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path: root/indra/newview/pipeline.cpp
AgeCommit message (Expand)Author
2013-08-12NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo...Graham Linden
2013-08-09second phase summer cleaningRichard Linden
2013-08-09fix for SH-4394: Interesting: viewer culls lights behind the camera, changing...Xiaohong Bao
2013-08-08fix for SH-4402: interesting: lower FPS with lots of objects in viewXiaohong Bao
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always c...Xiaohong Bao
2013-08-07NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostorsGraham Linden
2013-08-06NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha att...Graham Linden
2013-08-05fix for SH-4397: Object cache occlusion culling results are not always correctXiaohong Bao
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
2013-07-30Merge downstream codesimon
2013-07-30MAINT-2913: crash in LLCamera::AABBInFrustum. Tried to make array indexessimon
2013-07-30NORSPEC-314 cleanup debug-only code...seems to fix NORSPEC-328 as well somehowGraham Linden
2013-07-29NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on MacGraham Madarasz (Graham Linden)
2013-07-24SH-4376 FIX: Interesting: in Statistics, replace the text "0" with "n/a" whenRichard Linden
2013-07-24NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def...Graham Linden
2013-07-23MergeXiaohong Bao
2013-07-21NORSPEC-311 fix alpha / opaque lighting diffsGraham Linden
2013-07-21NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction iss...Graham Linden
2013-07-17NORSPEC-291 fix materials underwater, disable attempt at materials in reflect...Graham Linden
2013-07-15NORSPEC-265 WIP imposters work in non-deferred and ALM but are forward-only r...Graham Linden
2013-07-15NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime se...Graham Linden
2013-07-15NORSPEC-291 WIP materials working underwater and in reflection and dis passes...Graham Linden
2013-07-12NORSPEC-291 WIP added underwater deferred program and more reflection pass workGraham Linden
2013-07-12NORSPEC-291 WIP first attempt at materials in reflection/waterdis mapsGraham Linden
2013-07-11NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist...Graham Madarasz (Graham)
2013-07-10MergeGraham Linden
2013-07-10NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ...Graham Linden
2013-07-09Remove failed renderDeferredLightingToRenderTarget experimentGraham Madarasz (Graham)
2013-07-09NORSPEC-291 WIP drop the no deferred underwater logic onlyGraham Linden
2013-07-08SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ...Richard Linden
2013-07-02NORSPEC-290 Disable occlusion culling for distortion render target since ther...Dave Parks
2013-07-01NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, sl...Dave Parks
2013-07-01NORSPEC-290 Shader optimization WIP -- remove some more divides and normalize...Dave Parks
2013-06-28NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ...Dave Parks
2013-06-27Merge with viewer-releasecallum_linden
2013-06-27Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...Dave Parks
2013-06-26Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...Dave Parks
2013-06-26NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightFDave Parks
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20merge with releaseRichard Linden
2013-06-20Merge cleanupDave Parks
2013-06-20NORSPEC-262 make drag and drop aware of editing context so that editing norma...Graham Linden
2013-06-20Automated merge with http://bitbucket.org/lindenlab/viewer-releaseDave Parks
2013-06-19MergeGraham Linden
2013-06-19NORSPEC-272 make sure the tex filtering fix stays putGraham Linden
2013-06-19MergeGraham Linden
2013-06-19Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...Dave Parks
2013-06-19Point light color (de)correction.Dave Parks
2013-06-18Review cleanupDave Parks
2013-06-18Occlusion culling overhaul.Dave Parks