Age | Commit message (Collapse) | Author |
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VWR-20724 to pass coding policy check.
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viewer-public merge)
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--HG--
branch : product-engine
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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design issues)
- Added callback on show\hide Mini Location Panel event. This callback sets proper initial minimized position depending on state (shown or hidded) Mini Location Panel. Also callback shifts vertically already minimized floaters so that they don't overlap Mini Location Panel
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/851/
--HG--
branch : product-engine
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if height of 'Add More' panel was changed)
- Increased panel's min height
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/874/
--HG--
branch : product-engine
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the long timestamp displayed in IM when user is offline)
- Created a string with a time stamp parameter and added it to the strings.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/872/
--HG--
branch : product-engine
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- Increased combo box width and removed unnecessary parameters wirth from other locales
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/871/
--HG--
branch : product-engine
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Port of svn changset 3458 from Snowglobe, with minor tweaks.
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Outfits tab.
Set no items text to "Loading..." when creating the wearable items list and to "There are no items in this outfit" when category is complete.
"Outhfit" is there, because wearable items list nay be empty only for them. This string was introduced, because the only situation when there are
no items shown in outfit tab is for empty outfit- because even when applying filter either all items from outfit will be shown or outfit tab won't be shown at all.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/865/
--HG--
branch : product-engine
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Outfits tab.
Set no items text to "Loading..." when creating the wearable items list and to "There are no items in this outfit" when category is complete.
"Outhfit" is there, because wearable items list nay be empty only for them. This string was introduced, because the only situation when there are
no items shown in outfit tab is for empty outfit- because even when applying filter either all items from outfit will be shown or outfit tab won't be shown at all.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/865/
--HG--
branch : product-engine
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Removed "Run Multiple Threads" from the menu because we are not using it.
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Removed "Run Multiple Threads" from the menu because we are not using it.
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Some of the menus lacked the underlined shortcut keys because there was no create_jump_keys="true" XML attribute specified for them.
I just added the attribute to all menus.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/869/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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icons with light ones)
- Replaced dark icons with light ones
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/858/
--HG--
branch : product-engine
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icons with light ones)
- Replaced dark icons with light ones
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/858/
--HG--
branch : product-engine
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Added Take Off / Detach options to the Wearing tab context menu.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/864/
--HG--
branch : product-engine
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Added Take Off / Detach options to the Wearing tab context menu.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/864/
--HG--
branch : product-engine
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introduced by fix of this bug in changeset 14331:11122e1fc5cf.
Removed "Key_" prefix from new key strings and from function that finds them, because it broke translation of old accelerator strings.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/861/
--HG--
branch : product-engine
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introduced by fix of this bug in changeset 14331:11122e1fc5cf.
Removed "Key_" prefix from new key strings and from function that finds them, because it broke translation of old accelerator strings.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/861/
--HG--
branch : product-engine
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in edit tools. Updated request payload when requesting object cost. Paired with davep
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hackery.
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is cut-off)
- Added height parameters and removed unnecessary bottom parameter
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/852/
--HG--
branch : product-engine
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is cut-off)
- Added height parameters and removed unnecessary bottom parameter
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/852/
--HG--
branch : product-engine
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Each key has KEY (typedef of U8) represantation which is paired with text version of key.
To get strings corresponding to keys LLKeyboard::stringFromKey() is used.
- Added translation of keys into LLKeyboard::stringFromKey().
- Added corresponding strings into strings.xml.
- Changed LLTrans::getKeyboardString() so that it correctly process key names that are not found in strings.xml(returns English name instead of "MissingString").
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/845/
--HG--
branch : product-engine
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Each key has KEY (typedef of U8) represantation which is paired with text version of key.
To get strings corresponding to keys LLKeyboard::stringFromKey() is used.
- Added translation of keys into LLKeyboard::stringFromKey().
- Added corresponding strings into strings.xml.
- Changed LLTrans::getKeyboardString() so that it correctly process key names that are not found in strings.xml(returns English name instead of "MissingString").
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/845/
--HG--
branch : product-engine
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Added a lot of checking to deal with the fact that the code may encounter a
stub convexDecomposition library. Additionally updated the linux stub to fix the
automated build so our beta testers can finally have a linux build.
Unrelated fix: added upload mesh to the top level upload menu.
Code reviewed by Vir.
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