Age | Commit message (Collapse) | Author |
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Most changes are in xml, but changing of view buttons overlay icons in lists from add wearables is implemented in code. Dragbar icon was only added as file, it will be integrated in EXT-7255 (There is no dragbar between 'Edit Outfit' and 'Add to Outfit:' panels).
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/410/
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branch : product-engine
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menu and made it open the shape editing panel.
Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc).
I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer.
Additional minor changes:
- Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable().
- Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/
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branch : product-engine
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disabled and a loading indicator should appear next to the outfit name).
When user presses the "Wear" button in the outfits list, we disable the button and display a perpetual loading indicator until all wearables of the outfit being worn get loaded.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/347/
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branch : product-engine
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image display next to current look).
- Changed the topmost part of the Appearance panel:
* Added new "Edit current outfit" button.
* Implemented COF status display (unsaved/wearing) according to the spec.
* Minor XUI changes (font / dimensions / bg color).
- Removed the temporary "Edit current outfit" button from the bottom of the Appearance panel.
- Removed the temporary "ShowDebugAppearanceEditor" setting.
TODO: use icons from the spec (currently missing).
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/339/
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branch : product-engine
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t-shirt icon etc.).
- Removed temporary "up", "down", "new" buttons.
- Fixed misc positions/dimensions/fonts/colors/images.
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/343/
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branch : product-engine
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obscuring watermark text).
-Set focus on sidetray tabs open to tab containers which hold panels with lists, so now filter fields are not emptied. Used "default_tab_group" + "tab_group" attributes in xml to implement this.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/198/
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branch : product-engine
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Fixed Edit Shape panel layout:
- fixed widget positioning according to spec
- added gear button bar
- fixed accordion positioning
- fixed parameter list positioning
TODO:
- fix parameter panel positioning
- apply changes to the rest of wearable panels
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/
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branch : product-engine
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Outfit: Clean up XUI to allow all elements to fit properly in the panel
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/143/
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branch : product-engine
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renamed panel_look_info.xml to panel_outfit_edit.xml
renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h
renamed LLPanelLookInfo to LLPanelOutfitEdit
Reviewed at https://codereview.productengine.com/secondlife/r/130/
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branch : product-engine
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http://jira.secondlife.com/browse/EXT-4335
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1.23s UI
reviewed by Leyla
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color and style on this and other side-panel subheaders to be consistent.
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We now show a string "(unsaved)" under the appearance panel outfit title
when the currently loaded outfit has been modified from its original state.
Tested with following conditions:
1) item added to loaded outfit
2) item removed from loaded outfit
3) item replaced in loaded outfit
Appears to work properly on login as well. Checking is a manual folder compare,
but should be fairly efficient.
XUI changes submitted by Erica
Entire diff reviewed by Vir
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following changes:
1) remove renderavatarinvisible - no longer need this debug setting
2) add showobjectrenderingcost (default:TRUE) so we can turn this feature off if necessary
3) add showdebugappearanceeditor (default:FALSE) so we can test the future appearance editor
code reviewed by vir and seraph
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branch : avatar-pipeline
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Moved elements around so that the bottom bar is contained in the outfits panel
XUI changes by erica/chuck/nyx
code changes by nyx
code reviewed by Bigpapi
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branch : avatar-pipeline
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inventory panel, standardized button sizes, changed login according to feedback
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not follow sidepanel bottom
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This Jira also illuminated that buttons should be Medium, instead of Small
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Added appearanceSP button to toggle folder closed/open state.
Also fixed up some bugs with current outfit title placement in appearanceSP.xml
Also added a generic call for getting the current outfit folder link
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branch : avatar-pipeline
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1. Changed sidepanel names to have "sidepanel" (e.g. panel_appearance -> sidepanel_appearance)
2. Changed some "Looks" names to "Outfits"
3. Changed LLPanelLooks to LLPanelOutfitsInventory (to match other inventory panel naming)
4. Took out tab from sidepanel_appearance.
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branch : avatar-pipeline
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