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path: root/indra/newview/skins/default/xui/en
AgeCommit message (Expand)Author
2022-12-01SL-18725 Texture picker should explain why dropping texture isn't allowedAndrey Kleshchev
2022-12-01Merge pull request #19 from secondlife/SL-18746cosmic-linden
2022-12-01SL-18742 Upload materials option is missing from inventory's menuAndrey Kleshchev
2022-11-30SL-18746: Fix Align button ("Align current texture layers") being offset in b...Cosmic Linden
2022-11-29SL-18682 WIP -- Clear BOOST_SELECTED as needed. GL 3.2 compatibility pass. ...Dave Parks
2022-11-18SL-18677 Disable materials UI when materials caps are not availableAndrey Kleshchev
2022-11-18SL-18666 Allow tabbing between fields in Material editor floaterAndrey Kleshchev
2022-11-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-11-16Merged in SL-18632 (pull request #1199)Sabrina Shanman
2022-11-16SL-17699 Fixed drag and drop into material pickerAndrey Kleshchev
2022-11-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...Dave Parks
2022-11-16SL-18632: Un-hide planar align options when editing GLTF textures in build fl...Cosmic Linden
2022-11-15SL-18632: Implement editing GLTF material texture transforms in build floaterCosmic Linden
2022-11-14Merged in SL-18627 (pull request #1193)Sabrina Shanman
2022-11-12SL-18391 Basic gltf material accountingAndrey Kleshchev
2022-11-11SL-18627: Make space for pbr transform controls in build floater and disable ...Cosmic Linden
2022-11-08SL-18197 Bump inventory cache versionAndrey Kleshchev
2022-11-03SL-18548 fix for crash when trying to Save material without capsMnikolenko Productengine
2022-11-03SL-18448 Save material button in tools floaterAndrey Kleshchev
2022-11-02SL-18448 Make material editor's scroll smarterAndrey Kleshchev
2022-11-02SL-18522 Use naming consistent with GLTF standardAndrey Kleshchev
2022-11-01SL-18448 Modified Material Editor to match overrides betterAndrey Kleshchev
2022-10-29SL-18448 Material Editor and Tools floater adjustmentsAndrey Kleshchev
2022-10-29SL-17699 Hide pipette for material pickerAndrey Kleshchev
2022-10-27SL-18441 "Override" UI cleanupAndrey Kleshchev
2022-10-27SL-17699 Enable 'none' button it amterial pickerAndrey Kleshchev
2022-10-25SL-18008 Add "Save/Edit Materials" buttons to attachment's right click menuAndrey Kleshchev
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
2022-10-17SL-18008 Placeholder functionality for PBR Edit buttonAndrey Kleshchev
2022-10-17SL-18008 Add Save and Edit buttons to right click menu for materialsAndrey Kleshchev
2022-10-13SL-18125 Separate GLTF permissions from normal uploadsAndrey Kleshchev
2022-10-12SL-18190 Remove water reflection detail combo box and reimplement "Transparen...Dave Parks
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...Dave Parks
2022-09-27SL-17640 Support loading materials from multi-material filesAndrey Kleshchev
2022-09-23SL-18134 Rename Albedo to Base Color to be more consistent with GLTF specDave Parks
2022-09-22SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...Dave Parks
2022-09-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-09-16Merge branch master (DRTVWR-571) into DRTVWR-559Andrey Kleshchev
2022-09-16SL-18161 Change pbr folder nameAndrey Kleshchev
2022-09-15SL-18161 Fix missing folder name localizationsAndrey Kleshchev
2022-09-15Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-09-15SL-18161 Add PBR materials to Uploads in preferencesAndrey Kleshchev
2022-09-13SL-17653 Removed unneeded combo boxAndrey Kleshchev
2022-09-08SL-3007 Report abuse option in paticipan listAndrey Kleshchev
2022-09-06SL-18097 Don't permit multiple instances of 'unsaved changes' popupsAndrey Kleshchev
2022-09-05SL-17999 Small cleanupAndrey Kleshchev
2022-09-02SL-17999 PBR should reuse texture possition channels from normal materialsAndrey Kleshchev
2022-09-02SL-18039 Added scroll into material editorAndrey Kleshchev