Age | Commit message (Collapse) | Author |
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
* Added all documented FUI commands from the wiki, 20 in all, with text,
tooltips and placeholder icons.
* Note current toolbar checked in toolbar code does not lay these commands out
properly.
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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marketplace and to indicate drag and drop targets.
EXP-858 PROGRESS -- Outbox sync failure error handling
EXP-908 FIX -- Hide outbox when appropriate
EXP-1062 FIX -- Add modal dialog for outbox sync complete
EXP-1096 FIX -- Extra space below Received Items panel for an account that does not have a Merchant Account setup, no outbox display
EXP-1104 FIX -- User can activate Merchant Outbox synch button when outbox is empty
* Added separate class for outbox view to support error tag rendering
* Added confirmation for sync complete.
* Added different outbox messages for empty outbox, non-merchant and error: merchant but no outbox
* Progress on a bunch of other fronts.
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EXP-908 FIX -- Hide outbox when appropriate
EXP-1035 FIX -- Allow user to remove items from outbox
EXP-1000 FIX -- New icon can cover long names in Received Items Panel
EXP-1001 FIX -- Newness is removed on next login if you log out or crash before opening inventory panel
EXP-1008 UPDATE -- Extra space at bottom of Inventory panel when Inbox/outbox not displayed
* Updated "New" tag to properly display over long names per Epic's design
* "New" tags now compare vs last inbox collapse time rather than expansion time
* Marketplace inventory panels now have their own layout stack
Reviewed by Leyla
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EXP-903 FIX -- Newness/Freshness number does not decrease as items are opened in Inbox
* Brought back freshness with the freshness
* New badge and label color from Gibson
* Inventory Panel now allows display of badges with proper clipping
Reviewed by Richard.
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Privacy" changes. Many naming changes for the featureto be "See avatars"
instead of "hidden avatars". Also removed the "anyone can edit terrain"
checkbox and slammed the value to FALSE.
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change to "hidden avatars"
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EXP-841 PROGRESS -- Create outbox sync button with basic enable/disable logic and animation
EXP-866 PROGRESS -- Create inbox observer to dynamically update inbox item count and badge value
EXP-872 PROGRESS -- Hide inbox and outbox unless applicable
Inbox expansion time is now saved as setting variable "LastInventoryInboxExpand".
New outbox sync button art.
Observers for items and categories are now implemented in the LLSidepanelInventory but the exact
method of use is still to be determined.
Functions are in place to show and hide the inbox and outbox panels but the logic around the
decision is TBD.
The resize bar for the inbox/outbox is now disabled when both inbox and outbox are collapsed.
Reviewed by Leyla.
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animation
Functions are stubbed out. Time delay happens through basic coroutine to allow animation viewing.
Reviewed by Leyla
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Reviewed by Richard
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reviewed by Leslie
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- Replaced old edit icon with the new one
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parcel privacy settings. Using engineering art icons.
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Cumulative diff of changes made by Wolfpup, Richard and me.
Description:
* Ability to hide the Speak button with the bottom tray context menu.
* Made the chat input resize handle visible, so that the feature is easily discoverable.
* Applied Richard's fix to layout panel resizing logic.
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floater is open
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parameters.
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much else
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web apps
Completes MVP
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