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path: root/indra/newview/pipeline.cpp
AgeCommit message (Collapse)Author
2010-05-18mergeDave Parks
2010-05-18Take a stab at baked sunlight to help low end hardware.Dave Parks
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep. (transplanted from fec2b449fbf9af842ee06e1be7198c4b2b879400)
2010-05-12remove unused var that was causing fatal gcc whining.Tofu Linden
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread.
2010-05-10Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.Dave Parks
2010-05-05merge from viewer-publicTofu Linden
2010-05-04EXT-7080: another partial FIXED: Outfit texture updates are not transmitted ↵Xiaohong Bao
(in either direction) when HTTP Textures is enabled. set LLPipeline::sForceOldBakedUpload = TRUE; by default so baked texture uploading always through UDP.
2010-05-04EXT-7168Tofu Linden
Fix the tying of the deferred prefs UI to the featuretable. (transplanted from 3196941d73f122f5dbe42aa0ffdc28a2470ea089)
2010-05-01merge from viewer-trunkTofu Linden
2010-04-30the second round debug code for EXT-6792: Crash on ATI 3200Xiaohong Bao
2010-04-30trival: remove extra llpushcallstacks, which is for debug only.Xiaohong Bao
2010-04-26mergeDave Parks
2010-04-26Make LLPipeline::getVisiblePointCloud not a hot spot.Dave Parks
Reviewed by Palmer.
2010-04-26EXT-7060 default auto alpha masking to ON for deferred rendering (only ↵Tofu Linden
deferred rendering)
2010-04-22Fix for shadows from skyboxes hitting the ground.Dave Parks
2010-04-22Stop asserting one of the markDirty paths which really happens in the wild.Tofu Linden
2010-04-21mergeDave Parks
2010-04-21Make attached lights not render when disabled in deferred rendering.Dave Parks
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
This is also sprinkled with asserts so we can see which of the NULL tests are - or aren't - needed, if it's really so important to skip them.
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing ↵Tofu Linden
it too badly. Sprinkle it with asserts for the sanity checks we've started to skip, see which one (ones?) fires.
2010-04-20Backed out changeset e13b292907c5Tofu Linden
This didn't help. I'll try another approach.
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs ↵Tofu Linden
the delicate branch optimization, BUT there was a real crash there. :/
2010-04-20Better branch prediction for markVisible.Dave Parks
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
2010-04-12slightly-hairy merge from viewer-trunkTofu Linden
2010-04-12(slightly hairy) merge from viewer-hotfixTofu Linden
2010-04-09the first round of the debug code for EXT-6792: Crash on ATI 3200Xiaohong Bao
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-03-30HUGE merge from viewer-trunk. Many conflicts resolved.Tofu Linden
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2010-03-25EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
2010-03-23EXT-2959 : Full out camera functions from llagent to llagentcameraLoren Shih
First check-in; only compiles, nothing more.
2010-03-20Tweak detail settings and make graphics preferences widget enabling respect ↵Dave Parks
requirements.
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵Dave Parks
SSAO.
2010-03-19Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetailDave Parks
2010-03-19Replace usage of RenderWaterReflections with RenderReflectionDetail.Dave Parks
2010-03-17CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will ↵Dave Parks
revisit soft alpha in materials project.
2010-03-05Remove some fast timers that were being futzy.Dave Parks
2010-03-04Optimiziation pass.Dave Parks
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers.
2010-02-28Remove some dead code.Dave Parks
Add LH transform to LLVector3 Add DebugShowUploadCost Make LOD generation on model preview less finnicky. Remove error level based LOD generation. Better framing of model before upload. Better error handling for model uploader. Remove [COST] argument from model upload menu item. Remove L$ check from model upload menu item being enabled.
2010-02-18Backed out changeset 83d7019fda75Tofu Linden
backing-out render-pipeline-specific version of EXT-5389 fix because it just doesn't reliably work right.
2010-02-18EXT-5389 Unreadable resident names with glow.Tofu Linden
An alternative fix just for render-pipeline. This is here instead of the trunk because it's cosmetically less good, and codewise a little weirder, and slightly (unmeasurably?) less performant. But its advantage over the trunk fix is, it's still Z-buffered when FBOs are turned on. Which we really care about on render-pipeline.
2010-02-18viewer2 merge.Tofu Linden
2010-02-18EXT-5389 Unreadable resident names with glow.Tofu Linden
2010-02-18more cleanup of some dead members.Tofu Linden
2010-02-12mergePalmer Truelson