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path: root/indra/newview/pipeline.cpp
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2010-09-22Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵Dave Parks
type back into tools floater.
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-09-03Automated merge with ssh://hg.lindenlab.com/davep/viewer-mesh/Nyx (Neal Orman)
2010-09-02Fix for crash when loading models (Don't hit UI from the main thread). ↵Dave Parks
Added asserts to LLFastTimer to verify main thread use only.
2010-08-25mergeDave Parks
2010-08-19Integrate SIMD API from oreh/server-trunk-orehDave Parks
2010-07-27Merge from dessie/viewer-releaseRichard Linden
2010-07-14mergeDave Parks
2010-07-13Merged from viewer-releaseDessie Linden
2010-07-12Fix for EXT-8314Monroe Linden
Made LLPipeline::generateWaterReflection() not try to call LLVOAvatarSelf::updateAttachmentVisibility() if isAgentAvatarValid() returns false. Reviewed by Nyx at http://codereview.lindenlab.com/2585007
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-08mergeDave Parks
2010-07-08EXT-8236 Massage code around crash in ~LLSpatialGroup -- looks like heap ↵Dave Parks
corruption.
2010-07-08Merged from viewer-releaseDessie Linden
2010-07-07adjust debug code for EXT-6792: [crashhunters] Crash on ATI 3200Xiaohong Bao
2010-09-02CTS-237 WIP analyze performance of rendering system to evaluate accuracy of ARCNyx (Neal Orman)
Added a debug setting to allow for the automatic disabling of non-essential rendering. Code reviewed by Davep
2010-06-28Porting VBO changes from davep/viewer-release.Dave Parks
Better usage of LLVertexBuffer::sEnableVBOs. Added RenderUseStreamVBO debug setting for controlling usage of VBOs for particles/avatars/etc.
2010-06-17Merge (and resolve conflict) from q/viewer-releaseKent Quirk
2010-06-16trivial: remove some debug code of llpushcallstacks.Xiaohong Bao
2010-06-16adjust debug code for EXT-6792: Crash on ATI 3200Xiaohong Bao
2010-06-10Add "LL_MESH_ENABLED" preprocessor flag for toggling mesh code. Couple of ↵Dave Parks
merge fixes.
2010-06-07Merge with render-pipelineDave Parks
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-27Backed out changeset: 58571b4e704bRichard Linden
2010-07-27Merge from dessie/viewer-releaseRichard Linden
2010-07-15Reverted changeset 2bb10eae42bfDessie Linden
2010-07-13Merged from viewer-releaseDessie Linden
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-08Merged from viewer-releaseDessie Linden
2010-06-17Merge (and resolve conflict) from q/viewer-releaseKent Quirk
2010-06-07Fix for bad shadow frustum calculation.Dave Parks
2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-24EXT-7462 FIXED disable spotlight support by defaultTofu Linden
2010-05-24EXT-7462 FIXED disable spotlight support by defaultTofu Linden
2010-05-18mergeDave Parks
2010-05-18Take a stab at baked sunlight to help low end hardware.Dave Parks
2010-05-14merge from viewer-publicTofu Linden
2010-05-14merge from viewer-publicTofu Linden
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep. (transplanted from fec2b449fbf9af842ee06e1be7198c4b2b879400)
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep.
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-12remove unused var that was causing fatal gcc whining.Tofu Linden
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread.
2010-05-10Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.Dave Parks
2010-05-09followup for glow glitch caused by EXT-7179 fixTofu Linden
I knew I shouldn't have optimized those clears away! sigh!
2010-05-09followup for glow glitch caused by EXT-7179 fixTofu Linden
I knew I shouldn't have optimized those clears away! sigh!
2010-05-09followup for glow glitch caused by EXT-7179 fixTofu Linden