Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-07 | Translate missing control_*, floater_* menu_* and few panel_* files in ↵ | PanteraPolnocy | |
Polish directory; Fix localizability in various English XMLs | |||
2020-07-27 | SL-13650 Ice level Slider Graduation | Andrey Kleshchev | |
2019-06-05 | SL-9989 | Graham Linden | |
Clamp fog distance multiplier to >= 0.05 and adjust min range on control as well. Make sky shaders use dist mul consistently. | |||
2018-10-19 | SL-9923 FIXED [EEP] The sliders on the ‘Atmosphere & Lighting’ tab are ↵ | maxim_productengine | |
offset from each other | |||
2018-10-10 | Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) ↵ | Graham Linden | |
density tab. Make frag shader version of vert WL shader to include rainbow/halo effect in non-advanced WL sky. | |||
2018-09-28 | SL-9762 Fixed EEP Several Day Cycle UI bits are movable | andreykproductengine | |
2018-09-24 | MAINT-9734: Change limits on settings values. | Rider Linden | |
2018-09-07 | MAINT-8988 | Graham Linden | |
Make rebuilding sky tex not look up invariant values by converting from LLSD 15 times per pixel. Set range on density multiplier to be non-zero to clamp light attenuation to sane values. Fix UI for density multiplier to include 4 decimal places and not show 0.0003 as 0.00 | |||
2018-06-21 | Editor layout revisions. | Rider Linden | |
2018-05-16 | MAINT-8344 Day cycle editor (part 2) | andreykproductengine | |
2018-05-03 | Inventory context menus and increment attrib for settings panels. | Rider Linden | |
2018-05-02 | Fixed sky editing floater. | Rider Linden | |