Age | Commit message (Collapse) | Author |
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Linked Parts menu moved up
- LLPanelMainInventory::setUploadCostIfNeeded() - uncommented the line which enables retrieving of the upload cost price using LLGlobalEconomy class.
- Implemented LLUploadCostCalculator event handler in the llviewermenu.cpp (the fact that it should be implemented in this file was discussed with Mike Antipov).
- LLUploadCostCalculator::calculateCost() is implemented only for code readability: it's name is more descriptive than a code snippet placed directly in the constructor (LLPanelMainInventory::setUploadCostIfNeeded() works in similar way: it calculates cost_str only once).
- 'Select Linked Parts' menu was moved below 'Edit Linked Parts'.
- 'Upload' menu was added at the bottom, below 'Options' menu
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/425/
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branch : product-engine
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pointed them to the My Outfits tab.
Renamed the following menu items to "Change Outfit" and made them open My Outfits tab:
- Avatar in-world context menu -> My Appearance.
- Avatar inspector menu -> My Appearance.
- Me -> My Appearance.
To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels.
Also done the following cleanups and minor improvements:
- Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members.
- Removed empty LLSidepanelAppearance::updateVerbs() method.
- Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/
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branch : product-engine
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- Changed menu item's label of 'viewer menu' and 'login viewer menu'
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/354/
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branch : product-engine
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- Removed separator from Me->My Status
Reviewed by Loren Shih at https://codereview.productengine.com/secondlife/r/353/
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branch : product-engine
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LLPluginProcessParent can now optionally use a separate thread for reading messages from plugin sockets. If this is enabled, it will spawn a single thread and use apr_pollset_poll to wake up the thread when incoming data arrives instead of polling all the descriptors round-robin every frame. This should be somewhat more efficient, and should also allow blocking requests from plugins to be serviced much more quickly (once we start using them). This is currently disabled by default, until it's had a bit more focused testing on multiple platforms.
Hooked up the switch to use the message read thread to the PluginUseReadThread debug setting and an item in the Advanced menu in the viewer, and to a checkbox in the UI in llmediaplugintest.
Updated some debug logging in the plugin system to have appropriate tags and not log dire-looking warnings during normal operation.
LLPluginProcessParent now once again explicitly kills plugin processes (instead of just closing their sockets and waiting for them to exit). The problem we were attempting to solve by not doing the kill (letting the webkit plugin write its cookie file on exit) has been solved another way.
LLPluginProcessParent::sendMessage() now attempts to write the outgoing message to the socket immediately instead of waiting for the next frame. This should reduce the latency of sending plugin messages.
Added a separate fast timer for LLViewerMedia::updateMedia().
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These seem to have been clobbered by some bad XML merging that probably came in with 73f60e5518af / EXT-3531
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Restoring comment end marker, accidentally removed in changeset 73f60e5518af.
Trivial change, not reviewed.
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branch : product-engine
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Resolved a conflict in indra/llui/llurlentry.cpp. That broke the fix for EXT-6357.
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branch : product-engine
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link to side panel place info).
Added a new main menu item: World -> Place Profile -> Place Profile.
I'm not sure about its label though (double "Place Profile").
Reviewed by Sam: https://codereview.productengine.com/secondlife/r/161/
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branch : product-engine
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deprecated handle_edit_keys_directly and moved edit menu out of menu_viewer and menu_login
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-Added tag for shortcut to the XML
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/131/
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branch : product-engine
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Submitting on behalf of Eugene Mutavchi.
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branch : product-engine
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The word "Take" is hard-coded)
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branch : product-engine
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branch : product-engine
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Renaming skins/base back to skins/default to unblock I10n.
Revert was requested by Q.
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1.23s UI
reviewed by Leyla
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EXT-5334 CTRL+SHIFT+I now brings up InventorySP instead of InventoryFloater
Fixed a regression due to EXT-5105 where CTRL+SHIFT+I was bringing up the InventorySP instead of InventoryFloater. Note that this reverts some code checked in for EXT-5105 (i.e. it re-adds in some functions that were deleted).
As a side bonus, now the Gestures CTRL+G menu option shows as being checked when the gestures floater is active.
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that checkin broke the xml and killed the Developer menu - repair it.
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branch : product-engine
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Preferences > Sound needs to be improved for I18N, EXT-4683 Build>Options submenus are non-intuitive, EXT-3787 System messages needs to be visually distinct in Nearby and IM
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branch : product-engine
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localization.
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fixed inventory sidetray layout
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Torley needed this to make tutorial movies.
Removed dead code from Preferences.
Reviewed by Leyla.
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Particles"
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menu options all toggle at the same time, do not correspond to the correct underlying prefs
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Took out CONTROL+SHIFT+I for bringing up test inspectors, per Erica request.
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EXT-2649 [BSI] Confirm on Drop
EXT-3416 Can't name a new gesture on creation (and renaming is HARD)
reviewed by James
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Eliminated legacy "ShowFloater" method in favor of Floater.Show and
Floater.Toggle. Wrote new custom show methods where needed.
Reviewed with Leyla.
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The special pre_login_help topic is now only displayed when the user
clicks on the "Need help logging in?" link on the login screen, or
selects the top-level Help > Second Life Help (F1) menu.
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Added save as to texture preview floater. Fixed behavior of save as (was only working for textures, not snapshots).
Removed advanced menu entry for save texture as (refused to work after multiple implementations).
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L10N: use the consistent term 'Side Tray' already used elsewhere in the UI. Even if this isnt visible, it becomes part of our glossary and translation.
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This menu brings up the Help Browser with the report_bug topic.
To support this, I've created a new ShowHelp function that can be
accessed from XUI. You can supply an optional help topic parameter,
or if you specify no parameter then the default (F1) help is shown.
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crash issues.
Changed an assert to an llerrs with extra info
Added "HTTP Textures" to "Develop" menu
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llviewermessages.cpp
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