Age | Commit message (Collapse) | Author |
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"DisplayDestinationsOnInitialRun" setting or initial agent SL login.
* Added toolbar enumeration for toolbar view so queries for commands can now
indicate where the command currently is on the left, right or bottom toolbars.
* Updated toybox toolbar button tooltips to indicate where the command currently
resides in the view.
* Added unused function to allow toolbar buttons to be changed to flash
indefinitely.
Reviewed by Richard.
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tip with label nearby voice
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https://hg.lindenlab.com/paulgproductengine/exp-1255/
Changeset: 20863:0d094469fd91
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left.
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Landmarks" menuitem)
- Added menu item "Open landmarks" as the last menu item in favorites menu
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* Hooked up commands to their respective floaters
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1235 FIX -- Make the toybox available through the context menus associated with the other toolbars
EXP-1248 FIX -- Implement context menu on toolbars
* New commands are listed
* Toolbars can now be made read-only (as in the toybox) or editable (as in the others)
* Toolbars that are not read-only have a context menu that allows button type editing.
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
* Added all documented FUI commands from the wiki, 20 in all, with text,
tooltips and placeholder icons.
* Note current toolbar checked in toolbar code does not lay these commands out
properly.
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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Backed out changeset ed2791ae1cf0.
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EXP-1003 FIX -- Renaming a folder in Received Items panel resets the New flag for that folder
EXP-1001 FIX -- Newness is removed on next login if you log out or crash before opening inventory panel
EXP-857 FIX -- Add context menu entries as alternate path to populate outbox
EXP-858 FIX -- Outbox sync failure error handling
EXP-1158 FIX -- Viewer crash when deleting items from Outbox when some folders are open
* Made inbox, outbox and inventory panels all legit tab stops for keyboard focus
* Added mouse over indication on inventory panel primarily for increased clarity on outbox error messages
* Disabled "Rename" option on inbox items
* Added context menu option to copy/move an item to the merchant outbox
* Context menu option to copy/move to outbox is visible and/or enabled/disabled when appropriate
* "LastInventoryInboxCollapse" no longer written out as a setting when the panel is not visible
* Fixed up collapse time check to not try to parse empty string on first load (deminishes text spam in log greatly)
* Disabled double-click as a way to equip items in the inbox or outbox
* Viewer code no longer removes items from the outbox after sync. We rely on the sim to do this now.
* Basic outbox sync error handling now displays error messages as tooltips along with badge over item in outbox
* Moved some scroll container default values out of code and into xml
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marketplace and to indicate drag and drop targets.
EXP-858 PROGRESS -- Outbox sync failure error handling
EXP-908 FIX -- Hide outbox when appropriate
EXP-1062 FIX -- Add modal dialog for outbox sync complete
EXP-1096 FIX -- Extra space below Received Items panel for an account that does not have a Merchant Account setup, no outbox display
EXP-1104 FIX -- User can activate Merchant Outbox synch button when outbox is empty
* Added separate class for outbox view to support error tag rendering
* Added confirmation for sync complete.
* Added different outbox messages for empty outbox, non-merchant and error: merchant but no outbox
* Progress on a bunch of other fronts.
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- Added ability to translate "Preview" and "Normal" strings.
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folders
EXP-1100 Show tooltips when drag and drop operations are not allowed
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- Added the convex decomposition strings to the strings.xml
- Added names to hardcoded strings.
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Land/Assets.
Added a function for parsing a date string of specific format.
Added strings defining the date format in Group Profile Land/Assets that should be localized.
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https://bitbucket.org/squire_linden/viewer-development-crash-horde
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LLViewerWindow::LLViewerWindow(std::basic_string,std::allocator > const &,std::basic_string,std::allocator > const &,int,int,int,int,int,int) [secondlife-bin llviewerwindow.cpp]
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LLViewerWindow::LLViewerWindow(std::basic_string,std::allocator > const &,std::basic_string,std::allocator > const &,int,int,int,int,int,int) [secondlife-bin llviewerwindow.cpp]
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Reason:
Instead of changing value of existing strings (Favorite and favorite) a new string(My Favorites) with wrong key was added.
Solution:
Deleted unnecessary string ("My Favorites") and added proper translation to the existing strings (Favorite and favorite).
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Privacy" changes. Many naming changes for the featureto be "See avatars"
instead of "hidden avatars". Also removed the "anyone can edit terrain"
checkbox and slammed the value to FALSE.
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EXP-929 FIX -- First Direct Delivery item purchased while logged in: Received Items folder visible in inventory and item not visible in Received items panel - no badge count update
* Inbox and Outbox inventory panels now live in their own XML files and are hot loaded into place when appropriate, like when the "Received Items" folder is first created, for example.
* The Inbox and Outbox panels now show relevant default messages when the folders are empty or do not exist
* Added LLInventoryCategoryAddedObserver, a new inventory observer type to observe added folders
* Hacked LLInventoryPanel to properly set up inbox and outbox inventory views for the "Received Items" folder and the "Merchant Outbox" folder that aren't created with the proper system folder type
* Changed inventory badge count computation to use LLFolderView rather than the inventory directly
* Applied various focus, selection and other inbox fixes to the outbox
Reviewed by Richard.
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"Anyone" in English.
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