summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/en/floater_tools.xml
AgeCommit message (Collapse)Author
2012-02-24EXP-1181 FIX As a designer, I would like to specify default floater ↵Richard Linden
positions using relative coordinates floaters given specified positions will stay in that location floaters that stack will treat that as a specified position moving any floater will switch to relative positioning mode cleaned up some XUI where widgets were relying on a default height of 10 pixels
2012-01-23EXP-1818 World/Local/Reference editing mode hiddencallum
Moved coordinate mode combo back into main build floater from sub-floater.
2011-12-07EXP-1652 FIX (Build tool floater size affected by viewer window size)Richard Linden
force all floaters to have follows flags = FOLLOWS_NONE and use llfloaterview::reshape logic instead removed existing follows flags from any floater XUI and deprecated the follows parameter for floaters
2011-11-11EXP-1504 : Move the tab opening stuff to lltabcontainer and out of llbutton. ↵Merov Linden
Added an xui param to allow drill through tabs. Set that param for build panel only.
2011-10-17fix for not being able to drag disabled buttonsRichard Nelson
2011-10-11* New floater positioning code. Better than what's checked in but not great.Leslie Linden
* Floater updates for positioning and to revert some earlier string changes.
2011-08-22SH-2169 FIXED Land impacts data added to build tools floater.Seth ProductEngine
Land selection moved from advanced weights floater to build tools floater. Removed selection observer from weights floater, selection data update in it is initiated from build floater.
2011-08-10SH-2076 FIXED Removed the sculpt type 'None' from edit dialog.Seth ProductEngine
If a prim's sculpt type was set to 'None' it is displayed as 'Plane' in the combo box.
2011-07-28SH-2169 FIXED New object weights floater added.seth_productengine
2011-07-11Fix for sh-1982 and sh-2025prep
2011-06-28Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-06-28SH-1917 SH-1935 FIX PE cost is not always shown, includes unnecessary digitsNyx (Neal Orman)
Reformatted line showing prim equiv values, formatted to an integer, removed old Render Cost display, and updated label of new display.
2011-06-27mergeBrad Payne (Vir Linden)
2011-06-23FIX VWR-25660 en_xui_changeeli_linden
2011-06-21SH-1719 FIXED Viewer side cleanup of presentation of accounting data in ↵Paul ProductEngine
build tools - Moved grid mode combo box to the grid options floater - Updated UI of the build floater according to the spec - Fixed "conflict" between LLFloaterOpenHandler and LLFloaterHandler command handlers
2011-06-20sync with viewer-developmenteli_linden
2011-06-08SH-1588 FIXED (Build tools does not specify units for prim density value)paul_productengine
- Changed label of the Density spinner - Added ability to LLSpinCtrl to set wrap property form XML
2011-06-06sync with viewer-developmenteli_linden
2011-06-02SH-1666 Remove "Mesh" stitching type from sculpt combo box.Dave Parks
2011-05-27sync with viewer-developmenteli_linden
2011-05-17SH-1351 FIXED On the Edit Panel, remove the Override Material checkboxLoren Shih
2011-05-17SH-1352 FIXED Move Material dropdown to Features tab, above Physics settingsLoren Shih
2011-05-16mergeDave Parks
2011-05-13merge changes for vwr-24197Oz Linden
2011-03-31SH-1087 FIXED Edit tools do not fit on default sized viewer windowLoren Shih
Repositioned physics UI and shrank edit object window back to original size.
2011-03-31SH-1087 IN-PROGRESS Edit tools do not fit on default sized viewer windowLoren Shih
First phase check-in. Moved physics code over to features tab.
2011-03-15Revert for accidental checkin for 88ce578d4bf9.Loren Shih
2011-03-15Mesh-development work in progressLoren Shih
2011-03-14SH-1087 Edit tools do not fit on default sized viewer windowLoren Shih
Work in progress. Cleaned up some of the XUI layout so that it's properly laid out (e.g. maintains position if the window is resized, even though we don't allow resize) This checkin should not have any visible UI change effects.
2011-03-09Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-01SH-311 Physics Shape Type UI collides with torus parametersleyla_linden
SH-309 Objects number in Edit Tools becomes obscured
2011-03-01STORM-949 : pull into viewer-developmentMerov Linden
2011-02-22STORM-889 FIXED Put Link/Unlink in Edit PanelPaul ProductEngine
- Moved callbacks for Link/Unlink to the LLSelectMgr - Binded Link/Unlink callbacks with buttons in Build Floater - Replaced view_listener_t usage for Link, Unlink, EnableLink, EnableUnlink with boost::bind
2011-02-14STORM-949 FIXED Actual usernames removed from XUI files.Seth ProductEngine
Actual usernames are replaced with "TestString PleaseIgnore" in EN locale with setting translate="false" flag for affected widgets. Translated phrases with actual usernames are removed from XUI files in other locales.
2011-02-09SH-840 Convert resource cost physics cost to prim countleyla_linden
2011-02-02Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-27STORM-484 FIXED The long name is not truncated in Build toolspaul_productengine
- Fixed typo
2011-01-21Automated merge up from viewer-developmentLoren Shih
2011-01-17STORM-484 FIXED The long name is not truncated in Build toolsPaul Guslisty
- Decreased height of text box containing name - Enabled ellipses for these text boxes
2010-12-22Constraints in XUI files don't match the constraints imposed elsewhere in ↵SignpostMarv Martin
the viewer/server code. Don't know where the constraints are specified, but this XUI mod lets the user play within the full range of the actual constraints.
2010-12-08automated mergeRoxie Linden
2010-12-08SH-541 - Physics mesh display shows inconsistent data.Roxie Linden
The object UI was allowing the user to set 'prim' physics for meshes for which no user physics had been uploaded, or decomposed. It defaulted to convex hull in that case. The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting those to only convex hull and none. We will also redo the task validation to detect invalid states related to this as part of the 'redo the validation' work
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-18STORM-189 FIXED insufficient spacing between controls and truncations in IT, ↵Seth ProductEngine
NL, PL and PT locales in Build Tools floater.
2010-11-08MergeLoren Shih
2010-11-01STORM-354 : merge with viewer-developmentMerov Linden
2010-10-27Automated merge up from viewer-developmentLoren Shih
2010-10-26STORM-482; change to allow 1023 characters again in local chat. While fixing ↵Kent Quirk
this, I noticed that a change to XUI meant that many floaters had tried to set a limit on text length for line_editor components but it didn't take effect because the parameter name was wrong; I changed them to agree.
2010-10-26STORM-354 FIXED [TRUNCATION] many langs - build tools "Click to:" comboboxPaul Guslisty
- Increased width of label and decreased width of checkbox in EN locale - Removed overrides of width dimensions in EN, ES, NL, FR locales
2010-10-20Set proper limits for physics parameters.Dave Parks