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path: root/indra/newview/pipeline.cpp
AgeCommit message (Collapse)Author
2023-01-24SL-18958 Fix for broken water distortion map and depth buffer. Incidental ↵Dave Parks
decruft.
2023-01-23SL-19015 Fix for ugly SSAODave Parks
2023-01-23SL-19015 Fix for spot light shadows.Dave Parks
2023-01-23SL-19015 Fix gamma correct shader noise parameters (remove banding)Dave Parks
2023-01-20SL-18869 Followup -- fix for sky being black in probes and too bright ↵Dave Parks
outside probes.
2023-01-20SL-18869 GL 3 compatibility pass and minor decruft.Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp
2023-01-11SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in ↵Dave Parks
renderShadowSimple
2023-01-11SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ↵Dave Parks
and fix non-standard gl_Position z values
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ↵Dave Parks
usage of gl_FragDepth from shadow shaders.
2023-01-10Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-10SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map ↵Dave Parks
rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them.
2023-01-10Fix mac build for DRTVWR-559Brad Linden
2023-01-10SL-18869 Optimizations -- Bring back water plane clipping for above/below ↵Dave Parks
water where applicable.
2023-01-10SL-18922 FIXED Imposters load with attachments using Perf floaterMaxim Nikolenko
2023-01-09SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy ↵Dave Parks
color/depth instead of glCopyTexSubImage or glBlitFrameBuffer
2023-01-09SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when ↵Dave Parks
iterating over render batches.
2023-01-09SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal ↵Dave Parks
"renderShadowSimple" utility function for pushing vertex buffers only.
2023-01-02Refactor post processing a smidgeJonathan "Geenz" Goodman
Fixes SL-18484.
2022-12-16SL-18719 GL 3.0/3.1 compatibility pass.Dave Parks
2022-12-16SL-18852 Refactor GLTF material rendering to not be special compared to ↵Dave Parks
other types. Hook GLTF alpha masking up to highlight transparent.
2022-12-15SL-18782 Fix fir assert when enabling SSRDave Parks
2022-12-14SL-18782 WIP -- Functional Build->Options->Show Reflection Probe VolumesDave Parks
2022-12-14SL-18782 WIP -- stub for reflection probe display.Dave Parks
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml
2022-12-12Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2022-12-07SL-18800 fix crash in removeMutedAVsLightsMnikolenko Productengine
2022-12-06SL-18784 Refactor physics shape display to not require its own render ↵Dave Parks
target. Remove "Hover Glow Objects" to free up a superfluous render target.
2022-12-06SL-18788 Fix for legacy shiny not working until after restart when ↵Dave Parks
reflections probes are disabled.
2022-12-06SL-18785 Fix for corrupt reflection probes on various preference changes. ↵Dave Parks
Add UI for Screen Space Reflections.
2022-12-02SL-18739 Fix for some textures not loading. Remove some tabs.Dave Parks
2022-12-02SL-18745 Fix for assert on teleport.Dave Parks
2022-11-30SL-18745 Fix for LLVertexBuffer assertion on shutdown.Dave Parks
2022-11-22SL-18683 Fix for corruption on alpha blended PBR materials.Dave Parks
2022-11-18SL-18669 Fix for broken lighting on transparent faces. Optimize handling of ↵Dave Parks
"bindDeferredShader" and shadow map setup.
2022-11-17SL-18641 fix for 'Always display friends in full detail' settingMaxim Nikolenko
2022-11-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵Dave Parks
abilities and remove some more fast timers.
2022-11-16A few tweaks to SSR while I'm in the neighborhood.Geenz
Mostly just making it actually kind of work. Still needs a lot more tweaking - but can revisit later. SL-18332
2022-11-14Merged in SL-18332 (pull request #1194)Jonathan Goodman
First pass of Screen Space Reflections Approved-by: Dave Parks
2022-11-11SL-18615 Fix for beacons not rendering and beacon highlights flickering.Dave Parks
2022-10-28SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF ↵Dave Parks
specific shadow shader to multiply alpha.
2022-10-27SL-18459 WIP -- fix for assert in setGLTFMaterialDave Parks
2022-10-26Merged in SL-17005_cosmic_win8 (pull request #1106)Sabrina Shanman
SL-17005: Clean up debug code
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp
2022-10-19SL-18105 Hook up TE override material to render pipe by way of render material.Dave Parks
2022-10-19SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ↵Dave Parks
add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side.
2022-10-14SL-18293 Fix for broken wireframe mode.Dave Parks