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path: root/indra/newview/pipeline.cpp
AgeCommit message (Collapse)Author
2013-07-24NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as ↵Graham Linden
deferred (opaque objects)
2013-07-23MergeXiaohong Bao
2013-07-21NORSPEC-311 fix alpha / opaque lighting diffsGraham Linden
2013-07-21NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction ↵Graham Linden
issues, alpha-blend objects still missing haze underwater
2013-07-17NORSPEC-291 fix materials underwater, disable attempt at materials in ↵Graham Linden
reflect/distort RTs
2013-07-15NORSPEC-265 WIP imposters work in non-deferred and ALM but are forward-only ↵Graham Linden
render
2013-07-15NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime ↵Graham Linden
setting
2013-07-15NORSPEC-291 WIP materials working underwater and in reflection and dis ↵Graham Linden
passes, not gamma correct, needs cleanup
2013-07-12NORSPEC-291 WIP added underwater deferred program and more reflection pass workGraham Linden
2013-07-12NORSPEC-291 WIP first attempt at materials in reflection/waterdis mapsGraham Linden
2013-07-11NORSPEC-291 WIP materials underwater with haze, reflection broken, water ↵Graham Madarasz (Graham)
dist broken
2013-07-10MergeGraham Linden
2013-07-10NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵Graham Linden
no refl, no water dis
2013-07-09Remove failed renderDeferredLightingToRenderTarget experimentGraham Madarasz (Graham)
2013-07-09NORSPEC-291 WIP drop the no deferred underwater logic onlyGraham Linden
2013-07-08SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ↵Richard Linden
console added percentage/ratio units added auto-range and auto tick calculation to stat bar to automate display stats
2013-07-02NORSPEC-290 Disable occlusion culling for distortion render target since ↵Dave Parks
there are generally zero under water occluders.
2013-07-01NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, ↵Dave Parks
slight cleanup.
2013-07-01NORSPEC-290 Shader optimization WIP -- remove some more divides and ↵Dave Parks
normalizes from various lighting functions, rework flow control based on profile feedback.
2013-06-28NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ↵Dave Parks
divides from various lighting functions.
2013-06-27Merge with viewer-releasecallum_linden
2013-06-27Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-26Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-26NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightFDave Parks
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20merge with releaseRichard Linden
2013-06-20Merge cleanupDave Parks
2013-06-20NORSPEC-262 make drag and drop aware of editing context so that editing ↵Graham Linden
normal/spec textures causes application to the correct tex channel
2013-06-20Automated merge with http://bitbucket.org/lindenlab/viewer-releaseDave Parks
2013-06-19MergeGraham Linden
2013-06-19NORSPEC-272 make sure the tex filtering fix stays putGraham Linden
2013-06-19MergeGraham Linden
2013-06-19Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-19Point light color (de)correction.Dave Parks
2013-06-18Review cleanupDave Parks
2013-06-18Occlusion culling overhaul.Dave Parks
2013-06-18Merge vwr-dev-matGraham Linden
2013-06-18correct banding issueOz Linden
2013-06-18NORSPEC-246 make 32F light LUT apply to all OS X machines as several non-nV ↵Graham Linden
cards were also failing
2013-06-17NORSPEC-246 Force light func to use GL_R32F format for more precision on ↵Graham Madarasz
older nV mobile cards with single FP hardware
2013-06-14NORSPEC-266 fix issues with observer feedback on edits of material map ↵Graham Linden
parameters
2013-06-13NORSPEC-261 No more magic numbers, parity between forward and deferred ↵Dave Parks
rendering WRT to windlight and legacy shininess. Reviewed by Graham (a little bit).
2013-06-13NORSPEC-250 speculative stab in the darkGraham Linden
2013-06-13SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
changed Units macros and argument order to make it more clear optimized units for integer types fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
2013-06-12NORSPEC-251 fixed and 258 not regressedGraham Madarasz
2013-06-12Cleanup rollback and try point MIPs experiment to see if that's what is ↵Graham Madarasz
hosing the Mac on 10.6.8
2013-06-12Changes to protect against use of normalize3fast on degenerate vectorsGraham Madarasz
2013-06-11NORSPEC-258 and NORSPEC-226 make tex picker close refresh build tool UI ↵Graham Madarasz
correctly and fix issues with transition from no-bumps to normal maps
2013-06-11NORSPEC-259 Fix for crash in LLRenderTarget::copyContentsToFramebufferDave Parks
2013-06-05merge with viewer-releaseRichard Linden