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is shown while connecting to ad-hoc voice chat).
Bug consisted of two problems- showing empty outgoing call floater and corrupted text in outgoing call floater. First was ad-hoc and group call specific and was caused by not showing appropriate text for STATE_READY voice channel state. Second was caused by too small space between "Connecting to..." and "Leaving..." textboxes, which enden in their collision for long names.
- First problem was fixed by adding STATE_READY case into appropriate switch where textboxes are made visible.
- Second was solved by placing "Leaving..." textbox lower
Reviewed by Vadim Sachuk at https://codereview.productengine.com/secondlife/r/310/
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branch : product-engine
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call").
- Removed names from strings containing info about other user joining or ending the call to make them more general. See comment to JIRA ticket for more info.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/210/
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branch : product-engine
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incorrectly who ended the call)
- Added flag to voicechannel which is true when call is ended by agent.
- It is sent to imview via signal and used to properly customize text in outgoing call floater.
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branch : product-engine
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- Added customizing string with notification about ending call depending on voice availability.
- Added closing of open VCP if voice is disabled.
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branch : product-engine
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voice notifications instead of group icon)
-- implemented LLGroupIconCtrl to show group icon for passed group UUID.
-- added LLGroupIconCtrl to incoming and outgoing dialogs
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branch : product-engine
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- P2P and AVALINE invitationswill hide now if a call is not valid anymore
- GROUP and ADHOC invitations will stay on a screen
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branch : product-engine
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according to the Voice UI Spec
- added new voice notification that replaced notification toasts
- now LLOutgoingCallDialog manages visibility of its controls on its own
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branch : product-engine
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this is sort of less like the spec but more like... reality...
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name of the departing voice session more accurate (perhaps). WIP.
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WIP.
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