Age | Commit message (Collapse) | Author |
|
|
|
totally opaque.
|
|
|
|
|
|
|
|
character types
|
|
against sculpt based crashers.
|
|
thicker.
|
|
|
|
fixes. Code cleanup
|
|
|
|
|
|
|
|
the flags to managed pathfinding flags such as permanent and character.
|
|
deferred rendering targets.
|
|
|
|
|
|
deselect until the next LoD update
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
|
|
|
|
for alpha lighting of point lights not matching deferred lights.
|
|
the graphics code.
Reviewed by davep.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
color.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
when settings that could affect it are modified.
Reviewed by davep.
|