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path: root/indra/newview/skins/default/xui/en/menu_viewer.xml
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2023-10-16SL-20258 Fix for LSL spamming new probes into the scene deadlocking probe ↵RunitaiLinden
updater. Add probe update debug display.
2023-10-11SL-20440 Followup -- remove UI for decrufted LOCAL_LIGHT_KILL et al.RunitaiLinden
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-07-28SL-20094 Add "Select Reflection Probes" checkboxRunitaiLinden
2023-05-22SL-19735 Remove FB Connect Test; remove unused variableMaxim Nikolenko
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
* Add a binary cache for compiled shaders using glProgramBinary * Add additional sanity checking to shader binary save and load, hook up cache clear and menu option * Fix default init of shader cache data struct and clear gl errors before glGetError calls --------- Co-authored-by: RunitaiLinden <davep@lindenlab.com>
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-15SL-19676 - more IL control, added Reset Interest List Debug menu commandsimon
2023-05-09Merge pull request #205 from secondlife/sl-19676-360mode-statssimon-linden
sl-19676 - Stats on updates and scene loading
2023-05-04First work on sl-19676 - Stats on updatessimon
2023-05-02Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-04-28Merge pull request #198 from secondlife/DRTVWR-559-merge-539Brad Linden
DRTVWR-559 merge 539
2023-04-26DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" ↵RunitaiLinden
for adjusting legacy gamma when probe ambiance is 0 and dynamic exposure when probe ambiance is not zero.
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-04-17SL-19549 Add option to show ban lines on collisionAndrey Kleshchev
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵RunitaiLinden
brightness to allow ACES Hill all the time.
2023-04-07SL-19538 Clear probes on sky setting slam. Better probe update ↵Dave Parks
prioritization. Incidental decruft.
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2022-12-14SL-18782 WIP -- Functional Build->Options->Show Reflection Probe VolumesDave Parks
2022-12-13SL-18647 Removed obsolete Material Editor buttonAndrey Kleshchev
Was a placeholder when there was no other way to bring it up
2022-12-06SL-18784 Refactor physics shape display to not require its own render ↵Dave Parks
target. Remove "Hover Glow Objects" to free up a superfluous render target.
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵Dave Parks
abilities and remove some more fast timers.
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp
2022-09-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-09-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-09-16Merge branch master (DRTVWR-571) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/llpanelface.cpp # indra/newview/llpanelface.h
2022-09-15Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # indra/newview/llmodelpreview.h
2022-08-31Merge branch master (DRTVWR-483) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/lllocalbitmaps.cpp # indra/newview/lllocalbitmaps.h # indra/newview/llviewerregion.cpp # lllocalgltfmaterials.* were modified to match lllocalbitmaps*
2022-08-31Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-08-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llpanelpicks.cpp # indra/newview/llpanelprofile.cpp
2022-08-30Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559Dave Parks
2022-08-08SL-17927 Keep people from shooting themselves in the foot by twiddling ↵Dave Parks
deprecated settings.
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-559Andrey Kleshchev
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp
2022-06-29Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp
2022-06-29Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-483Andrey Kleshchev
# Conflicts: # indra/newview/llviewertexturelist.cpp
2022-06-22SL-17329: Add advanced developer menu button to purge the disk cacheCosmic Linden
2022-06-15SL-17605 WIP - Upload->Material now lets you pick a GLTF file and imports ↵Dave Parks
the first material in the GLTF file to the Material Editor
2022-06-14SL-17586 WIP -- LLMaterialEditor prototype and "New Material" inventory buttons.Dave Parks
2022-06-09SL-17573 Add "dynamic" checkbox, also followup on SL-17551 and do "Select ↵Dave Parks
Invisible Objects" checkbox instead of "Select Reflection Probes"
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible ↵Dave Parks
objects less annoying when alt-zooming in edit mode.
2022-05-31SL-17490 Only update a subset of textures each frame and remove dead debug code.Dave Parks
2022-05-31DRTVWR-544 post-merge fix (restored SL-14961)Andrey Lihatskiy
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-04-28SL-17281 environment map prototype (stupid slow and hacky, but provides a ↵Dave Parks
way to get a "real" environment map for shader development)
2022-04-14SL-17035 Crash at gl_debug_callbackAndrey Kleshchev
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session.
2022-03-02Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py