Age | Commit message (Collapse) | Author |
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With help from Jonathan Yap
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Outbox floater was previously minimized
rewrote layout_stack resizing logic to be symmetrical
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- Added parameter to the button that defines which transparency value should be used: value of drawing context or transparency value of a its parent (in our case this parent is floater)
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this, I noticed that a change to XUI meant that many floaters had tried to set a limit on text length for line_editor components but it didn't take effect because the parameter name was wrong; I changed them to agree.
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-Added "top" parameter to the button to put button in visible area
-Added "left_pad" and changed "width" parameters for proper positioning inside layout_panel
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horizontal resizing.
Added minimal width for detached side panel floater.
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Added debug setting for disabling physics.
Added disable-multiwear and disable-camera-reset to wearabletype.
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character in the name.
It is actually possible to edit a default item name in My Inventory: when
user clicks on the input field, all its text gets selected, so user can just
enter the new name (although editing the old name is disallowed).
This fix implements the same behavior in the Edit Wearable panel by
selecting the name when the input field gets focused.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/763/
--HG--
branch : product-engine
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Wearables panel.
Implemented behavior:
* Normally Back button appears narrow without label
* When wearable is changed - "Save" label is set and button gets wide. Left Border of Title is moved to the right.
Note: "Save" label is shown without truncation in all languages, Title can be truncated with dots.
* When changes are saved/reverted - label is removed, button shrinks, Title left border is moved to the its default place.
* Added consistent tooltip for title (the same as a title).
* Added tooltip for button: "Save changes if necessary and return back"
Details:
* added getter for button's font
* implemented derived from LLButton class for Back button to enable setting necessary label's padding in xml
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/636/
--HG--
branch : product-engine
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this is necessary to avoid new translate cycle for already translated strings in format <string name=""> VALUE <string/>
--HG--
branch : product-engine
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Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/578/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Inventory names should be limited to 63 characters
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/608/
--HG--
branch : product-engine
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"My Inventory"->"Object Profile".
Fix details:
Using line_editor instead of text_editor.
Enabled ascii filter for entering, because (for example) Russian charters corrupts outfit items and makes Edit Outfit very buggy.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/608/
--HG--
branch : product-engine
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according to requirements from ticket.
Arranged position of "back" buttons in sidetray via xml.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/562/
--HG--
branch : product-engine
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Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/521/
--HG--
branch : product-engine
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- New art was added in the textures.xml.
- New art was applied to the back button in the following panels:
panel_profile_view.xml
panel_block_list_sidetray.xml
panel_classified_info.xml
panel_edit_classified.xml
panel_pick_info.xml
panel_edit_pick.xml
panel_edit_wearable.xml
panel_group_info_sidetray.xml
panel_landmark_info.xml
panel_outfit_edit.xml
panel_place_profile.xml
sidepanel_item_info.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/487/
--HG--
branch : product-engine
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Added code to get camera change to trigger on first opening a wearable editor.
Also fixed a minor label issue that was causing skirt editor to fail.
Code reviewed by Seraph
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connected to the buttons bar below
- Made 'Add to outfits' and 'Edit outfit' panels visually connected to the buttons bar below
Reviewed by Mike Antipov and Neal Orman at https://codereview.productengine.com/secondlife/r/416/
--HG--
branch : product-engine
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- Added callback for radio buttons
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/392/
--HG--
branch : product-engine
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meters.
Changes:
- Now displaying (continuously refreshed) avatar height in the shape editing panel.
- Updated avatar avatar sex switching radio buttons according to the spec (icons, size, position).
- Fixed position, text and font color of the "Shape:" label.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/367/
--HG--
branch : product-engine
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Updated layout of all Edit Wearable panels.
Disabled editing of no-modify wearable.
Disabled "Save As" for no-copy wearable.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/170/
--HG--
branch : product-engine
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Fixed Edit Shape panel layout:
- fixed widget positioning according to spec
- added gear button bar
- fixed accordion positioning
- fixed parameter list positioning
TODO:
- fix parameter panel positioning
- apply changes to the rest of wearable panels
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/
--HG--
branch : product-engine
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supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx
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