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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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pipeline.h
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Commit message (
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Author
2022-03-02
Merge branch 'DRTVWR-546' into DRTVWR-539
Mnikolenko Productengine
2022-02-18
SL-16811 Shape preview images do not display all of the attachments.
Andrey Kleshchev
2022-02-18
SL-16841 Disable shadow splits one by one to improve FPS instead of disabling...
Mnikolenko Productengine
2022-02-14
SL-16841 Skip rendering shadows when decreasing shadow detail setting to avoi...
Mnikolenko Productengine
2022-02-01
SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...
Dave Parks
2022-01-24
SL-16627 AutoFPS first pass
Mnikolenko Productengine
2021-12-07
SL-16462 Fix for broken water clip plane during water reflection/refraction m...
Runitai Linden
2021-12-03
SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...
Dave Parks
2021-11-30
SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...
Dave Houlton
2021-11-30
SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabled
Dave Houlton
2021-11-30
SL-16369 Remove Hardware Skinning setting
Mnikolenko Productengine
2021-11-20
SL-16289 Rigged mesh rendering overhaul
Dave Parks
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2021-10-12
SL-16166 Optimization pass on LLRenderPass::pushBatch
Runitai Linden
2021-10-06
SL-16138 remove checks for now-mandatory capabilities
Dave Houlton
2020-11-11
Merge branch 'master' 6.4.12 into DRTVWR-510
Dave Houlton
2020-10-19
DRTVWR-510 clean up obsolete downstream-from-mDebugGPU code
Dave Houlton
2020-09-28
Merge branch 'master' into DRTVWR-507-maint
Andrey Lihatskiy
2020-07-24
SL-13406, cleanup and format changes
Dave Houlton
2020-07-24
SL-13406, disable glow no longer disables all post passes
Dave Houlton
2020-05-13
SL-12007 Toggling 'Transparent water' checkbox has no effect
Andrey Kleshchev
2020-04-20
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-01-29
SL-12594, remove conditional checks for VertexShaderEnable settings
Dave Houlton
2019-10-25
SL-12014 Animesh is now a separate rendering type
andreykproductengine
2019-10-25
Backed out changeset: cb9915554e9f (SL-1232/SL-11614)
andreykproductengine
2019-08-23
SL-11778
Graham Linden
2019-08-22
SL-11779
Graham Linden
2019-08-09
SL-11614 Rotating objects flicker if Render type Avatar is disabled
ruslantproductengine
2019-07-24
SL-10625
Graham Linden
2019-07-24
SL-11610
Graham Linden
2019-07-16
SL-11610
Graham Linden
2019-07-12
SL-11109
Graham Linden
2019-06-04
SL-11353
Graham Linden
2019-05-31
SL-11337
Graham Linden
2019-03-13
Mods to make merge with viewer-release have less whitespace-only change and f...
Graham Linden
2019-03-12
Tab restoration project.
Graham Linden
2019-03-07
Fix tabs.
Graham Linden
2019-03-07
SL-10618, SL-10698
Graham Linden
2019-03-06
Make octree walk stop thrashing the caches with tex work.
Graham Linden
2019-03-03
SL-10664, SL-10666
Graham Linden
2019-03-02
SL-10664
Graham Linden
2019-02-28
EEP performance WIP
Graham Linden
2019-02-27
SL-10566 part the fourth
Graham Linden
2019-02-21
Merge
Graham Linden
2019-01-18
SL-10384
Graham Linden
2019-01-08
Fix broken distortion map rendering (was culling everything).
Graham Linden
2018-12-19
Add new shaders for advanced atmo SH env lighting calcs.
Graham Linden
2018-12-10
Mods to allow using ALM rendering in water reflections so
Graham Linden
2018-12-03
SL-10055
Graham Linden
2018-11-14
Merge
Rider Linden
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