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path: root/indra/newview/pipeline.cpp
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2013-04-09Re-added RGB10_A2 normal buffer, this time encoded with a sphere map ↵Geenz
transform so we can store the environment intensity in the blue channel.
2013-04-02Automated merge with https://bitbucket.org/lindenlab/davep-materialsDave Parks
2013-04-02NORSPEC-58 Followup -- put back blinn phong, and do gamma correction ↵Dave Parks
approximation in light curves. Fix fresnel math.
2013-04-01merge changes for 3.5.0-beta7Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-28NORSPEC-63 Fix for faces with materials not casting shadows.Dave Parks
2013-03-28NORSPEC-62 Fix for fullbright checkbox not working with materialsDave Parks
2013-03-27NORSPEC-61 Hook up material parameters to shaders.Dave Parks
2013-03-26NORSPEC-60 Fix for bloom on all shiny surfaces.Dave Parks
2013-03-26NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to ↵Dave Parks
remove banding and not break all shiny objects.
2013-03-25Pull and merge downstream code with CHUI viewer-development by way of ↵simon
viewer-lion
2013-03-25Pull in downstream CHUI code from viewer-developmentsimon
2013-03-20Prototype code for "simple imposter" mode rendering of avatars.simon
Reviewed by Kelly
2013-03-19Merge in viewer-beta to get CHUI codeSimon Linden
2013-03-11Viewer-chui mergeprep
2013-03-08MAINT-2461 Potential fix for crash in LLPipeline::renderBloomDave Parks
2013-03-04Automated merge with https://bitbucket.org/lindenlab/viewer-catDave Parks
2013-03-04MAINT-2371 More optimizations.Dave Parks
Reviewed by Graham
2013-03-04Performance improvements. Faster threadsaferefcount, faster instancetracker, ↵Graham Madarasz (Graham)
use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively.
2013-02-28Improve perf of GLSL uniform lookups by nameGraham Madarasz (Graham)
2013-02-20MAINT-2370 Add debug setting "RenderAutoMuteRenderCostLimit" that ↵Dave Parks
automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider)
2013-02-15Merge with latest viewer-dev-materials.Geenz
2013-02-15Fixed: alpha mode shaders not being bound appropriately.Geenz
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ↵Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
2013-01-30Pull merge from lindenlab/viewer-developementMerov Linden
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-29MAINT-2288 Fix for physics shapes not showing up on "active" objects.Dave Parks
2013-01-25MAINT-2268 Add right-click->"Mute Particle Owner" featureDave Parks
2013-01-25Linearize light source colors, and a bit of cook torrance fanciness.Geenz
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
2013-01-14Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2013-01-11Initial (largely complete) gamma correct rendering implementation.Geenz
2012-12-17MAINT-2136 Add "RenderDepthOfFieldInEditMode" to control whether or not to ↵Dave Parks
leave DoF enabled while editing
2012-12-12Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.William Todd Stinson
2012-12-12Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-12-11Pull and merge from https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-12-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-developmentLogan Dethrow
2012-12-04Fix merge breakagesimon@Simon-PC.lindenlab.com
2012-12-04Pull in upstream viewer-development via viewer-lionsimon@Simon-PC.lindenlab.com
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-11-30MAINT-1958 Trivial change to kick teamcity into behaving.Dave Parks
2012-11-30MAINT-1958 More robust error handling -- handle the case where the FBO ↵Dave Parks
allocation failure occurs when enabling lighting and shadows.
2012-11-30MAINT-1958 Fix for linux build after transplant.Dave Parks
2012-11-28SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵prep
alignment issue in llAppearance.
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer
2012-11-21Pull and merge https://bitbucket.org/lindenlab/viewer-development.William Todd Stinson
2012-11-20Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta.William Todd Stinson
2012-11-20Automated merge with https://bitbucket.org/lindenlab/viewer-developmentDave Parks