Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-08 | Merge with viewer 2 beta 4 | James Cook | |
2010-03-05 | Remove some fast timers that were being futzy. | Dave Parks | |
2010-03-04 | Optimiziation pass. | Dave Parks | |
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers. | |||
2010-02-28 | Remove some dead code. | Dave Parks | |
Add LH transform to LLVector3 Add DebugShowUploadCost Make LOD generation on model preview less finnicky. Remove error level based LOD generation. Better framing of model before upload. Better error handling for model uploader. Remove [COST] argument from model upload menu item. Remove L$ check from model upload menu item being enabled. | |||
2010-02-26 | Removed unnecessary include llhudtext.h from llviewerobject.h | James Cook | |
2010-02-18 | Backed out changeset 83d7019fda75 | Tofu Linden | |
backing-out render-pipeline-specific version of EXT-5389 fix because it just doesn't reliably work right. | |||
2010-02-18 | EXT-5389 Unreadable resident names with glow. | Tofu Linden | |
An alternative fix just for render-pipeline. This is here instead of the trunk because it's cosmetically less good, and codewise a little weirder, and slightly (unmeasurably?) less performant. But its advantage over the trunk fix is, it's still Z-buffered when FBOs are turned on. Which we really care about on render-pipeline. | |||
2010-02-18 | viewer2 merge. | Tofu Linden | |
2010-02-18 | EXT-5389 Unreadable resident names with glow. | Tofu Linden | |
2010-02-18 | more cleanup of some dead members. | Tofu Linden | |
2010-02-12 | merge | Palmer Truelson | |
2010-02-12 | Backed out davep's optimization pass. changeset 3c3685de430a | Palmer Truelson | |
2010-02-12 | merge | Palmer | |
2010-02-11 | merge from viewer2 trunk. | Tofu Linden | |
2010-02-11 | CID-68 | Tofu Linden | |
Checker: FORWARD_NULL Function: LLPipeline::updateMoveNormalAsync(LLDrawable *) File: /indra/newview/pipeline.cpp not a bug. | |||
2010-02-09 | merge from viewer2. | Tofu Linden | |
2010-02-09 | more fix for EXT-4352: texture problem in viewer 2.0. fixed texture priority ↵ | Xiaohong Bao | |
problem. | |||
2010-02-09 | merge | davep@billy.gateway.2wire.net | |
2010-04-07 | merge fix. | Tofu Linden | |
2010-03-20 | Tweak detail settings and make graphics preferences widget enabling respect ↵ | Dave Parks | |
requirements. | |||
2010-03-19 | RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵ | Dave Parks | |
SSAO. | |||
2010-03-19 | Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetail | Dave Parks | |
2010-03-19 | Replace usage of RenderWaterReflections with RenderReflectionDetail. | Dave Parks | |
2010-03-17 | CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will ↵ | Dave Parks | |
revisit soft alpha in materials project. | |||
2010-03-05 | Remove some fast timers that were being futzy. | Dave Parks | |
2010-03-04 | Optimiziation pass. | Dave Parks | |
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers. | |||
2010-04-07 | merge fix. | Tofu Linden | |
2010-03-20 | Tweak detail settings and make graphics preferences widget enabling respect ↵ | Dave Parks | |
requirements. | |||
2010-03-19 | RenderDeferredSSAO works as an independent setting -- decoupled shadows from ↵ | Dave Parks | |
SSAO. | |||
2010-03-19 | Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetail | Dave Parks | |
2010-03-19 | Replace usage of RenderWaterReflections with RenderReflectionDetail. | Dave Parks | |
2010-03-17 | CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will ↵ | Dave Parks | |
revisit soft alpha in materials project. | |||
2010-03-05 | Remove some fast timers that were being futzy. | Dave Parks | |
2010-03-04 | Optimiziation pass. | Dave Parks | |
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers. | |||
2010-02-06 | Draw prims using triangle strips instead of triangle lists. | Dave Parks | |
2010-02-23 | merge | Palmer Truelson | |
2010-02-23 | Turning on Davep optimizations again. Backed out changeset d89b00b44ab6 | Palmer Truelson | |
2010-02-06 | Draw prims using triangle strips instead of triangle lists. | Dave Parks | |
2010-02-03 | Optimization pass. | Dave Parks | |
-- Further instrumentation of idle update -- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate -- Further instrumentation of flexible object update -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts -- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame) -- Removed unused "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further than 24m from camera | |||
2010-02-01 | const fix. | Tofu Linden | |
2010-02-01 | const fix. | Tofu Linden | |
2010-02-01 | const fix. | Tofu Linden | |
2010-02-01 | start to abstract-out the 'is a spotlight' question so one day we can ↵ | Tofu Linden | |
perhaps make the UI hurt less. | |||
2010-02-01 | start to abstract-out the 'is a spotlight' question so one day we can ↵ | Tofu Linden | |
perhaps make the UI hurt less. | |||
2010-02-01 | start to abstract-out the 'is a spotlight' question so one day we can ↵ | Tofu Linden | |
perhaps make the UI hurt less. | |||
2010-01-28 | cheap no-branch goodness for rendering both spotlights and pointlights with ↵ | Tofu Linden | |
the same shader code. kill already-nerfed quadratic attenuation which it seems we won't be supporting any decade soon. | |||
2010-01-28 | cheap no-branch goodness for rendering both spotlights and pointlights with ↵ | Tofu Linden | |
the same shader code. kill already-nerfed quadratic attenuation which it seems we won't be supporting any decade soon. | |||
2010-01-28 | cheap no-branch goodness for rendering both spotlights and pointlights with ↵ | Tofu Linden | |
the same shader code. kill already-nerfed quadratic attenuation which it seems we won't be supporting any decade soon. | |||
2010-01-28 | getting closer to point/spot interchangability | Tofu Linden | |
2010-01-28 | getting closer to point/spot interchangability | Tofu Linden | |