summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.cpp
AgeCommit message (Collapse)Author
2012-08-01Merge back viewer-lion, which has viewer-development and down-stream fixessimon@Simon-PC.lindenlab.com
2012-07-31Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2012-07-30Fix linux build crankinesssimon@Simon-PC.lindenlab.com
2012-07-24merge to viewer-developmentoOz Linden
2012-07-23Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-07-18MAINT-628 Fix for seams in high res snapshots when lighting and shadows is ↵Dave Parks
enabled.
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-06-28MergeDave Parks
2012-06-28mergeDave Parks
2012-06-26MAINT-675 Fix for DoF focal point being incorrect when alt-zooming on terrain.Dave Parks
2012-06-22Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-06-22MAINT-653 Fix for shadow acne at high altitudesDave Parks
2012-06-22mergeDave Parks
2012-06-19mergeDave Parks
2012-06-19MAINT-794 Factor out a lot of CPU overhead around updating objects.Dave Parks
2012-06-15Merge with tipcallum
2012-06-15Merge with tipcallum
2012-06-15MergeDave Parks
2012-06-15MAINT-1151 FIX [crashhunters] crash on startup in LLPipeline::init()callum
Reviewed by CB
2012-06-13MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-06-07Physics capsules now inherit the rotations of their parent vo when rendered. ↵prep
API update.
2012-06-06Render fix to remove blend artifacts on physics capsule. llphysics extension ↵prep
lib update (path-680, path-681).
2012-06-05MAINT-646 Factor std::set out of lloctreeDave Parks
2012-06-01Migrated physics capsule logic into pathing character objectprep
2012-06-01MAINT-646 Faster traversal of render batch lists.Dave Parks
2012-05-31WIP:Displaying physics capsule for a character - it is currently disabled.prep
2012-05-25Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-05-25MAINT-616 Potential fix for corrupted mip maps.Dave Parks
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-25MAINT-616 Faster issuance of occlusion queries.Dave Parks
2012-05-24MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.Dave Parks
2012-05-23MAINT-616 Much faster rendering of local lights when Lighting and Shadows ↵Dave Parks
enabled
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-15MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers ↵Dave Parks
that are likely to be requested, but never reuse a previously used buffer.
2012-05-09Added support to disable a draw pool. When the movable option checkbox is ↵prep
selected we will now also cull the terrain draw pool.
2012-05-08PATH-628: BUGFIX Changing behavior such that minimizing the pathfinding ↵Todd Stinson
console will still allow the selected navmesh renderables to continue displaying.
2012-05-07MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null ↵simon@Simon-PC.lindenlab.com
pointer checks are good. Reviewed by Kelly
2012-05-02Fix for Path-494. Teleporting with a list of renderables that needed to be ↵prep
restored caused a crash because the vo's had already been removed prior to the restorePermanentObjects() call.
2012-05-01Made restorePermanentObjects() api const correct.prep
2012-05-01Path-494: Added support for culling permanent objects from the pathfinding ↵prep
window.
2012-04-25Path-504 fix. Mouselook stays in the navmesh visualization mode instead of ↵prep
kicking back to the default scene rendering
2012-04-24Added support for rendering the regions water height.prep
2012-04-24Added support for rendering the regions water height. Also added initial ↵prep
support for a simple shape vb which allows us to create and expand from for one off shapes
2012-04-22and another!Adam Moss
2012-04-22remove a frightening llwarns that was just there for my own education.Adam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
a bunch of trivial clean-ups and commentary.
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
Coalesced patchset.
2012-04-19Cleaning up the navmesh colors a bit.Todd Stinson
2012-04-18Ensuring that the pathfinding console member variables are private with ↵Todd Stinson
accessor functions where need be.