| Age | Commit message (Collapse) | Author | 
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|  |  | 
|  | and llunittype.h for now | 
|  | * More deterministic vsize calculation.   Add control for choosing downscale method.
* Quick hack to make GLTF preview work again | 
|  |  | 
|  | #1814 and #1517 Fix mirror update rate and occlusion culling | 
|  | merge release/maint-a into develop and close maint-a | 
|  | mDrawable pointer had junk in it | 
|  | project/gltf_development | 
|  |  | 
|  | DRTVWR-600-maint-A
# Conflicts:
#	indra/llappearance/llavatarappearance.h
#	indra/llimage/llimage.cpp
#	indra/llmath/llvolume.cpp
#	indra/llmath/llvolume.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llrendertarget.cpp
#	indra/llrender/llshadermgr.cpp
#	indra/newview/lldynamictexture.cpp
#	indra/newview/llenvironment.cpp
#	indra/newview/llfetchedgltfmaterial.cpp
#	indra/newview/llfloaterimagepreview.cpp
#	indra/newview/llfloaterimagepreview.h
#	indra/newview/llfloaterregioninfo.cpp
#	indra/newview/llfloaterregioninfo.h
#	indra/newview/llmaniprotate.cpp
#	indra/newview/llmaniptranslate.cpp
#	indra/newview/llpanelvolume.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/llselectmgr.h
#	indra/newview/llsurface.cpp
#	indra/newview/llsurface.h
#	indra/newview/llsurfacepatch.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltinygltfhelper.cpp
#	indra/newview/llviewertexture.cpp
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llviewerwindow.h
#	indra/newview/llvlcomposition.cpp
#	indra/newview/llvlcomposition.h
#	indra/newview/llvocache.cpp
#	indra/newview/llvovolume.cpp
#	indra/newview/pipeline.cpp | 
|  | project/gltf_development | 
|  | "possible loss of precision" warnings | 
|  | * Migrate GLTF scene rendering to its own shaders
* Add support for ambient occlusion map separate from metallic roughness map (or absent)
* Use UBO's for GLTF joints
* Better error handling of downloading GLTF assets | 
|  | According to bugsplat data drawablep is null | 
|  | brad/merge-maint-a-to-dev | 
|  |  | 
|  | # Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llaudio/llaudioengine_fmodstudio.cpp
#	indra/llaudio/llaudioengine_fmodstudio.h
#	indra/llaudio/lllistener_fmodstudio.cpp
#	indra/llaudio/lllistener_fmodstudio.h
#	indra/llaudio/llstreamingaudio_fmodstudio.cpp
#	indra/llaudio/llstreamingaudio_fmodstudio.h
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llimage/tests/llimageworker_test.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.cpp
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llimpanel.cpp
#	indra/newview/llimpanel.h
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelprofile.h
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
#	indra/test/test.cpp | 
|  | # Conflicts:
#	doc/contributions.txt
#	indra/newview/llfloaterimagepreview.cpp | 
|  |  | 
|  | project/gltf_development | 
|  | project/gltf_development | 
|  |  | 
|  | * #1165 Fix for clipping and culling for mirrors under water. | 
|  | gltf-dev-maint-a-merge | 
|  |  | 
|  | LF, and trim trailing whitespaces as needed | 
|  |  | 
|  | * #1139 Fix for world going black/white in some scenes (NaNs)
NaNs were coming from normal encode/decode.  Take advantage of available gbuffer space to send full normal instead of encoding.
* #1139 Cleanup
remove now unused encodeNormF.glsl
* #1139 Remove final reference to encodeNormF
* #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity
* Mac build fix | 
|  | (#1258)
* #1176 Somewhat working GLTF Node support for translate tool
* #1176 Missing file from last commit
* #1176 Better translation for rotated nodes.
* #1176 Fix for objects snapping back to original position
* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display
* #1176 Clean out some unused and not working functions.
