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path: root/indra/newview/pipeline.h
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2011-08-11SH-2242 FXAA support instead of unreliable multisample textures (done here ↵Dave Parks
because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses.
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-20SH-1838 Add error handling for allocation of off screen render targets.Dave Parks
Reviewed by Leslie
2011-06-10Fix for show object updates not working (and crashing, and behaving badly).Dave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵Dave Parks
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵Dave Parks
GL_ARB_texture_multisample instead.
2011-05-09fix for SH-Render Metadata Physics Shapes on Development Client Gives Black ↵Xiaohong Bao
Screen
2011-04-08SH-1320 Fix for flickering objects in water distortion/reflection maps.Dave Parks
2011-03-31Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-04SH-998 Fix for improper LoD when an object is first rezzed.Dave Parks
2011-02-23Merge: Backed out changes for STORM-336 for merge due to complexity, will ↵Loren Shih
need to apply these manually.
2011-02-23STORM-1019 Add ability to display beacons for Media on a Prim objectsRobin Cornelius
Changes merged into viewer 2 by Jonathan Yap
2011-02-23Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-22SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion ↵Dave Parks
queries if GL is set to not use VBOs for stream draw.
2011-02-15partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵Xiaohong Bao
leaking.
2011-01-26SH-641 Fix for some objects not properly switching LoD under some situations.Dave Parks
Fix for redundant calls to stateSort(LLDrawable*...) Put back "Build Queue" info display.
2011-01-19SH-571 Fix for shadows disappearing for a frame whenever an object switches ↵Dave Parks
octree nodes. Regressed EXT-7155 so fix for regression included.
2011-01-14Automated merge up from viewer-developmentLoren Shih
2010-12-16Dummy placeholder code for ER-414: Add object update type debug rendering viewDon Kjer
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-30Make importer use 3-light setup all the timeDave Parks
2010-10-27Automated merge up from viewer-developmentLoren Shih
2010-10-27merge from viewer-development.Tofu Buzzard
2010-10-26STORM-416 : merge with viewer-developmentMerov Linden
2010-10-20Automated merge up from viewer-developmentLoren Shih
2010-10-16Better physics shape display.Dave Parks
2010-10-15sync up to viewer-developerTofu Buzzard
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-11SH-280 FIXED Anti-aliasing brokenLoren Shih
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled.
2010-10-10VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.Tofu Linden
VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline)
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵Merov Linden
altitude flicker though (STORM-306)
2010-09-22MergeMatthew Breindel (Falcon)
2010-09-22Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵Dave Parks
type back into tools floater.
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-08EXT-8236 Massage code around crash in ~LLSpatialGroup -- looks like heap ↵Dave Parks
corruption.
2010-09-02CTS-237 WIP analyze performance of rendering system to evaluate accuracy of ARCNyx (Neal Orman)
Added a debug setting to allow for the automatic disabling of non-essential rendering. Code reviewed by Davep
2010-08-31mergeDave Parks
2010-07-14mergeDave Parks
2010-07-09Merged from viewer-releaseDessie Linden
2010-06-10mergeDave Parks
2010-06-10Add "LL_MESH_ENABLED" preprocessor flag for toggling mesh code. Couple of ↵Dave Parks
merge fixes.
2010-06-04Normal debug display and fix for bad bump mapping and planar texture ↵Dave Parks
coordinates.
2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-18mergeDave Parks
2010-05-18Take a stab at baked sunlight to help low end hardware.Dave Parks