Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-03 | DoF tweaks -- halo hiding, etc. | Dave Parks | |
2010-12-03 | merge | Dave Parks | |
2010-12-03 | Add CameraCoCRatio to make DoF depending on screen resolution. | Dave Parks | |
2010-12-03 | Apparently the new standard is to NOT suffix ARB extension function pointers ↵ | Dave Parks | |
with ARB. | |||
2010-12-02 | Merge | Dave Parks | |
2010-12-02 | SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵ | Dave Parks | |
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_... | |||
2010-12-02 | Automated merge | Loren Shih | |
2010-12-02 | SH-437 Fix for crash when setting RenderGlow to FALSE when deferred ↵ | Dave Parks | |
rendering is on. | |||
2010-12-01 | Automated merge up from viewer-development | Loren Shih | |
2010-11-30 | Ditch fake anti-aliasing for deferred rendering. | Dave Parks | |
2010-11-30 | Make importer use 3-light setup all the time | Dave Parks | |
2010-11-24 | Depth of Field whenever "Lighting and Shadows" is enabled and ↵ | Dave Parks | |
global-illumination is not (experimental). | |||
2010-11-21 | Fake anti-aliasing for deferred rendering as an alternative to real ↵ | Dave Parks | |
anti-aliasing. | |||
2010-11-09 | merge up from v-d | Tofu Buzzard | |
2010-11-08 | Merge | Loren Shih | |
2010-10-29 | VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra ↵ | Dave Parks | |
graphics. Cap samples in LLMultiSampleBuffer to 4 samples to avoid using tons of memory when RenderUseFBO is set to TRUE and RenderFSAASamples is > 4. Don't allocate multisample buffers at all when RenderUseFBO is FALSE. | |||
2010-10-28 | merge | Dave Parks | |
2010-10-28 | More aggressive management of FBOs. Allocate as few FBOs as possible, ↵ | Dave Parks | |
assert when FBOs are destroyed out of order. | |||
2010-10-27 | Automated merge from viewer-development-shining | Loren Shih | |
2010-10-27 | Automated merge up from viewer-development | Loren Shih | |
2010-10-27 | merge from viewer-development. | Tofu Buzzard | |
2010-10-26 | Anti-alias edge map. | Dave Parks | |
2010-10-26 | STORM-416 : merge with viewer-development | Merov Linden | |
2010-10-22 | Non-FBO driven fix for anti-aliasing (make applying of FSAA require restart ↵ | Dave Parks | |
when FBO is disabled). | |||
2010-10-20 | SH-157 Add "RenderLocalLights" to preferences and featuretable to replace ↵ | Dave Parks | |
old local lights on/off radio group. | |||
2010-10-20 | Automated merge up from viewer-development | Loren Shih | |
2010-10-16 | Better physics shape display. | Dave Parks | |
2010-10-15 | sync up to viewer-developer | Tofu Buzzard | |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-12 | Merge | Leyla Farazha | |
2010-10-11 | merge pending beta changes to viewer-beta | Merov Linden | |
2010-10-11 | STORM-365 : Quick fix for attachments being visible in mouselook | Merov Linden | |
2010-10-11 | SH-280 FIXED Anti-aliasing broken | Loren Shih | |
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled. | |||
2010-10-10 | VWR-21967 There's lots of ::renderForSelect() code that we don't need any more. | Tofu Linden | |
VWR-22088 Remove underlying ::renderForSelect() code (render-pipeline) | |||
2010-10-06 | STORM-306 : Fix black flickering of water on Mac when atm shading off | Merov Linden | |
2010-10-06 | STORM-306 : Fix black flickering of water on Mac when atm shading off | Merov Linden | |
2010-10-06 | ATI compatibility pass | Dave Parks | |
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-09-30 | SH-84 CTS-217 FIX crash when trying to upload an animation | Nyx (Neal Orman) | |
we were calling markVisible when we shouldn't have, resulting in a segfault from dereferencing a null pointer. Removed the offending line and the animation upload works now. Reviewed by davep | |||
2010-09-28 | Fix for crash when attempting to create a 16X multisample buffer (just clamp ↵ | Dave Parks | |
to 8 samples for now) | |||
2010-09-27 | merge | Dave Parks | |
2010-09-22 | Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵ | Dave Parks | |
type back into tools floater. | |||
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) | |
2010-09-03 | Post-convert merge by convert_monolith.py from ↵ | Aimee Linden | |
/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution | |||
2010-09-03 | Automated merge with ssh://hg.lindenlab.com/davep/viewer-mesh/ | Nyx (Neal Orman) | |
2010-09-03 | Merge between james/viewer-identity-evolution and dessie/viewer-public | Aimee Linden | |
2010-09-02 | Fix for crash when loading models (Don't hit UI from the main thread). ↵ | Dave Parks | |
Added asserts to LLFastTimer to verify main thread use only. | |||
2010-08-31 | SNOW-684 VWR-4232 : Some particles don't disappear when UI is hidden | Merov Linden | |
2010-08-25 | merge | Dave Parks | |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. |