Age | Commit message (Collapse) | Author |
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transform so we can store the environment intensity in the blue channel.
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approximation in light curves. Fix fresnel math.
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remove banding and not break all shiny objects.
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viewer-lion
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Reviewed by Kelly
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Reviewed by Graham
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use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively.
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automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider)
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Removed materials rendering from the bump draw pool, and reverted it to its previous state.
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implemented at this point for opaque geometry.
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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leave DoF enabled while editing
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allocation failure occurs when enabling lighting and shadows.
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alignment issue in llAppearance.
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enabled.
Reviewed by VoidPointer
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enabled.
Reviewed by VoidPointer
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