Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-07-18 | Updating the build tools floater to better handle multi-line creator and ↵ | Todd Stinson | |
owner names. | |||
2012-06-26 | Some clean-up after checking the differences between the pathfinding branch ↵ | Todd Stinson | |
and viewer-release. | |||
2012-06-20 | PATH-760: First pass at Leo's new design for the build floater. | Todd Stinson | |
2012-06-11 | PATH-704: More clean-up of the old frozen/unfrozen state for objects and ↵ | Todd Stinson | |
terrain. | |||
2012-04-03 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development. | Todd Stinson | |
2012-03-29 | PATH-450: BUGFIX Ensuring that permanent objects cannot be linked in frozen ↵ | Todd Stinson | |
mode. Displaying a modal notification if user attempts. | |||
2012-03-29 | PATH-442: BUGFIX Disabling the phantom flag in the Build Tools floater for ↵ | Todd Stinson | |
character objects. | |||
2012-03-21 | PATH-199: Adding a non-interactive checkbox to the build tools floater. | Todd Stinson | |
2012-02-24 | EXP-1181 FIX As a designer, I would like to specify default floater ↵ | Richard Linden | |
positions using relative coordinates floaters given specified positions will stay in that location floaters that stack will treat that as a specified position moving any floater will switch to relative positioning mode cleaned up some XUI where widgets were relying on a default height of 10 pixels | |||
2012-01-23 | EXP-1818 World/Local/Reference editing mode hidden | callum | |
Moved coordinate mode combo back into main build floater from sub-floater. | |||
2011-12-07 | EXP-1652 FIX (Build tool floater size affected by viewer window size) | Richard Linden | |
force all floaters to have follows flags = FOLLOWS_NONE and use llfloaterview::reshape logic instead removed existing follows flags from any floater XUI and deprecated the follows parameter for floaters | |||
2011-11-11 | EXP-1504 : Move the tab opening stuff to lltabcontainer and out of llbutton. ↵ | Merov Linden | |
Added an xui param to allow drill through tabs. Set that param for build panel only. | |||
2011-10-17 | fix for not being able to drag disabled buttons | Richard Nelson | |
2011-10-11 | * New floater positioning code. Better than what's checked in but not great. | Leslie Linden | |
* Floater updates for positioning and to revert some earlier string changes. | |||
2011-08-22 | SH-2169 FIXED Land impacts data added to build tools floater. | Seth ProductEngine | |
Land selection moved from advanced weights floater to build tools floater. Removed selection observer from weights floater, selection data update in it is initiated from build floater. | |||
2011-08-10 | SH-2076 FIXED Removed the sculpt type 'None' from edit dialog. | Seth ProductEngine | |
If a prim's sculpt type was set to 'None' it is displayed as 'Plane' in the combo box. | |||
2011-07-28 | SH-2169 FIXED New object weights floater added. | seth_productengine | |
2011-07-11 | Fix for sh-1982 and sh-2025 | prep | |
2011-06-28 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2011-06-28 | SH-1917 SH-1935 FIX PE cost is not always shown, includes unnecessary digits | Nyx (Neal Orman) | |
Reformatted line showing prim equiv values, formatted to an integer, removed old Render Cost display, and updated label of new display. | |||
2011-06-27 | merge | Brad Payne (Vir Linden) | |
2011-06-23 | FIX VWR-25660 en_xui_change | eli_linden | |
2011-06-21 | SH-1719 FIXED Viewer side cleanup of presentation of accounting data in ↵ | Paul ProductEngine | |
build tools - Moved grid mode combo box to the grid options floater - Updated UI of the build floater according to the spec - Fixed "conflict" between LLFloaterOpenHandler and LLFloaterHandler command handlers | |||
2011-06-20 | sync with viewer-development | eli_linden | |
2011-06-08 | SH-1588 FIXED (Build tools does not specify units for prim density value) | paul_productengine | |
- Changed label of the Density spinner - Added ability to LLSpinCtrl to set wrap property form XML | |||
2011-06-06 | sync with viewer-development | eli_linden | |
2011-06-02 | SH-1666 Remove "Mesh" stitching type from sculpt combo box. | Dave Parks | |
2011-05-27 | sync with viewer-development | eli_linden | |
2011-05-17 | SH-1351 FIXED On the Edit Panel, remove the Override Material checkbox | Loren Shih | |
2011-05-17 | SH-1352 FIXED Move Material dropdown to Features tab, above Physics settings | Loren Shih | |
2011-05-16 | merge | Dave Parks | |
2011-05-13 | merge changes for vwr-24197 | Oz Linden | |
2011-03-31 | SH-1087 FIXED Edit tools do not fit on default sized viewer window | Loren Shih | |
Repositioned physics UI and shrank edit object window back to original size. | |||
2011-03-31 | SH-1087 IN-PROGRESS Edit tools do not fit on default sized viewer window | Loren Shih | |
First phase check-in. Moved physics code over to features tab. | |||
2011-03-15 | Revert for accidental checkin for 88ce578d4bf9. | Loren Shih | |
2011-03-15 | Mesh-development work in progress | Loren Shih | |
2011-03-14 | SH-1087 Edit tools do not fit on default sized viewer window | Loren Shih | |
Work in progress. Cleaned up some of the XUI layout so that it's properly laid out (e.g. maintains position if the window is resized, even though we don't allow resize) This checkin should not have any visible UI change effects. | |||
2011-03-09 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-01 | SH-311 Physics Shape Type UI collides with torus parameters | leyla_linden | |
SH-309 Objects number in Edit Tools becomes obscured | |||
2011-03-01 | STORM-949 : pull into viewer-development | Merov Linden | |
2011-02-22 | STORM-889 FIXED Put Link/Unlink in Edit Panel | Paul ProductEngine | |
- Moved callbacks for Link/Unlink to the LLSelectMgr - Binded Link/Unlink callbacks with buttons in Build Floater - Replaced view_listener_t usage for Link, Unlink, EnableLink, EnableUnlink with boost::bind | |||
2011-02-14 | STORM-949 FIXED Actual usernames removed from XUI files. | Seth ProductEngine | |
Actual usernames are replaced with "TestString PleaseIgnore" in EN locale with setting translate="false" flag for affected widgets. Translated phrases with actual usernames are removed from XUI files in other locales. | |||
2011-02-09 | SH-840 Convert resource cost physics cost to prim count | leyla_linden | |
2011-02-02 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-01-27 | STORM-484 FIXED The long name is not truncated in Build tools | paul_productengine | |
- Fixed typo | |||
2011-01-21 | Automated merge up from viewer-development | Loren Shih | |
2011-01-17 | STORM-484 FIXED The long name is not truncated in Build tools | Paul Guslisty | |
- Decreased height of text box containing name - Enabled ellipses for these text boxes | |||
2010-12-22 | Constraints in XUI files don't match the constraints imposed elsewhere in ↵ | SignpostMarv Martin | |
the viewer/server code. Don't know where the constraints are specified, but this XUI mod lets the user play within the full range of the actual constraints. | |||
2010-12-08 | automated merge | Roxie Linden | |
2010-12-08 | SH-541 - Physics mesh display shows inconsistent data. | Roxie Linden | |
The object UI was allowing the user to set 'prim' physics for meshes for which no user physics had been uploaded, or decomposed. It defaulted to convex hull in that case. The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting those to only convex hull and none. We will also redo the task validation to detect invalid states related to this as part of the 'redo the validation' work |