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path: root/indra/newview/pipeline.cpp
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2010-04-21Make attached lights not render when disabled in deferred rendering.Dave Parks
(transplanted from 4be49811a590ad3107af3f546475ee6d33928120)
2010-04-21Make attached lights not render when disabled in deferred rendering.Dave Parks
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
This is also sprinkled with asserts so we can see which of the NULL tests are - or aren't - needed, if it's really so important to skip them. (transplanted from 66851d9c86b7ec5155b6c3950e2971d0d7375826)
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
This is also sprinkled with asserts so we can see which of the NULL tests are - or aren't - needed, if it's really so important to skip them. (transplanted from 66851d9c86b7ec5155b6c3950e2971d0d7375826)
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
This is also sprinkled with asserts so we can see which of the NULL tests are - or aren't - needed, if it's really so important to skip them.
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing ↵Tofu Linden
it too badly. Sprinkle it with asserts for the sanity checks we've started to skip, see which one (ones?) fires. (transplanted from 09164f83f03cfa62d0fd8296c810d3e3794cb365)
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing ↵Tofu Linden
it too badly. Sprinkle it with asserts for the sanity checks we've started to skip, see which one (ones?) fires. (transplanted from 09164f83f03cfa62d0fd8296c810d3e3794cb365)
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing ↵Tofu Linden
it too badly. Sprinkle it with asserts for the sanity checks we've started to skip, see which one (ones?) fires.
2010-04-20Backed out changeset e13b292907c5Tofu Linden
This didn't help. I'll try another approach. (transplanted from ecd9ac6b5a41ab5c816fff8d993b03616076b82a)
2010-04-20Backed out changeset e13b292907c5Tofu Linden
This didn't help. I'll try another approach. (transplanted from ecd9ac6b5a41ab5c816fff8d993b03616076b82a)
2010-04-20Backed out changeset e13b292907c5Tofu Linden
This didn't help. I'll try another approach.
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs ↵Tofu Linden
the delicate branch optimization, BUT there was a real crash there. :/ (transplanted from e13b292907c5c208e0c96de73b80e203412c5c33)
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs ↵Tofu Linden
the delicate branch optimization, BUT there was a real crash there. :/ (transplanted from e13b292907c5c208e0c96de73b80e203412c5c33)
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs ↵Tofu Linden
the delicate branch optimization, BUT there was a real crash there. :/
2010-04-20Better branch prediction for markVisible.Dave Parks
(transplanted from 5b6c80049d6e6c0df2396099b865729f21200de8)
2010-04-20Better branch prediction for markVisible.Dave Parks
(transplanted from 5b6c80049d6e6c0df2396099b865729f21200de8)
2010-04-20Better branch prediction for markVisible.Dave Parks
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
(transplanted from 730a62c9a717c9aeb730e01632f259601acc1ece)
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
(transplanted from 730a62c9a717c9aeb730e01632f259601acc1ece)
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
2010-04-12slightly conflicty merge from viewer-trunk, againTofu Linden
2010-04-12slightly conflicty merge from viewer-trunk, againTofu Linden
2010-04-12slightly-hairy merge from viewer-trunkTofu Linden
2010-04-12(slightly hairy) merge from viewer-hotfixTofu Linden
2010-04-09the first round of the debug code for EXT-6792: Crash on ATI 3200Xiaohong Bao
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-03-30HUGE merge from viewer-trunk. Many conflicts resolved.Tofu Linden
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2010-03-25EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
2010-03-23EXT-2959 : Full out camera functions from llagent to llagentcameraLoren Shih
First check-in; only compiles, nothing more.
2010-03-20Tweak detail settings and make graphics preferences widget enabling respect ↵Dave Parks
requirements.
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵Dave Parks
SSAO.
2010-03-19Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetailDave Parks
2010-03-19Replace usage of RenderWaterReflections with RenderReflectionDetail.Dave Parks
2010-03-17CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will ↵Dave Parks
revisit soft alpha in materials project.
2010-03-09Break name tag code out into LLHUDNameTagJames Cook
Start by duplicating the LLHUDText code, then stripping out functionality that only needs to exist in one place (like force-based juggling of name tag positions)
2010-03-08Merge with viewer 2 beta 4James Cook
2010-03-05Remove some fast timers that were being futzy.Dave Parks
2010-03-04Optimiziation pass.Dave Parks
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers.
2010-02-28Remove some dead code.Dave Parks
Add LH transform to LLVector3 Add DebugShowUploadCost Make LOD generation on model preview less finnicky. Remove error level based LOD generation. Better framing of model before upload. Better error handling for model uploader. Remove [COST] argument from model upload menu item. Remove L$ check from model upload menu item being enabled.
2010-02-26Removed unnecessary include llhudtext.h from llviewerobject.hJames Cook