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path: root/indra/newview/pipeline.cpp
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2011-02-15partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵Xiaohong Bao
leaking.
2011-02-01SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ↵Dave Parks
ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects.
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵Xiaohong Bao
Viewer attempting to load precached images in file types that are not being used.)
2011-01-19fix for SH-730: sculpted prim attachment shapes on impostored avatars load ↵Xiaohong Bao
very slowly
2010-11-09merge up from v-dTofu Buzzard
2010-10-29VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra ↵Dave Parks
graphics. Cap samples in LLMultiSampleBuffer to 4 samples to avoid using tons of memory when RenderUseFBO is set to TRUE and RenderFSAASamples is > 4. Don't allocate multisample buffers at all when RenderUseFBO is FALSE.
2010-10-27Automated merge from viewer-development-shiningLoren Shih
2010-10-27merge from viewer-development.Tofu Buzzard
2010-10-26STORM-416 : merge with viewer-developmentMerov Linden
2010-10-22Non-FBO driven fix for anti-aliasing (make applying of FSAA require restart ↵Dave Parks
when FBO is disabled).
2010-10-15sync up to viewer-developerTofu Buzzard
2010-10-12MergeLeyla Farazha
2010-10-11merge pending beta changes to viewer-betaMerov Linden
2010-10-11STORM-365 : Quick fix for attachments being visible in mouselookMerov Linden
2010-10-11SH-280 FIXED Anti-aliasing brokenLoren Shih
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled.
2010-10-10VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.Tofu Linden
VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline)
2010-10-06STORM-306 : Fix black flickering of water on Mac when atm shading offMerov Linden
2010-10-06STORM-306 : Fix black flickering of water on Mac when atm shading offMerov Linden
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵Merov Linden
altitude flicker though (STORM-306)
2010-09-03Post-convert merge by convert_monolith.py from ↵Aimee Linden
/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
2010-09-03Merge between james/viewer-identity-evolution and dessie/viewer-publicAimee Linden
2010-08-31SNOW-684 VWR-4232 : Some particles don't disappear when UI is hiddenMerov Linden
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-04Merge with dessie/viewer-releaseLeyla Farazha
2010-07-27Backed out changeset: 58571b4e704bRichard Linden
2010-07-27Merge from dessie/viewer-releaseLeyla Farazha
2010-07-27Merge from dessie/viewer-releaseRichard Linden
2010-07-19Merge with dessie/viewer-releaseLeyla Farazha
2010-07-15Reverted changeset 2bb10eae42bfDessie Linden
2010-07-13Merged from viewer-releaseDessie Linden
2010-07-12Fix for EXT-8314Monroe Linden
Made LLPipeline::generateWaterReflection() not try to call LLVOAvatarSelf::updateAttachmentVisibility() if isAgentAvatarValid() returns false. Reviewed by Nyx at http://codereview.lindenlab.com/2585007
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-08mergeDave Parks
2010-07-08EXT-8236 Massage code around crash in ~LLSpatialGroup -- looks like heap ↵Dave Parks
corruption.
2010-07-08Merged from viewer-releaseDessie Linden
2010-07-07adjust debug code for EXT-6792: [crashhunters] Crash on ATI 3200Xiaohong Bao
2010-07-06Merge from dessie/viewer-releaseLeyla Farazha
2010-06-28Porting VBO changes from davep/viewer-release.Dave Parks
Better usage of LLVertexBuffer::sEnableVBOs. Added RenderUseStreamVBO debug setting for controlling usage of VBOs for particles/avatars/etc.
2010-06-21Merge with q/viewer-releaseLeyla Farazha
2010-06-17Merge (and resolve conflict) from q/viewer-releaseKent Quirk
2010-06-16trivial: remove some debug code of llpushcallstacks.Xiaohong Bao
2010-06-16adjust debug code for EXT-6792: Crash on ATI 3200Xiaohong Bao
2010-05-24EXT-7462 FIXED disable spotlight support by defaultTofu Linden
2010-05-19Merge pull from dessie/viewer-publicLeyla Farazha
2010-05-14merge from viewer-publicTofu Linden
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep.
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)