Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-30 | Summer cleaning - removed a lot of llcommon dependencies to speed up build times | Richard Linden | |
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders | |||
2013-07-24 | SH-4376 FIX: Interesting: in Statistics, replace the text "0" with "n/a" when | Richard Linden | |
there are no samples during the time period. added hasValue to SampleAccumulator so we don't print a value when we don't have a single sample yet added some disabled log output for scene load timing | |||
2013-07-23 | Merge | Xiaohong Bao | |
2013-07-08 | SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ↵ | Richard Linden | |
console added percentage/ratio units added auto-range and auto tick calculation to stat bar to automate display stats | |||
2013-06-20 | merge with release | Richard Linden | |
2013-06-19 | NORSPEC-272 make sure the tex filtering fix stays put | Graham Linden | |
2013-06-19 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-19 | Point light color (de)correction. | Dave Parks | |
2013-06-18 | Review cleanup | Dave Parks | |
2013-06-18 | Occlusion culling overhaul. | Dave Parks | |
2013-06-18 | correct banding issue | Oz Linden | |
2013-06-14 | NORSPEC-266 fix issues with observer feedback on edits of material map ↵ | Graham Linden | |
parameters | |||
2013-06-13 | NORSPEC-261 No more magic numbers, parity between forward and deferred ↵ | Dave Parks | |
rendering WRT to windlight and legacy shininess. Reviewed by Graham (a little bit). | |||
2013-06-13 | NORSPEC-250 speculative stab in the dark | Graham Linden | |
2013-06-13 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
changed Units macros and argument order to make it more clear optimized units for integer types fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history | |||
2013-06-12 | NORSPEC-251 fixed and 258 not regressed | Graham Madarasz | |
2013-06-12 | Cleanup rollback and try point MIPs experiment to see if that's what is ↵ | Graham Madarasz | |
hosing the Mac on 10.6.8 | |||
2013-06-12 | Changes to protect against use of normalize3fast on degenerate vectors | Graham Madarasz | |
2013-06-11 | NORSPEC-258 and NORSPEC-226 make tex picker close refresh build tool UI ↵ | Graham Madarasz | |
correctly and fix issues with transition from no-bumps to normal maps | |||
2013-06-11 | NORSPEC-259 Fix for crash in LLRenderTarget::copyContentsToFramebuffer | Dave Parks | |
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-06-03 | NORSPEC-229 Fix for linux build. | Dave Parks | |
2013-06-03 | NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled. | Dave Parks | |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵ | Dave Parks | |
calculator instead of binormal calculator, convert binormal centric code to tangent centric) | |||
2013-05-29 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-interesting/ | Richard Linden | |
2013-05-29 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
fixed copy construction behavior of Recordings to not zero out data split measurement into event and sample, with sample representing a continuous function | |||
2013-05-29 | NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix ↵ | Dave Parks | |
testing based overhaul WIP Reviewed by Graham | |||
2013-05-23 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-interesting | Xiaohong Bao | |
2013-05-23 | for SH-4145: Interesting: Implement occlusion culling for object cache | Xiaohong Bao | |
2013-05-20 | NORSPEC-197 Fix for fullbright alpha masked objects not rendering | Dave Parks | |
2013-05-20 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
fixed copy construction of Recorders, eliminated most zero-length frames fixed reset behavior of periodic recordings and extendable recordings to clear entire history removed busy-loop recording of stats from worker threads...stats reported only when work is done | |||
2013-05-17 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-05-16 | NORSPEC-190 Fix for local lights not being gamma corrected on alpha objects. | Dave Parks | |
2013-05-14 | NORSPEC-103 reflect normal/spec UVs in face edit overlay display | Graham Madarasz | |
2013-05-14 | NORSPEC-151 NORSPEC-152 fix handling of disable of bumpy and shiny in ↵ | Graham Madarasz | |
graphics panel to also disable deferred properly and add hooks for default norm and spec textures in texture picker | |||
2013-05-10 | merge changes for 3.5.2-beta5 | Oz Linden | |
2013-05-10 | merge changes for 3.5.2-beta4 | Oz Linden | |
2013-05-09 | MAINT-2647 Fix for some objects not rendering until first LoD switch/selection. | Dave Parks | |
2013-05-08 | merge changes for 3.5.1-release | Oz Linden | |
2013-05-06 | NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value. | Dave Parks | |
2013-05-03 | NORSPEC-151 make disabling bumpyshiny disable adv lighting model as well | Graham Madarasz (Graham) | |
2013-05-02 | SH-4080 WIP interesting: random crash on Mac | Richard Linden | |
changed sCurCameraID to enum in attempt to pinpoint memory stompage | |||
2013-04-30 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-25 | NORSPEC-118 Compatibility pass against advanced lighting disabled. | Dave Parks | |
2013-04-23 | NORSPEC-142 Fix for unusable performance on GTX 285 | Dave Parks | |
2013-04-22 | NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged ↵ | Dave Parks | |
attachments. | |||
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-18 | Don't apply gamma correction underwater (for now). | Geenz | |
2013-04-18 | Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma ↵ | Geenz | |
*before* glow and other post processing effects that don't care about being gamma correct. | |||
2013-04-17 | Merge with latest viewer-dev-materials. | Geenz | |