Age | Commit message (Collapse) | Author |
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in edit tools. Updated request payload when requesting object cost. Paired with davep
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hackery.
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LLPanelMediaSettingsPermissions::initValues() was referencing both XUI elements that don't exist and strings that don't appear in strings.xml.
Also fixed a number of elements in panel_media_settings_permissions.xml and floater_tools.xml that weren't graying out properly when non-editable items were selected, and some mixed up image attributes that made the media "gear" icon states look wrong.
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icon, and move to the right of group name)
- Switched order of 'Share' checkbox and 'Deed' button
- Switched order of 'Group Name' name box and 'Set Group' button
- Changed image_overlay of 'Set Group' button
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/717/
--HG--
branch : product-engine
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Trivial change to move down the Name: field by a few pixels.
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reviewed by Leyla
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Backing out this merge that I pushed (prematurely) to the wrong place.
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LLPanelMediaSettingsPermissions::initValues() was referencing both XUI elements that don't exist and strings that don't appear in strings.xml.
Also fixed a number of elements in panel_media_settings_permissions.xml and floater_tools.xml that weren't graying out properly when non-editable items were selected, and some mixed up image attributes that made the media "gear" icon states look wrong.
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- Made more vertical space between radio group and status text to avoid overlapping
- Moved by 5 pixels to the left \"checkbox fullbright\" checkbox to avoid trancation
- Replaced checkbox's label with TextBox to have ability to apply word_wrap for truncated label
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/430/
--HG--
branch : product-engine
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Because it is not enough to call showInstance for Build Floater it was implemented in a such way:
* set save_visibility==true in floater tools to update button toggle state properly and subscribe Build button to listen visibility changes
* added callback to observe parcel changing to set build button enabled/disabled.
KNOWN ISSUE:
if build permissions are changed button will not change state until restart/teleport
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/413/
--HG--
branch : product-engine
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topleft layout
reviewed by Leyla
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tool > texture tab)
* Increased spinners' "width" & "label_width" attribute values. Updated checkboxes & "Apply" button placement to be accommodated in tab.
The longest label is in 'DE' locale.
* Also removed overrides of these widgets in 'fr' & 'it' locales
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/183/
--HG--
branch : product-engine
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get displayed properly until you re-selected an object.
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--HG--
branch : product-engine
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- Created an icon that is just the gear icon, no dropdown chevron in places where there is no context menu, notably in: Nearby media popover, Master volume popover and Edit Floater
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/137/
--HG--
branch : product-engine
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so if it breaks a build, just revert to the previous changeset.
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need 'en' xui xml designer rework for multiple languages)
* Increased max width of tabs from 54 to 100 px to accommodate all tabs' labels.
Note: scroll arrows appear for all locales. Full redesign is required for the Build floater
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/48/
--HG--
branch : product-engine
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floater_tools build menu
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https://jira.secondlife.com/browse/EXT-922
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Renaming skins/base back to skins/default to unblock I10n.
Revert was requested by Q.
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1.23s UI
reviewed by Leyla
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