* #1176 Fix for mac build, incidental cleanup
* Mac build fix | 
|  | # Conflicts:
#	indra/llimage/llimageworker.cpp
#	indra/llimage/llimageworker.h
#	indra/newview/llcontrolavatar.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/lloutfitslist.cpp
#	indra/newview/lloutfitslist.h
#	indra/newview/lltexturefetch.cpp | 
|  | DRTVWR-600-maint-A
# Conflicts:
#	indra/llcommon/llapp.cpp
#	indra/llcommon/llapp.h
#	indra/llimage/llimageworker.cpp
#	indra/llui/llcontainerview.cpp
#	indra/llui/llcontainerview.h
#	indra/llui/llkeywords.cpp
#	indra/llui/lltabcontainer.cpp
#	indra/llui/lltextbase.cpp
#	indra/newview/llappviewer.cpp
#	indra/newview/llfavoritesbar.cpp
#	indra/newview/llfavoritesbar.h
#	indra/newview/llfloaterimnearbychathandler.cpp
#	indra/newview/llfloaterpreference.cpp
#	indra/newview/llhudnametag.h
#	indra/newview/llinventorypanel.cpp
#	indra/newview/llinventorypanel.h
#	indra/newview/llmeshrepository.cpp
#	indra/newview/lloutfitgallery.cpp
#	indra/newview/lloutfitslist.cpp
#	indra/newview/llpaneleditwearable.cpp
#	indra/newview/llpanelprofilepicks.cpp
#	indra/newview/llpanelvoicedevicesettings.h
#	indra/newview/llpreviewscript.cpp
#	indra/newview/llpreviewscript.h
#	indra/newview/llselectmgr.cpp
#	indra/newview/lltranslate.cpp
#	indra/newview/llviewerassetupload.cpp
#	indra/newview/llviewermessage.cpp | 
|  | * #1064 Fix for mirror surfaces going black when the roughness is set too high.
* #1130 Fix for the user's avatar not appearing in mouselook in a mirror.
* #1059 Disable mirrors on low settings per the feature table.
* #860 Modify the settings UI to better reflect that we only have two AA modes: off and FXAA.
* #1191 Add some settings for mirrors in preferences.
* #1185 Add support for runtime mirror resolution changing.  Useful for quality settings, and auto-FPS. | 
|  | * #1126 GLTF Scene import initial prototype (working geometry import for some assets)
* #1126 WIP -- Expand support for more vertex formats, PoC material import, shadow support, scale support
* #1126 move GLTF implementation to newview/gltf
* #1126 Refactor attribute loading to be less copy/pasta for each combination of types
* #1126 Partially working object selection.  Ability to have multiple scenes at once.  Helpful message on how to use the preview button.
* #1126 Add bounding box debug display and untangle GLTF raycast from LLVOVolume raycast
* #1126 Working raycast on GLTF scenes.
* #1126 Remove some #pragma optimize offs | 
|  |  | 
|  |  | 
|  | # Conflicts:
#	indra/newview/llappviewer.cpp
#	indra/newview/llfloaterchangeitemthumbnail.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llviewerdisplay.cpp
#	indra/newview/llvovolume.cpp | 
|  | # Conflicts:
#	indra/llui/lltransutil.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llfloaterenvironmentadjust.cpp
#	indra/newview/llpaneleditwater.cpp
#	indra/newview/llpanelface.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h | 
|  | # Conflicts:
#	.github/workflows/build.yaml | 
|  | * #926 WIP - HDRI import prototype v0
* #926 WIP -- add OpenEXR to autobuild.xml
* #926 WIP -- Add OpenEXR cmake
* #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load
* #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!)
* implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926
* Fix Xcode/clang compile error regarding new[]/delete[] mismatch
* #926 HDRI Preview finishing touches.
- Full ACES when HDRI is enabled
- Fix for probes getting stuck paused
- Add exposure and rotation controls
---------
Co-authored-by: Brad Linden <brad@lindenlab.com> | 
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|  | geenz/mirrors-optimization-pass-1 | 
|  |  | 
|  | screen | 
|  | So far 4 seems like a good balance for performance and quality.  2 is great for quality, with 6 or 8 being for higher performance.  Also bring back the gaussian filter - may end up adding the FXAA filter though instead. | 
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|  | SimulatorFeatures | 
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