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path: root/indra/newview/pipeline.cpp
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2023-03-31Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp
2023-01-10SL-18922 FIXED Imposters load with attachments using Perf floaterMaxim Nikolenko
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/newview/llappviewer.cpp # indra/newview/skins/default/colors.xml
2022-12-07SL-18800 fix crash in removeMutedAVsLightsMnikolenko Productengine
2022-11-17SL-18641 fix for 'Always display friends in full detail' settingMaxim Nikolenko
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp
2022-09-27SL-18202 impostor too slow avatars and add autotune settings button to ↵Mnikolenko Productengine
Preference
2022-09-23SL-18202 remove old autofpsMnikolenko Productengine
2022-09-22SL-18202 WIP merging autotune contribution and updating UI #2Mnikolenko Productengine
2022-08-25SL-18019 Sometimes rigged meshes don't show in preview thumbnailsAndrey Kleshchev
2022-08-04Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-08-04Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # indra/newview/llfloaterworldmap.cpp # indra/newview/llvovolume.cpp
2022-08-04Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-07-16SL-17473 Viewer not clearing all Vertex Buffers #2Andrey Kleshchev
2022-07-15SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-07-11SL-17752 Crash at removeMutedAVsLightsAndrey Kleshchev
2022-06-29Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llviewercontrol.cpp
2022-06-29Merge branch 'master' into DRTVWR-561-maint-OAndrey Lihatskiy
2022-06-21SL-17590 Telehub beacon sometimes renders blackAndrey Kleshchev
2022-06-02SL-17505 Preview should be displaying rigged attachments onlyAndrey Kleshchev
2022-05-26SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-04-26Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
2022-04-11SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged ↵Dave Parks
attachments rendering to depth buffer)
2022-03-29SL-16811 Shape preview images do not display all of the attachments #2Andrey Kleshchev
Merged previewAvatar and generateImpostor into a single function since they are nearly identical
2022-03-02Merge branch 'DRTVWR-546' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/llcommon/tests/llprocess_test.cpp # indra/llui/llcombobox.cpp # indra/llui/llcombobox.h # indra/newview/VIEWER_VERSION.txt # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-03-02Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-18SL-16811 Shape preview images do not display all of the attachments.Andrey Kleshchev
2022-02-18SL-16627 water reflection detail settings should be affected by auto-adjustmentMnikolenko Productengine
2022-02-18SL-16841 Disable shadow splits one by one to improve FPS instead of ↵Mnikolenko Productengine
disabling all shadows at once
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵Dave Parks
querying for available video memory.
2022-02-14SL-16841 Skip rendering shadows when decreasing shadow detail setting to ↵Mnikolenko Productengine
avoid stalls
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release ↵Dave Parks
like behavior) and fix rigged alpha emissive not rendering.
2022-01-28SL-16696 Hacky fix for disappearing underwater objects.Runitai Linden
2022-01-24SL-16627 AutoFPS first passMnikolenko Productengine
2022-01-21Revert "SL-14717 Ability to trigger left clicks (and more) on animesh objects"Andrey Lihatskiy
This reverts commit 8215fff0c2a1c895ef916837847cf7526ae61ef9. # Conflicts: # indra/newview/lltoolpie.cpp
2022-01-14Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Runitai Linden
DRTVWR-546
2022-01-14SL-16544 Fix for small rigged meshes disappearing at short distances (for ↵Runitai Linden
real this time).
2022-01-14SL-16606: Add profiler category UIPtolemy
2022-01-14SL-16606: Add profiler category PIPELINEPtolemy
2022-01-14SL-16606: Add profiler category DRAWPOOLPtolemy
2022-01-14SL-16606: Add profiler category DRAWABLEPtolemy
2022-01-13SL-16544 Fix for rigged mesh bounding boxesDave Parks
2021-12-08SL-16469 Fix for reflection/refraction passes breaking occlusion queries.Runitai Linden
2021-12-07SL-16462 Fix for broken water clip plane during water reflection/refraction ↵Runitai Linden
map render.
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵Dave Parks
(decruftify settings, compatibility pass).