch : product-engine
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